[quote]AmstradHero wrote...
Imrahil_, you've been given a partially inaccurate representation of the game:
[/quote]
I do not think that word means what you think it means.

[quote]
limiting companion customization - only armor modification has been removed. Companions actually have custom and unique skill trees for their character.
[/quote]
Right, that's limiting my companions. I can't make them anything I want. For instance, if I put enough time/xp into Zevran, I could make him a Lockpicking master. He was a "Rogue", regardless of anythng else, & he, & Leliana, & my PC had all the same skillsets available. And they could swap armor. *I* could customize them. They weren't pre-customized, which is where I think we're using the word "customize" differently. Not saying you're wrong, just using the word different.
[quote]
ninja-combat - "Correct." I'll concur the animations are over the top, but that doesn't impact on gameplay.
not addressing
[/quote]
We agree.
[quote]
issues like Wynne->Blood Mage (made it worse even, Hawke->Blood
Mage) - Correct, but this was also an issue with DAO. Not really much change here. I'd actually argue it's worse in DAO in this case, because you can turn Wynne into a blood mage as she still carries on about how evil blood magic is at every turn.
[/quote]
Exactly. That's what I said. They took an issue that was messed up in DA1 & made it worse in DA2 instead of fixing it.
[quote]
removing specializations - Completely false.
[/quote]
I was under the impression that you could no longer be an Arcane Warrior, or a Reaver, or a Spirit Warrior in DA2. Did they replace them with something at least, or are they just "gone"? I could be mistaken, I admit. I also could have phrased that poorly - I meant removing *some* of them, not all of them. My mistake if so.
[quote]removing dual-wielding warriors - Correct. That said, I never saw this as a negative, as it makes warriors more distinct from rogues.
[/quote]
More choice > Less choice. I liked that you could at least choose this.
[quote]less customization of the PC (only human, u r Hawke)
- Correct. It's a set character. In DAO you were The Warden. You always assume a role, DA2 just pre-defines it a little more than DAO.
[/quote]
We agree.
[quote]
Skills - Correct.
[/quote]
We agree.
[quote]
less Attributes - False.
[/quote]
How so? I thought you had less attributes in DA2? May be wrong, though, Or maybe it was that I read they had less impact.
[quote]
This is exactly the kind of problem I'm talking about, There are gross exaggerations about the importance of certain aspects (you can still get more than enough of an inventory management fix from DA2), neglect the weakness of DAO (Wynne is case in point), or are making out-right inaccurate claims (Where did you pull "no specializations" from?)
[/quote]
I could be wrong, although the less specialiazations part I think I'm right on, given the "removed some of them" not "removed all of them" interpretation.
[quote]
I love seeing reasoned criticism of DA2, as there's a lot that can be learned from some of the very significant mistakes that it makes. It's just unfortunate that it seems the vast majority of the criticism is inaccurate or focused on trivialities rather than the big issues, or so filled with vitriol and hatred that the important messages that could and should be conveyed are lost.
[/quote]
One man's trivialities are another man's game-breakers. I haven't ever posted my reasons for not buying DA2 before, & I didn't spend a whole lot of time on my initial post, so I probably missed some stuff, but the fact is that am a DA:O enthusiast, while ackowledging it has a lot of flaws (I even wrote a long post on my criticisms of it - I can probably dig it up if you want), & yet I didn't buy DA2, after reading up on it. I don't reget that decision.