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In Regards to Laidlaws Post


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#76
Guest_Autolycus_*

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Funny then how you waxed lyrical about origins then Rinpoche....

As for the appeal of a throwback...I see you're still trying to convince yourself that Origins was not the more popular game...

Keep dreaming bro, must be nice in that little place where you are. :)

#77
Elhanan

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inkjay wrote...

... Keep fighting the good fight, I salute you. When you treat you customers with utmost disrespect and contempt you deserve nothing more.


And when it reflects the manner of the client, while not exemplary, it is understandable.

#78
RinpocheSchnozberry

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mrcrusty wrote...

RinpocheSchnozberry wrote...

DAO was a throwback and only had the appeal of a throwback. Nostalgia. Now that the nostalgia is over, it's time to move on to a new formula. That's what DA2 is. He shouldn't apologize for making positive changes. There will be more down the road as the formula is refined, moving RPGs away from the boring old games that no one enjoyed.


No one enjoyed?

Right. That's why it's Bioware's best selling game. Because no one enjoyed it.

Makes perfect sense.

:unsure:


It was only popular because it was a throwback.  As for it being BioWare's best selling game, you make my point for me.  They could draw in real crowds of gamers with just a couple changes.  ME2 and DA2 are the first steps in that... they're great games.

#79
Monica83

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Since im not suprised ladiaw posted in the registered one.. In fact when DA2 was released ladiaw is just disappeared in this section i wonder why... Anyways i don't find those new screenshot so impressive... Again nice textures and shiny effect but lack of detail..I also hate the cartoonish look that DA series taken.. Just look those HORRIBLE elf...They ruined them...Also the animations of dragon age 2 are like manga and i find this a lack of good taste and immersion breaking for sure... He gave us a rushed game.. full of bugs.. with a rushed and bad implemented story.. The problem with Ladiaw is he talk like a pr guy... Promise.. promise... button awesome... all awesome... awesome..but in fact those are all Lies... No ladiaw... I don't thrust you anymore... I don't respect you... Now i watch and see how they make to fix things... Anyways if i look those screenshot.. and i looke the ones of the witcher 2.. Those new screenshot are really laugtable...

Oh but they put the griffin now... Wow...Maybe it will be another DLC so they can get more money...

I don't recognise bioware in this..And for now ladiaw have less respect than a clown for me...

End of Line

#80
fchopin

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RinpocheSchnozberry wrote...

DAO was a throwback and only had the appeal of a throwback. Nostalgia. Now that the nostalgia is over, it's time to move on to a new formula. That's what DA2 is. He shouldn't apologize for making positive changes. There will be more down the road as the formula is refined, moving RPGs away from the boring old games that no one enjoyed.



The sales do not agree with your statement.

#81
RinpocheSchnozberry

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Autolycus wrote...

Funny then how you waxed lyrical about origins then Rinpoche....

As for the appeal of a throwback...I see you're still trying to convince yourself that Origins was not the more popular game...

Keep dreaming bro, must be nice in that little place where you are. :)


Like I said, nostalgia.  Once you get over that, it's easy to see how dull DAO was.  That's why no one makes games like it anymore... and that's why it was so popular.  Nostalgia.  

#82
RinpocheSchnozberry

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fchopin wrote...

RinpocheSchnozberry wrote...

DAO was a throwback and only had the appeal of a throwback. Nostalgia. Now that the nostalgia is over, it's time to move on to a new formula. That's what DA2 is. He shouldn't apologize for making positive changes. There will be more down the road as the formula is refined, moving RPGs away from the boring old games that no one enjoyed.



The sales do not agree with your statement.


You have zero real proof of that beyond the VGACats website.  Just your own agenda.  :lol::lol::lol:

#83
RinpocheSchnozberry

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Monica83 wrote...

Since im not suprised ladiaw posted in the registered one.. In fact when DA2 was released ladiaw is just disappeared in this section i wonder why...


He explains that in his post here.

#84
A Crusty Knight Of Colour

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RinpocheSchnozberry wrote...

mrcrusty wrote...

RinpocheSchnozberry wrote...

DAO was a throwback and only had the appeal of a throwback. Nostalgia. Now that the nostalgia is over, it's time to move on to a new formula. That's what DA2 is. He shouldn't apologize for making positive changes. There will be more down the road as the formula is refined, moving RPGs away from the boring old games that no one enjoyed.


No one enjoyed?

Right. That's why it's Bioware's best selling game. Because no one enjoyed it.

Makes perfect sense.

:unsure:


It was only popular because it was a throwback.  As for it being BioWare's best selling game, you make my point for me.  They could draw in real crowds of gamers with just a couple changes.  ME2 and DA2 are the first steps in that... they're great games.


You: No one enjoyed the old RPG formula. It wasn't good.

Me: Of course it was good. People did enjoy it, that's why Origins is Bioware's best selling game.

You: It's only popular because it's a throwback, not because it's good. That's why games with less sales are more popular.

:blink:

#85
LPPrince

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RinpocheSchnozberry wrote...

DAO was a throwback and only had the appeal of a throwback. Nostalgia.


lol

RinpocheSchnozberry wrote...

Now that the nostalgia is over, it's time to move on to a new formula.


:mellow:

RinpocheSchnozberry wrote...

That's what DA2 is. He shouldn't apologize for making positive changes.


:?

RinpocheSchnozberry wrote...

There will be more down the road as the formula is refined, moving RPGs away from the boring old games that no one enjoyed.


BAHAHAHAHAHAHAHAHAHAHAHA

Dude that's just like your opinion, man.

#86
John Epler

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Let's try and avoid the unnecessarily confrontational tone in the posts. That goes for people on both sides of the fence.

#87
adneate

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Tantum Dic Verbo wrote...
The problem is that so many things went wrong, it's hard to isolate any variables.


I can. They tried to mash two VERY different audiences together with one game. You can't have a slow tactical CRPG with an intricate story and cast of characterss merged with an Action RPG hybrid game that holds the player's hand in every single thing they do and keeps them in combat as much as possible. What group A wants is too slow  for group B and what group B wants is too shallow and linear for group A.

I didn't want non-combat skills removed and just assigned to party members, I wanted the amount of them doubled from Origins. I didn't want the classes changed to have 3 very distinct combat styles I wanted more options and more ways to build the character I wanted regardless of class. I don't want a story that tells me how important I am but doesn't let me change the game world in dramatic ways for fear of losing people in a myriad of choices, I wanted the game to have 10+ endings and radically different fates for every character and faction in the game world.

What I want is not "mainstream" and there is no way to make someone like me happy while still trying to cater the game to people who don't play RPGs and don't have a preexisting RPG skillset. So BioWare has to choose, are they going to go back and make traditional RPGs that aren't going to ever be massive COD style blockbusters or are they going to do what so many studios already do and just copy elements from whatever was the biggest selling game of the year.

Modifié par adneate, 27 mai 2011 - 05:10 .


#88
Monica83

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LPPrince wrote...

RinpocheSchnozberry wrote...

DAO was a throwback and only had the appeal of a throwback. Nostalgia.


lol

RinpocheSchnozberry wrote...

Now that the nostalgia is over, it's time to move on to a new formula.


:mellow:

RinpocheSchnozberry wrote...

That's what DA2 is. He shouldn't apologize for making positive changes.


:?

RinpocheSchnozberry wrote...

There will be more down the road as the formula is refined, moving RPGs away from the boring old games that no one enjoyed.


BAHAHAHAHAHAHAHAHAHAHAHA

Dude that's just like your opinion, man.


Ignore him...its just a troll

#89
fchopin

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RinpocheSchnozberry wrote...

Autolycus wrote...

Funny then how you waxed lyrical about origins then Rinpoche....

As for the appeal of a throwback...I see you're still trying to convince yourself that Origins was not the more popular game...

Keep dreaming bro, must be nice in that little place where you are. :)


Like I said, nostalgia.  Once you get over that, it's easy to see how dull DAO was.  That's why no one makes games like it anymore... and that's why it was so popular.  Nostalgia.  



You have no proof either that what you say is correct.

#90
Tantum Dic Verbo

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TonyTheBossDanza123 wrote...

Tantum Dic Verbo wrote...

Scimal wrote...

That said, there's no reason they should really listen to the people on these forums more than their internal employees who direct the game's direction.


Particularly when there are people on the forums who don't agree with the loudest elements.  These people tend to get drowned out, however.  Designing a game for a few dozen very vocal people on the website might not prove very profitable (or fun, for that matter).


Hey just to be safe, if you could correct your post: I didn't say that, Scimal did. It was probably just a cut and paste problem, but I don't want anyone skimming over it and attributing that quote to me. No offense or anything, just want to be safe.


No, it wasn't an honest mistake; it was a deliberate campaign to misattribute quotes to you and discredit you througout the internet!  Sadly, you caught me, so I changed it.

#91
LPPrince

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No, he's not trolling. Don't go there. He just has an opinion that MAAAAAANY people will disagree with, especially with the assertiveness of the "no one enjoyed it" piece.

#92
neppakyo

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Yeah, ignore Rin. Same record over and over again. Just trolls and trolls.

#93
A Crusty Knight Of Colour

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adneate wrote...

Tantum Dic Verbo wrote...
The problem is that so many things went wrong, it's hard to isolate any variables.


I can. They tried to mash two VERY different audiences together with one game. You can't have a slow tactical CRPG with an intricate story and cast of characterss merged with an Action RPG hybrid game that holds the player's hand in every single thing they do and keeps them in combat as much as possible. What group A wants is too slow  for group B and what group B wants is too shallow and linear for group A.

I didn't want non-combat skills removed and just assigned to party members, I wanted the amount of them doubled from Origins. I didn't want the classes changed to have 3 very distinct combat styles I wanted more options and more ways to build the character I wanted regardless of class. I don't want a story that tells me how important I am but doesn't let me change the game world in dramatic ways for fear of losing people in a myriad of choices, I wanted the game to have 10+ endings and radically different fates for every character and faction in the game world.

What I want is not "mainstream" and there is no way to make someone like me happy while still trying to cater the game to people who don't play RPGs and don't have a preexisting RPG skillset. So BioWare has to choose, are they going to go back and make traditional RPGs that aren't going to ever be massive COD style blockbusters or are they going to do what so many studios already do and just copy elements from whatever was the biggest selling game of the year.


:wub:

#94
Tantum Dic Verbo

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adneate wrote...

Tantum Dic Verbo wrote...
The problem is that so many things went wrong, it's hard to isolate any variables.


I can. They tried to mash two VERY different audiences together with one game. You can't have a slow tactical CRPG with an intricate story and cast of characterss merged with an Action RPG hybrid game that holds the player's hand in every single thing they do and keeps them in combat as much as possible. What group A wants is too slow  for group B and what group B wants is too shallow and linear for group A.

I didn't want non-combat skills removed and just assigned to party members, I wanted the amount of them doubled from Origins. I didn't want the classes changed to have 3 very distinct combat styles I wanted more options and more ways to build the character I wanted regardless of class. I don't want a story that tells me how important I am but doesn't let me change the game world in dramatic ways for fear of losing people in a myriad of choices, I wanted the game to have 10+ endings and radically different fates for every character and faction in the game world.

What I want is not "mainstream" and there is no way to make someone like me happy while still trying to cater the game to people who don't play RPGs and don't have a preexisting RPG skillset. So BioWare has to choose, are they going to go back and make traditional RPGs that aren't going to ever be massive COD style blockbusters or are they going to do what so many studios already do and just copy elements from whatever was the biggest selling game of the year.


Seems your complaints cover a lot of different variables.

#95
inkjay

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Elhanan wrote...

inkjay wrote...

... Keep fighting the good fight, I salute you. When you treat you customers with utmost disrespect and contempt you deserve nothing more.


And when it reflects the manner of the client, while not exemplary, it is understandable.



Well, for once he is the one asking them for their money, not the other way around. On top of that he insults them because they don't like the product they paid for.

I don't see the "manner of the client" having to do with anything. If he doesn't want those clients he is welcome to leave and make something else for a living. You simply don't disrespect your clients and treat them with contempt, no matter how outspoken they are.

Modifié par inkjay, 27 mai 2011 - 05:17 .


#96
RinpocheSchnozberry

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mrcrusty wrote...

You: No one enjoyed the old RPG formula. It wasn't good.

Me: Of course it was good. People did enjoy it, that's why Origins is Bioware's best selling game.

:blink:


I snipped the part where you tried to put words in my mouth.  :D:D:D   If they kept making DAO games... DAO 2, DAO 3, on and on, I wouldn't buy them.  I would be bored.  I only bought DAO because it was a throw back.

Can BioWare tweak the DA2 formula and draw in real crowds of gamers?  Heck yes.  And they should.  Their stories are great.


fchopin wrote...

You have no proof either that what you say is correct.


That's fair, but I don't have to prove my opinion.  I'm voicing mine.  You were citing supposed facts.  But your facts have no real backup, so they aren't facts.  [smilie]../../../images/forum/emoticons/smile.png[/smilie][smilie]../../../images/forum/emoticons/smile.png[/smilie][smilie]../../../images/forum/emoticons/smile.png[/smilie]

Modifié par RinpocheSchnozberry, 27 mai 2011 - 05:17 .


#97
RinpocheSchnozberry

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LPPrince wrote...

No, he's not trolling. Don't go there. He just has an opinion that MAAAAAANY people will disagree with, especially with the assertiveness of the "no one enjoyed it" piece.


I'll admit that "no one enjoyed it" was a bit much on my part.  :lol::lol::lol:


And no, I'm not trolling.  I'm just supporting what I think are positive changes.  I don't have 40-50 hours to blow on a play through anymore.  25 hours of =real= game >>>>>>  80 hours of min/maxing my companion's armors.

Modifié par RinpocheSchnozberry, 27 mai 2011 - 05:19 .


#98
A Crusty Knight Of Colour

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RinpocheSchnozberry wrote...

mrcrusty wrote...

You: No one enjoyed the old RPG formula. It wasn't good.

Me: Of course it was good. People did enjoy it, that's why Origins is Bioware's best selling game.

:blink:


I snipped the part where you tried to put words in my mouth.  :D:D:D   If they kept making DAO games... DAO 2, DAO 3, on and on, I wouldn't buy them.  I would be bored.  I only bought DAO because it was a throw back.

Can BioWare tweak the DA2 formula and draw in real crowds of gamers?  Heck yes.  And they should.  Their stories are great.


Okay, fair enough. Didn't know that your own tastes are representative of everyone else's, even when the sales disagree but that's fine, you're free to have those tastes.

Enjoy Dragon Age: Dark Alliance and Mass Effect: Invisible War.

Modifié par mrcrusty, 27 mai 2011 - 05:22 .


#99
adneate

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Tantum Dic Verbo wrote...
Seems your complaints cover a lot of different variables.


All connected by a central problem, one audience wants ever more complexity while the other wants things to be more accessible. They are going to be at odds with each other over every single thing in the game. Any attempt to satisfy one group is only going to alienate and anger the other.

#100
slimgrin

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Ahh Rinpoche. Ever the progressive.