Who say's we think it's okey? There is different between saying DAO was masterpiece and DAO junk and saying some area wasn't so well done. DAO wasn't much better, sure I consider it better product, but not that much. Sure, DAO had more choises what did matter little bit more, but in the end 90% of gameplay was also linear like hell. Mostly because there was one linear story to play.CoS Sarah Jinstar wrote...
No, it's based on the genre, past bioware titles and what one comes to expect from a game that says its an RPG where you're choices matter. 100% of the marketing for DA2 stated this, and it can't be further from the truth, since the player's choices over the course of the game matters zero. The idea that people are ok with that, and encourage that for future titles, is nothing short of astounding to me.
Pretend it's good game? It's fine game, but refuse to see that DA2 has many design mistakes? No, we see them just fine and have given costructive critism in the sticky thread, go look there. How ever, I don't judge DA2 as bad game just because I think it's base design isn't corretly done for my taste of games. I play the game and give feedback. I don't judge game company based my expection or taste of games, I just give my opinion about the game after played it, what I liked and what not.That's without mentioning the reused art, the massive lore retcons on a whim, the fact that voice overs for the PC make every playthrough pretty much identical. There are so many reasons why DA2 is not a good game yet a core group just wants to pretend isn't the case. Almost as if they have fingers in their ears going LA LA LA I can't hear you!.
Modifié par Lumikki, 29 mai 2011 - 02:15 .




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