Dave of Canada wrote...
Alistairlover94 wrote...
Simplified?
Having not played the first one much, I don't see where their arguments come from but what I understand is that they absolutely loathe the removal of stances and find everything more simplistic in terms of combat and execution. "It's dumbed down for consoles" and such.
Yeah, "they" meaning 1 in every 100 players. Like here, 1 in every 100 players absolutely adore DA2 and say it is the best game of their lives and it reminds them of Baldur's Gate! Even on Risen's board where there are the most fanatics fans of all, which simply despise anything Bioware did because it is not their toon fighting, (it;'s AI) it's not really 3D world but 2d planes overlay, it's not challenging at all (a shadowbeast in BW game would just adjust to char's level - face one in Gothic at low level and it's GG) and not anywhere near as open world like the Gothics or Risen it's the game AI, some of them still can be honest enough to appreciate a great game not made by the Piranhas!
If anything, the combat manages to be real-time, yet incredibly strategic, it even reminds me of Demon's Souls.
Having played both, I (personally) disagree heavily.
It's definitely more challenging than the first game.
Dave of Canada wrote...
I hate the difficulty curve of the game (which I've ranted about previously). Does the first game have the really horrible difficulty curve (Hard at the start, really easy at the end)?
The Witcher 2 definitely does not get any easier at the end. TW1, likewise. Of course, without level scaling, as games should be, an Endrega that killed you in one hit at you level 10 will now die in one hit at your level 20. But be negligent around 4 of them in Insane mode at some point of act 2 and you'll find yourself needing to start from scratch.
Now, go kill the Operator in Hard diff, which lets us reload when dead, (I wouldn't suggest Insane diff to my worst enemy for that fight!) and tell me how many attempts you'll take. And that's at least a level 30 Geralt fighting, and he will die in two hits from the Gargoyles even with opver 700 HP.
Yes, it is doable even on Insane but it's not really the game that became easier. It's probably the player that became much better. And still will suffer if he gets distracted or too self confident.
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Dumbed down for consoles, IMHO, means exactly what has been done to the Dragon Age Series and The Witcher is far from doing it. It is a great PC game which may be ported to other plataforms and I hope it does. Now, who the heck uses "radial menu" anyway? (unless playing with a gamepad, that is). Just like TW1 (keys 1-5), TW2 has all signs binded to keys 5-9 and we don't even need to right click to use after selecting with the key. Just press the key on the keyboard corresponding to the right spell and it's done.
Modifié par RageGT, 29 mai 2011 - 11:29 .