Mike Laidlaw wrote...
Cutlass Jack wrote...
And I was also quite surprised to see you posting here...and about your commitment to party based RPGs. That's a very interesting thing to read, and something I quite approve of.
I should think that integrating the chance for party members to act as persuades and the development of the first evolution of the cross class combo system speaks for itself. I think that the thing that defines DA is the sense of the party, of individuals working together to form something greater.
I think there is a -lot- of room for us to grow there, and trust me when I say that I see that growth as part of a distinctly RPG tradition.
That was actually one of my FAVORITE additions to the party mechanics. Right up there with the Friend/Rival system and Hawke's dialogue options/tone changing based on her/his tone and actions (Including former dialogue, thus creating a personality). Please, PLEASE continue based on that, it's pure gold IMHO. RPG gold, the best kind!




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