Best Weapons for Squaddies?
#1
Posté 29 mai 2011 - 02:04
#2
Posté 29 mai 2011 - 02:29
Legion - Widow
Tali/Jacob/Jack - Geth Pulse Shotgun
Miranda/Kasumi/Mordin/Liara - Locust
Samara/Morinth/Grunt - Mattock
#3
Posté 29 mai 2011 - 03:26
#4
Posté 29 mai 2011 - 03:34
Thane/Garrus/Zaeed/Legion = Incisor, they will close out enemies left and right along with stripping defenses
Jack/Tali/Jacob = GPS, strip defenses, accurate, and the weapon allows them to be good closers
Miranda/Kasumi/Mordin = Tempest, strip shields and they are accurate with it.
Samara/Morinth = Mattock, well.... it's the Mattock, not much more to say.
#5
Posté 29 mai 2011 - 04:42
Rolling Flame wrote...
When it comes to sqaudmates like Garrus and Zaeed, should I bother letting them use assault rifles, or are sniper rifles simply the more reliable option. I know the Incisor is damn good, but I can't see it being great when it comes to close quarters.
Squadmates won't have much trouble using sniper rifles in close quarters. In fact, when wielding sniper rifles they will probably keep their distance from enemies more reliably than with other guns. Just keep sniper squadmates on the Incisor at all times.
Edit: Consider equipping your squadmates with the Shuriken. Its small clip size ensures that your squadmates will be dropping back into cover frequently to reload, sheltering them from fire. Odds are good that you're not bringing Miranda along for her Tempest damage anyway.
Modifié par lazuli, 29 mai 2011 - 05:27 .
#6
Posté 29 mai 2011 - 12:28
personally i prefer giving people burst fire weapons since it gets the burst out each time they shoot, so they do consistent damage and they use cover alot more so they survive significantly more often.
so AR users i give the vindicator.
SMG users get the shuriken.
Shotgun users get the eviscerator
Snipers use the Viper (though for this one im not really sure if the viper is better than the mantis on squaddies)
Grunt gets claymore and legion gets widow.
on your question on whether to have all snipers capable guys stick to their sniper rifles all the time or to switch it up. i tend to switch it up to assault rifles on shield heavy enemies like geth though its probably not that necessary
#7
Posté 01 juin 2011 - 04:22
>Shuriken is a better SMG for casters as they take cover more often when using it. Thus they are safer.
>Grunt is encouraged to rage better with a shotgun. He also uses the eviscerator more liberally than the Claymore.
>Incisor is the best sniper rife for a squad-mate due to its design oversight. The Widow is only slightly better.
>Other shotgun users should have the GPS for its range or rely on their pistol.
#8
Posté 02 juin 2011 - 03:20
Best suggestion:
Incisor rifle for all snipers EXCEPT: Legion's Widow is a good alternative. Zaeed doesn't need it since his ammo power bypasses shields anyway.
Eviscerator shotgun (because your squaddies aren't smart enough to close to ideal shotgun range before firing) EXCEPT: Grunt's Claymore is powerful as hell.
Locust SMG for SMG wielders vs. barriers or shields.
Best pistol (Phalanx>Hand Cannon) against armor and "regular" enemies.
As far as AR's go: Collector or Pulse rifle are better against shields than the others. Mattock is better than Vindicator and Avenger if you're fighting anything else.
#9
Posté 02 juin 2011 - 03:37
I gave my squaddies whatever felt "right" for them to use.
But I'll run down the list anyway:
Grunt: Collector Assault Rifle and Claymore Shotgun.
The Collector AR was because it was mentioned that the project created by Okeer involved acquired Collector technology, so I felt a Collector weapon would be a nice reference to that.
Claymore shotgun, well, because it's a Krogan specific weapon.
Legion: Geth Pulse Rifle and Widow Anti-Material Rifle.
Geth PR, well, because he's a Geth and should use it!
Anti-material rifle, because it's a Geth specific weapon. But if it handles anything like my Widow, it's going to be darn dangerous!
Garrus: Geth Pulse Rifle and Incisor Sniper Rifle.
I figured a tech based AR would suit a tech based warrior, so he got the Geth PR.
Incisor because the color matched his bluelight armor!
Seriously though, I like it better then standard SRs.
Tali: Geth Plasma Shotgun and Phalanx Heavy Pistol.
Geth PS because I liked the irony of arming a Quarian with a Geth weapon!
Phalanx Heavy Pistol, because I preferred it to the other heavy pistols.
Miranda: Locust Submachine Gun and Phalanx Heavy Pistol.
I preferred the Locust to the other submachine guns.
Jacob: Carnifex Heavy Pistol and Eviscerator Shotgun.
These felt like heavy duty military weapons, so I thought it would be appropriate to give these to a hardened war veteran.
Samara: Mattock Assault Rifle (can't remember what Submachine gun I gave her!).
I thought it would be interesting to give an "old" weapon to an "old" warrior.
And just apply the reasons above to the rest of the squadmates.
#10
Posté 02 juin 2011 - 05:14
There's one N7 mission where you fly to a foggy planet to destroy a blood pack comm relay, and to find it you go along hitting beacons that light the way. The enemies are klixen, little fire breathers that close in on you. As it seemed to me that when I took Zaeed and Legion with the M29 and Widow that they'd disappear into the fog and leave me to do all the work, I gave them squad commands all the time to advance ahead of me and use their goddamned rifles. That they did, even with these melee creatures. I clearly remember Legion kneeling down at one point and blasting one in the mouth at point blank with the widow, so, yes, they use them point blank too!Rolling Flame wrote...
When it comes to sqaudmates like Garrus and Zaeed, should I bother letting them use assault rifles, or are sniper rifles simply the more reliable option. I know the Incisor is damn good, but I can't see it being great when it comes to close quarters.
#11
Posté 02 juin 2011 - 01:37
Submachine Gun: Tempest. Squadmates aren't affected by recoil, so it outperforms the Locust in their hands.
Shotgun: Eviscerator or Geth Plasma Shotgun. Both have increased range, which is vital. Eviscerator has better damage, Plasma Shotgun has better fire rate. Note that squad mates will not use the charge ability of the Plasma Shotgun. The Claymore can be fun with Grunt, but he shoots more often and does nearly as much damage with the Eviscerator. If you don't have them, use the Katana. Squaddies tend to fire one shot and duck for cover, so the Scimitar's semiauto fire is wasted on them.
Assault Rifle: Mattock. No other AR can match its DPS, and ammo is not a problem for squaddies. If you don't have it, use the Vindicator.
Sniper Rifle: Incisor or Mantis. Squaddies usually will not take advantage of the Viper's semi automatic fire. They tend to fire one shot and take cover with sniper rifles. The Incisor and Mantis offer better "one shot" damage. Legion should use the Widow.
Adjust your squaddies' weapons for the situation instead of always sticking to one weapon. Most should use one weapon the majority of the time, but proper employment of their other weapons is key on higher difficulties. Characters like Garrus or Zaeed should use their assault rifles, unless you can find a good sniper perch for them. Miranda and Kasumi should use the Tempest unless you're trying to knock out an armored opponent. Tali and Jack should stick with their shotguns and be placed at a choke point to use it effectively. Switch them to pistols if you get in a ranged fight. Those are a few examples, but you get the idea.
Modifié par DecCylonus, 02 juin 2011 - 01:38 .
#12
Posté 02 juin 2011 - 03:10
#13
Posté 04 juin 2011 - 08:28
If they gave Mass Effect the DA combat system, I'd be really annoyed!
I don't like "automated" or "caster" combat!
I like ME combat just the way it is thank you, where you actually have to pull the trigger yourself to fire the gun.
That's why I never played DA, when I learned how their combat mechanic works.
#14
Posté 09 juin 2011 - 01:32
Grunt: Mattock and Claymore Shotgun.
As a krogan, Grunt probably likes big, hard-hitting guns, and the Mattock and Claymore definitely fit that mold.
Legion: Geth Pulse Rifle and Widow Anti-Material Rifle.
Legion's a geth; why WOULDN'T he use the Geth Pulse Rifle?
Garrus: Vindicator Battle Rifle and Incisor Sniper Rifle.
As a former C-Sec and military soldier, I felt Garrus would have more of an affinity for SWAT-style weapons. Plus, the Incisor matches really well with his armor.
Tali: Geth Plasma Shotgun and Carnifex Hand Cannon.
I imagine Tali would be quite fascinated with using Geth technology, and the GPS is also pretty effective against Shields. I gave her the Carnifex purely for aesthetic reasons; the Phalanx doesn't collapse when not in use and it looks HIDEOUS hanging there on your squadmates' belts.
Miranda: Tempest Submachine Gun and Phalanx Heavy Pistol.
The Tempest is the best SMG for your squadmates, and I could see Miranda making effective use of it. (It makes a nice substitute for a AR for suppressing fire.) Since the SMG and Pistol take up the same spot on the belt, the Tempest covers the Phalanx and thus makes it look not so bad when you're walking around towns. (Plus, Miranda's said to be a sharpshooter. The Phalanx seems right up her alley.)
Jacob: Eviscerator Shotgun and Predator Heavy Pistol.
As a fairly loyal member of Cerberus, it makes sense that he would use the Eviscerator. Jacob suffers from the same 'big Phalanx' problem as Tali, so that made it a toss-up between the Carnifex and the Predator. I figured that since Jacob knows he already has a hard-hitting weapon in the Eviscerator, he'd take the Predator to have more effective weapon versatility.
Samara/Morinth: Vindicator Battle Rifle and Tempest Submachine Gun.
Samara relies more on her biotics for combat, I've noticed, but I imagine she would bring the Vindicator for more long-range fights, as well as the Tempest for quick "room-clearings" as a follow-up from a biotic assault.
Mordin: Tempest Submachine Gun and Carnifex Hand Cannon.
Mordin uses similar reasons to Miranda for his weapon loadout. I gave him the Carnifex because, well, it's the weapon HE gives you. It also makes a nice complimentary weapon to the Tempest.
Jack: Scimitar Combat Shotgun and Predator Heavy Pistol.
Jack strikes me more as the type to prefer to unload round after round of shotgun blasts in an enemy's face rather than use one heavy slug. Plus, I don't think she'd willingly use the Eviscerator, a weapon designed by Cerberus. I gave her the Predator purely based on the conversation you have with her, where she pulls out a Predator and talks about sleeping with it at all times. It made me think that was her "personal" weapon, perhaps a sentimental one she's carried with her for many years.
Thane: Mantis Sniper Rifle and Tempest Submachine Gun.
As an assassin, I imagine Thane is more interested in one-shot, one-kill weapons, and less in rapid-fire sniper rifles like the Viper or Incisor. Thus, I gave him the Mantis. The Tempest is his backup weapon, handy for covering an escape.
Kasumi: Locust Submachine Gun and Phalanx Heavy Pistol.
You find the Locust on her loyalty mission, so why wouldn't Kasumi use it? It sounds perfect for her too; a relatively silent, highly precise submachine gun. The Phalanx serves as a backup complimentary weapon for armored enemies.
Zaeed: Mattock Assault Rifle and Viper Sniper Rifle.
I was SORELY tempted to give Zaeed the Avenger, because it looks just like ol' Jessie, but the Avenger was just too mediocre a weapon to hold up in harder difficulty settings. So, the Mattock it was. As a professional mercenary, I imagine Zaeed would find the Viper more useful in a variety of combat situations than one-shot sniper rifles like the Mantis.
#15
Posté 09 juin 2011 - 06:20
Tilarta wrote...
Oh hecking no!
If they gave Mass Effect the DA combat system, I'd be really annoyed!
I don't like "automated" or "caster" combat!
I like ME combat just the way it is thank you, where you actually have to pull the trigger yourself to fire the gun.
That's why I never played DA, when I learned how their combat mechanic works.
I believe he is talking about the tactics that you can program for the npc. We have wished that we could tag a npc for defensive, non-agressive at times so they would not get killed right away.
#16
Posté 11 juin 2011 - 12:35
DecCylonus wrote...
Sniper Rifle: Incisor or Mantis. Squaddies usually will not take advantage of the Viper's semi automatic fire. They tend to fire one shot and take cover with sniper rifles. The Incisor and Mantis offer better "one shot" damage. Legion should use the Widow.
That's interesting, as I definitely see my squad taking advantage of the Viper's semi-auto fire. I prefer the Viper for squaddies myself, one shot freezes makes it work really well with cyro ammo, and they seem to inflict damage more relibly using it. Maybe it's just my terrible luck, but I see my squad missing a lot using the Mantis.
#17
Posté 14 juin 2011 - 06:18
I'm torn on whether I like them using Locust or Tempest - I do think they get a bit better mileage from the Temp due to ammo/fire rate but the Locust has such ridiculous range for an SMG with awesome accuracy.
Sniper rifle wise it's a no-brainer - Incisor for all but Legion. Squaddies avoid the issue we as players have with the Incisor so in the hands of Garrus/Thane for example, it's ludicrously strong.
Shotgun wise, depends on the character - GPS for fragiles and I give Grunt Evis and then Claymore. Fun times ensue haha
Modifié par crackseed, 14 juin 2011 - 06:19 .
#18
Posté 14 juin 2011 - 11:32
I wonder even if the Vindicator isn't a DPS champ if its burst nature will keep the squadmates better defended ... I.E. less time out of cover means fewer deaths??
#19
Posté 15 juin 2011 - 01:35
Otherwise the Assault Rifle is always the Mattock (i.e. Grunt/Samorinth), because squadmates can put out relatively impressive DPS even on Insanity with it.
Sniper is always the Incisor, but I don't think squadmates aim for the head with it.
Shotgun is always Geth Plasma... it's amazing on a squaddie because when they're shooting from a mile away (like they almost always do) they can still do good damage and actually hit their mark.
For Grunt/Legion I give them the Widow/Claymore just because why the hell not? They're still extremely powerful weapons even with a 40% nerf.
For anyone who uses a Machine/Heavy Pistol mixed with one of the three big weapons, I never have them use the Pistol, otherwise they have the Carnifex & Tempest.
The Locust is better for keeping them in cover, because they barely more than double tap with it, but I like everyone to be dealing damage, so the Tempest is what I give.
Apparently squadmates get better DPS with the Carnifex, too, so that's why I went with that. Hell, I'd never use the Carnifex in any other way so I feel I gotta put it somewhere (Shep has the Phalanx always
Modifié par CajNatalie, 15 juin 2011 - 01:35 .
#20
Posté 15 juin 2011 - 04:44
Don't forget the fact that the Mattock's fire noise is incredibly annoying.crackseed wrote...
Yeah, while the Mattock may seem to be the better AR option for squaddies who can use it, it's not. They do good damage but the Vindicator works better for squaddies due to the burst and their AI.
#21
Posté 15 juin 2011 - 05:14
Thane/Garrus/Zaeed= Incisor sniper rifle.
Legion: Widow Anti-Material sniper rifle.
Jack/Tali/Jacob = GPS is in my opinion the best shotgun for teammates. Note though that they don't charge it. I tried the Eviscerator shotgun with good results. The Eviscerator does good damage in distance too.
Miranda/Kasumi/Mordin = Tempest SMG. High rate of fire and teammates are accurate with it. The Locust is best for you, especially if you skip assault rifle training on the collector ship.
Samara-Morinth/Grunt = Mattock which is the BEST weapon for teammates. Tried it on Zaeed and Garrus and it works excellently as well. Grunt can use the Claymore but that keeps him in the face of enemies a lot, getting him killed(even fully upgraded) on insanity.
Modifié par Blackguard82, 15 juin 2011 - 05:26 .
#22
Posté 15 juin 2011 - 06:38
I think that the ammo power activation is based on damage per round, so with the Mattock dealing a base damage of 50.4 and the Vindicator dealing a base damage of 36.8, the Mattock is able to freeze more consistently with less rounds than the Vindicator, which is very helpful against Husks.
Outside of that, the Vindicator seems like it can dish out a higher DPS in a companion's hands.
#23
Posté 15 juin 2011 - 07:05





Retour en haut







