Droma wrote...
again funny how people on this forum think they are the majority with their opinions =D and it's more garbage if a review just shows the bad stuff about a game and totally ignores anythng good about the game. but that's the problem with high expectations that people have. try to judge a game by it's own and not by it's predecessor(s). then you could see that da2 is in fact a quite good game. not a perfect one and no 9.0 one, but it isn't total garbage aswell. but i don't know pc gamers nowaydays seem to allways think that every game is bad because it is "dumbed" down for those baaad console gamers.
and allways funny how every bad review is the one and only truth and every good review was paid by ea. all you people who disliked the game actually believe everyone else has to hate it too or is paid by ea? you can't believe that some people don't bother that much about the new ways da2 was going?
Agreed. It seems that, the crux of the complaints, come from arrogant PC hermits who think "RPG" means slow deliberate, and awkward combat, that when struggled through, makes one a better gamer. The game has flaws. Lots of them, but ultimately it also has great ideas that I enjoyed way more than Origins.
There may be reasons, but ultimately I get the feeling that those who can't shut up about DA2, are just trying to pad what really amounts to "CONSOLE-TARDS WON!" I'm talking about the people who go so far as to say the game sucked.
Not the few who actually wrote down legitimate issues, and flaws and presented them like normal adults.
While DA 2 isn't as good as Origins, it is far from a bad game. I've played Hellboy: Asylum Seeker, so a game really needs to dig deep to impress me with it's awfulness. It's a step in the right direction, but lets face it, it was rushed. Rushing games NEVER ends up well. Personally I like that Bioware is always trying to push the genre forward. I like here they're trying to take the series, but EA is not doing them any favors. Even the best ideas can look bad when presented poorly.
The complaints about the dialogue wheel are especially ridiculous. It's the same damn thing, only it looks like a wheel. The choices indicate what emotion you're going to display, which is much better than guessing the writers' intent entirely through text, with no direction cited. Other than having MORE options, I find the complaint hypcritical, as these are also coupled with the "dumbed down combat".
There are lots of lessons to be learned from this game, however, taking a point of pride away from PC gamers isn't one of them.
The fact is, people liked this game, more people than those who hated it. So much so that the people who hated it needed to invade Metacritic to create the illusion of support.
The third game should learn from the mistakes in this one, but not having a complex system to make you feel, smart isn't a problem for anyone else.
Modifié par FiachSidhe, 30 mai 2011 - 07:30 .