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Memory Leak


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#1
killzor55

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Hey. I have found many topics about this , but I haven't found a solution.

So , when I start the game , everything is really smooth. When I enter another scene , it loads about 5 seconds.

After 30 minutes , it loads about 1 minute. When I CTRL+ALT+Delete , it tells memory useage is 100% .. How do I fix it? Can mods cause it? I have downloaded a lot of great mods , but I don't want to uninstall. My system specs are enough to play the game.

I checked my computer temperature after 2 hours of playing. It was 61.0 (That's not normal) , while in DA: II  I have 51.0.

I have 1.04 patch.

Thanks for any help!Image IPB

#2
RaenImrahl

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killzor55 wrote...

Hey. I have found many topics about this , but I haven't found a solution.

So , when I start the game , everything is really smooth. When I enter another scene , it loads about 5 seconds.


Load times are going to depend on many factors.  Areas with a lot of items/characters/structures to render (like the Denerim market, Ostagar, etc) may take longer to load.  And yes, there are some "memory leak" type effects going on with the game.  The devs have said that some problematic coding related to how DLC is authorized may be causing some other in-game instability... so the next patch (1.05) could -- possibly -- maybe help this a little.  

killzor55 wrote...
After 30 minutes , it loads about 1 minute. When I CTRL+ALT+Delete , it tells memory useage is 100% .. How do I fix it? Can mods cause it? I have downloaded a lot of great mods , but I don't want to uninstall. My system specs are enough to play the game.


Without knowing the system specs, OS information, etc for your setuo, it's hard to speculate on this.  It is not uncommon for the game to max out both cores on a dual-core CPU, for example.  DAO is very CPU-intensive, more so than other games. 

killzor55 wrote...
I checked my computer temperature after 2 hours of playing. It was 61.0 (That's not normal) , while in DA: II  I have 51.0.

I have 1.04 patch.
Thanks for any help!Image IPB


DA2's coding has been optimized... something that the developers have said is not possible to re-engineer completely with Origins.  However, if you're concerned about overheating, the first thing to do is a complete dusting of your PC case.  Make sure your fans are all running properly.  You can also use a utility like Afterburner to program your system to increase fan speed when it reaches a certain temperature... most PCs are set up to do this anyway, but I found with my GPUs, for example, that I need to for the fans closer to max (about 70% of full RPM) to keep temps under control.

Reducing the size or number of background applications and the Windows Pagefile system can help, too.  There are some links about this towards the bottom of the Solutions Roundup, which is pinned towards the top of this forum (and also linked in my signature, below).

Hope that helps a little.

RI

EDIT:  Adding... yes, mods can cause more stress on a system.  Some mods will add graphic elements, or will require a system to do more calculations beyond what was originally designed for the game.  However, if the game is stable with the mods you're running, I would suggest you try the other heat management techniques mentioned above.

Modifié par RaenImrahl, 29 mai 2011 - 03:36 .


#3
Gorath Alpha

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Neither Bioware nor any other PC programming experts have ever agreed that the game has any defect that is accurately described as a "Leak". When the game was new, they collected some information, in this thread:

Loading time gradually slowing down; information collection attempt
http://social.biowar...0984/23#2955988

Supposedly, patches 1.03/.04 included some fixes to it.

Modifié par Gorath Alpha, 29 mai 2011 - 07:10 .


#4
SSV Enterprise

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We need to know your system specifications, including your graphics card and driver version, to help you further. If you have an ATI or newer Nvidia graphics card, you may need to update your drivers. If you have an old Nvidia card, you may need to revert your drivers to an older version.

And Gorath, while patch 1.03 supposedly reduced loading times, it also was the cause of crashes for many players. In a gaming session, even if it started out smooth with good hardware, the game would get progressively slower and prone to crashing. That's the sign of a memory leak -- the game progressively uses more and more RAM without properly "cleaning up" memory it no longer needed.  Patch 1.04 was supposed to address this, but for many people it didn't.

Modifié par SSV Enterprise, 29 mai 2011 - 06:55 .