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Large lag between when activation and execution of in-game actions


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#1
AUfan

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Hey guys

I am currently working on my first playthrough in about a year (in anticipation of getting awakening and then DA2 afterwards). However, I am having some serious problems in my game. Several actions that I take have a very long lag between when I actually take the action and when it executes in-game. For example, when I drink a health poultrice on any of my chars, the animation of the character drinking the health poultrice will occur immediately (like it should), but there will be about a 10-15 sec delay before the health bar of that character increases. Needless to say, this is a pretty big problem when it comes to the survivability of my party, and if I were playing on a tougher difficulty than normal, I think that this problem alone would have already frustrated me into quitting my game.

Several other actions that I take also have delays. When I throw a grenade/bomb, the animation of throwing it will happen immediately but the explosion will not happen till about 10 sec later. When I activate certain sustained abilities, like momentum and duel striking on my player character, there will be a delay before the ability actually activates, and an even bigger delay before the icon of the sustained ability pops up in the list of icons representing effects that I am currently under. If I micro morrigan to use mass paralysis, sleep, blizzard, and several other spells, there is a very large (probably about 15 sec) delay before those spells actually take effect.

So far, I have managed to get through most of DAO with this, but it is finally getting to the point where I am getting really, really frustrated. I don't want to have to go through awakening, or any other playthroughs, with this glitch.

So, does anyone know whats going on here? Has this happened to anyone else? If so, how did you fix it? Does anyone else have any ideas on what I can do to fix this?

Some additional info in case it is needed:
I have the original release retail version of origins.
Windows vista 64 bit
Intel 2 Core 2.26 GHz
amount of RAM = 4 GB
Nvidia GeForce 9600M GS Driver 197.16
Realtek HD Audio

#2
sami jo

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Does the game start out playing fine then begin to lag more and more the longer you play? If so, it may be related to the known memory leak issue which is (hopefully) being solved in the upcoming patch. If it starts out slow: 1) make sure you do not have other programs that are not necessary running in the background such as Windows Media Player. Origins is a bit of a resource hog. 2) Have you tried turning down the video settings? I have a very similar system and I experience significant lag if I turn all the video settings up. 3) There is a new Nvidia beta driver out for your graphics card. You can download it from their website. It vastly improves the performance of DA2 and I have noticed improvement on Origins as well. 4) Most importantly, have you looked through the solutions round-up at the top of this forum?

#3
RaenImrahl

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Sami jo makes some good points (and thanks for the Solutions Roundup shout-out).

In addition, I am guessing you're using a notebook? I would check for heating issues... links to temperature monitoring software is in the aforementioned roundup.

Also, if your version of Vista is not up-to-date (SP2), I recommend you run Windows Update. I seem to recall in the dim past a similar post, in which the gamer identified Vista SP1 as the problem. I may be imagining that, though.

Finally, I'll give the obligatory message that notebook PCs are inherently less powerful than their desktop cousins... you trade off some performance for portability. So sami's suggestion about lowering some graphic effects, like frame buffering or AA, might help. Also, check the Nvidia Control Panel, under 3D Settings > Adjust settings with preview, and make sure it is set for "Let the 3D application decide."

#4
Ningling60

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This issue has been brought up in the past here.

They decided it has nothing to do with hardware and it is a coding issue, as stated above, possibly the memory leak issue. It is most severe during large battles, but turning sound off seemed to help them with their problems temporarily. It has noting to do with FPS and turning settings down doesn't seem to help any. Both players with high end machines and player with low end machines both get this same problem.

#5
AUfan

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yes! the link in Ningling's post is exactly the problem that I have been having. The delay between the animation and the actual activation of an action does get worse during big battles and as I play longer. I have tried multiple times, over the past week, adjusting my graphics settings from the best to the worst settings. I saw no difference in the performance.
I keep my laptop elevated, so that the vent is completely exposed. It is also clean. I am having no heating issues. I also have Vista's SP2, and I never have any other programs running in my background while playing DAO.
I will try installing the new beta for my graphics card, though I am doubtful it will do much if the problem is, in fact, the game's coding.
So is there nothing much that I can do to fix this problem in the long run? I would rather have a more permanant solution than turning off my sound (which I would rather not do in the first place since DAO has an awesome soundtrack).

#6
AUfan

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well, I figured that I would give a quick update of my problem and BUMP this thread so that others who haven't already seen it but who may be able to help can see it.

First, I need to specify (and i forgot to do this in the first post) that my game has been working fine in the past. This delay problem has only begun to happen recently, when I decided to reinstall and start playing the game again. Throughout this playthrough, it has gotten progressively worse. At the beginning of the game, even against large mobs of enemies, I didnt really notice any delays in the scripts (which I assume is the problem). Now I am at the final battle, and the game is practically unplayable. Even before the final battle, when I was in the alienage (where there were only small groups of enemies at a time), the delays were awful. It has gotten to the point where I will strike a normal level genlock 15-20 times with duel strik + momentum, and it will take no damage before losing almost all of its health at once after the 20ish strike. Health poultrices are now completely unuseable... unless i know that i can survive another 15-20 seconds after activating the poultrice, I know that I'm not going to get the health gain before I die (or get healed from an outside source). Grenades still have a good 15 second delay between the throwing animation and the grenade actually going off. It has just gotten rediculous, and I don't know what to do.

Turning the sound on/off doesn't do a thing. Adjusting the graphics from min to max and then to min again doesn't change a thing. I have defragged my computer and freed up more space on my hard drive in case that would help. It didnt. I don't understand why, if this is a coding bug, some people are having this problem and others are not.

Any other ideas out there as to what I can do? any ideas at all? Has anyone come up with a solution that has not already been mentioned in the linked thread two posts up? I really want to play some DLCs and play through awakening before buying DA2, but I'm not going to give Bioware my money to get more unplayable content if this issue isn't resolved Image IPB.

#7
RaenImrahl

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AUfan wrote...

First, I need to specify (and i forgot to do this in the first post) that my game has been working fine in the past. This delay problem has only begun to happen recently, when I decided to reinstall and start playing the game again. Throughout this playthrough, it has gotten progressively worse.


Then the logical question is... has anything changed on your PC since you last played the game?

Have you:
1) Installed or uninstalled any other games?
2) Installed any other software (browsers, applications, etc)?
3) Added or replaced any hardware on your system?
4) Experienced any errors or crashes in other applications?
5) Did you re-install DAO in the same file location?

#8
AUfan

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The last time that I played DAO was about a year before this current playthrough. Over that time period, I have installed and then uninstalled countless games. The hardware on my system is still the exact same as it has always been. The only other stuff that I have installed since then were new drivers on my graphics card (in order to fix crashes for other games).

I believe that DAO is in the same location that it was in at the time I last played it about a year ago.

Someone else who had this problem mentioned in another thread that they did a playthrough on several characters. On their first couple of playthroughs, they had no problems, but in later playthroughs, they began to have this delay-in-script-activation problem. In case the number of characters that I have is a problem, I went ahead and deleted all of the random level 1-4 characters that I have created over the years (leaving me with my original character who was first to complete the game, three lvl 10ish characters who I didnt want to delete because I had already put a decent amount of time into them, and my current character). That didn't help. I am pretty certain that my computer is not the problem, since people of all specs have gotten this error, but I went ahead and dusted the vents on my computer. That didn't help either.

So, in short, I really have no idea why DAO used to work for me, and why it doesn't now. All I know is that others have had the problem of these delays becoming worse over time.

Any other ideas on stuff that I can try from everyone? Im beginning to lose hope that I will be able to play this game.