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Darkspawn, we ask you to change to your old look. You are too cuddly now.


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#301
Zanallen

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Anne Hathaway, supposedly.

#302
TEWR

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that could work. She's definitely sexy enough to pull off a Catwoman. Just hopefully it won't be like Halle Berry's. Actually, I know it won't be like that. That movie was only good because Halle Berry was in leather.


Oh come on you were thinking it too guys and girls.

#303
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Thought the old darkspawn were a bit generic looking, and it felt like the designers were trying too hard to make them evil-looking by giving them perma-grins. I like the new darkspawn a little better maybe, but they're none too inspiring either, and their outfits are a bit ridiculous. If they're supposed to be scrapped together, they shouldn't all be scrapped together in the same way. And what's with the bolters' helmets? The darkspawn also have the exact same pattern of blood on their faces, which is a little absurd. I suppose no one's looking that closely. But it does point to the same issue of cloned enemies more readily apparent by my previous point about their armor. When you fight a bunch of human enemies, they shouldn't have the exact same looking face.

I don't like how the emissaries are randomly huge now. Are they ogre emissaries? I liked it better with different emissaries for different races. Miss genlocks and shrieks as well, but I suppose it's acceptable enough considering how you don't fight a whole lot of darkspawn in DA2. (then again, you fight them enough to find quite a few ogres and emissaries, who are supposed to be rarest of all, right?)

Modifié par Filament, 31 mai 2011 - 12:04 .


#304
Ariella

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The Ethereal Writer Redux wrote...

I don't find bleach white skin to be all too threatening. Kinda pale I can deal with but bleach white I just find silly.

Personally, I think they should use what I thought of a few pages back as the reason for the coloring of mindless Hurlocks.


Maybe a little green as the skin peals off.

The taint affects their pigmentation and everything and makes them seem that color, and when they become Disciples and have the taint weakened their pigmentation starts to act normally. And then they start to turn somewhat pale, like the Disciples. They weren't bleach white in appearance.

And where were Bane and Catwoman confirmed? And who's playing Catwoman, do we know?


EW among other places. IMDB also has the list of cast. And Gary Oldman has been quoted as saying Hathaway looks fantastic in leather.  Hubby also reports that Oldman has said that this one will be the best of the three...

#305
TEWR

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I don't trust IMDB anymore. They said James Earl Jones was voicing Aqua in Kingdom Hearts: Birth By Sleep. Aqua was the name of a girl in the game and they kept that up for weeks on end.

While epic, it would've been horribly disturbing.



And Filament, when I see the bolters' helmets I think of Raiden.

Image IPB


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Also, I just found a picture of a Nexus mod that is more likable (though I abhor the noses that the new DA2 darkspawn were given in the game. Needs to be changed too) than the DA2 incarnation of Darkspawn:

Image IPB

Modifié par The Ethereal Writer Redux, 31 mai 2011 - 12:16 .


#306
element eater

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Zanallen wrote...

Anne Hathaway, supposedly.


i cant realy imagine that working

and yes i agree with the op, although i actualy thought all the darkspawn look bad the emmisaries look like gimps to me

#307
Zanallen

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The Ethereal Writer Redux wrote...

Also, I just found a picture of a Nexus mod that is more likable (though I abhor the noses that the new DA2 darkspawn were given in the game. Needs to be changed too) than the DA2 incarnation of Darkspawn:

Image IPB


Oooh, that could work. Still pale, but dirtier. The armor still needs work. More models.

#308
TEWR

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if the teeth were made razor sharp again, the nose changed, and maybesomething happened with the eyes I could enjoy and deal with that one, but Origins' cinematic Hurlock will forever be my favorite.

#309
Guest_Alistairlover94_*

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Zanallen wrote...

The Ethereal Writer Redux wrote...

Also, I just found a picture of a Nexus mod that is more likable (though I abhor the noses that the new DA2 darkspawn were given in the game. Needs to be changed too) than the DA2 incarnation of Darkspawn:

Image IPB


Oooh, that could work. Still pale, but dirtier. The armor still needs work. More models.


The noses still look odd. And the armor needs to go bacl to the rusty and filthy armor they wore in Origins. Not this neat and tidy spiky armor.

#310
TEWR

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The noses still look odd. And the armor needs to go bacl to the rusty and filthy armor they wore in Origins. Not this neat and tidy spiky armor.


Agreed. The armor in DA2 is the only thing I ever found similar between the Darkspawn and the Uruk-Hai. Compare the two:


Image IPB

Modifié par The Ethereal Writer Redux, 31 mai 2011 - 12:26 .


#311
silverlegnd101

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youtu.be/kDeawqKzEVM

They should use the models at 3:04 ^_^

#312
TEWR

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silverlegnd101 wrote...

youtu.be/kDeawqKzEVM

They should use the models at 3:04 Image IPB


When I saw the bloated faces in the beginning I knew I had to watch it from start to finish.


And when it got to 3:07 my reaction was "Yes! Yes! Ohmahgawd YES!!"


And bears!! BEARS!!!

#313
standardpack

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Seriously, the old darkspawn design was gruesome and epic. You could literally see the taint coming off of those things. Now they come out with the new design for darkspawn and I think, "Hey look, it's a naked mole rat in armor."

#314
TEWR

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lulz naked mole rat.

more people have shown that they prefer the old design over the new. Which isn't to say that there aren't people who like the new design, but the majority seem to want the old look back. I'm actually surprised this thread went to 13 pages in one day.

#315
neppakyo

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The Ethereal Writer Redux wrote...

lulz naked mole rat.

more people have shown that they prefer the old design over the new. Which isn't to say that there aren't people who like the new design, but the majority seem to want the old look back. I'm actually surprised this thread went to 13 pages in one day.


hehe, a good majority hate the DA2 Clownspawn.

#316
TEWR

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which is good. It might make Bioware revert back to the old and more badass look

#317
Blood-Lord Thanatos

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I say combine both looks and experiment with the various morphs to find something that has the best of both depictions of darkspawn

#318
neppakyo

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Blood-Lord Thanatos wrote...

I say combine both looks and experiment with the various morphs to find something that has the best of both depictions of darkspawn


They already did that.

You got the new DA2 Elves.

#319
TEWR

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hey the elves aren't that bad. Merrill, Athenril, Orsino, Lia, Orana (imo), Zevran (imo he looks ok but I guess should get a touch-up by a licensed plastic surgeon), Marethari, Ineria, Ilen and the rest of the clan


The only elves that didn't look good were the Kirkwall citizens (both the actually designed ones and the ones that don't blink and you can walk through), Nyssa, and a few others.

#320
Blood-Lord Thanatos

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neppakyo wrote...

Blood-Lord Thanatos wrote...

I say combine both looks and experiment with the various morphs to find something that has the best of both depictions of darkspawn


They already did that.

You got the new DA2 Elves.


[sigh] Nepp, the DA2 elves were redesigned, elves/=/ darkspawn.
 
What I'm suggesting is they come up with various combinations of morphs and show them to a focus group on the forums, and let them take their pick. I think of it this way, if alistair was received badly in translation, why wouldn't people also moan and whine about a translation of oldspawn design to the DA2 engine?

#321
neppakyo

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Blood-Lord Thanatos wrote...

[sigh] Nepp, the DA2 elves were redesigned, elves/=/ darkspawn.
 
What I'm suggesting is they come up with various combinations of morphs and show them to a focus group on the forums, and let them take their pick. I think of it this way, if alistair was received badly in translation, why wouldn't people also moan and whine about a translation of oldspawn design to the DA2 engine?


That was a joke, if you couldn't tell.

They're the same engine, Just a different way of rendering due to the higher polygon count.

But that is a good idea.

#322
TEWR

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They already have the best of both.



The Disciples.

#323
Dubya75

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I've been concerned about the look of the new darkspawn since the first screenshots came out.
Doesn't bother me too much now since darkspawn plays a very small role in DA2.
They really need to expand their variety of monsters in this franchise. It's becoming a Saturday morning Disney show.
I do however like the new Elf design. Sets them apart as a separate race, not just humans with pointy ears.

Modifié par Dubya75, 31 mai 2011 - 10:30 .


#324
ShaggyWolf

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My quick impressions of the new race designs for reference.

Darkspawn: They looked ridiculous and not even remotely scary or intimidating. I did, however, like their uniform armor and weapons. I feel like they improved in that regard. I would like to see the Hurlock commanders wear a full armored variant of the Hurlock armor we saw in DA2. Other than the arms+armor, I think they should look at using the Origins designs, and possibly improve on them.

Qunari: Are freaking sweet in DA2. The only thing I'd like to see change about them would be for them to have variable facial features, (They all looked the same) and to be playable in the next installment.

Elves: They all looked horrible. Even Merrill barely managed to look acceptable. I did not like the redesign for elves at all. I'm probably biased slightly because I played DA2 just after (re)playing my buff, hook-nosed City elf in Origins, but I would really prefer they go back to a more human appearance. In Origins, I could identify an elf because they had pointy ears, a slightly smaller build, and their faces were generally more angular and keen. That's good enough to set them apart from humans. With their current set-up, I think it's impossible to look at an elf and see a bad-ass (My warden) or someone that fits the human concept of beautiful, because they all look goofy.

I think fixing the elves is especially important if there's even the possibility of us being able to play them again in the next installment.

#325
TEWR

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eh I hope they don't change the elf appearance. I like it, and it would just pain me to see Athenril or Merrill look any different than they do now.

Before I played DA2 I had just finished up my Mahariel playthrough in its entirety and when I saw how the elves looked now I was just amazed at how great they looked. I just hope that they'll let us, should the Warden reappear, re-customize the appearance to be as close to what we made them in Origins as possible. Meaning hair, beards, skin tone, complexion, hair color, tattoos, noses, etc... need to be returned.

Otherwise, give him/her a helmet.

Modifié par The Ethereal Writer Redux, 31 mai 2011 - 01:42 .