Aller au contenu

Photo

Darkspawn, we ask you to change to your old look. You are too cuddly now.


933 réponses à ce sujet

#776
TEWR

TEWR
  • Members
  • 16 987 messages

erynnar wrote...

The Ethereal Writer Redux wrote...

Dave of Canada wrote...
And always smiling.



Chelsea Grin. It's a Chelsea Grin. You can see the scar going up the side of the mouth.


That isn't a scar. It is a lack of skin covering muscles exposed that lie on top of the upper mandibulary area (the top of the teeth as part of the skull, not separate as the jaw).



I like Chelsea Grin more. It keeps in line with the codex on Hurlocks saying they adorn themselves with roughly carved markings.


So whatever it is, it's a Chelsea Grin to me Image IPB

#777
erynnar

erynnar
  • Members
  • 3 010 messages

Dave of Canada wrote...

Look the same to me.

Image IPB
Image IPB


Covered in mud.
And always smiling.


Yes, and every bandit and their damn dog (literally) were cut and paste (as were the Qunari, and the furniture people, excuse me, the citizens of Kirwall).  

Even I didn't get my knickers in a twist that they all lookeed the same when fightting them as enemies, there are limitations to the game. I do however object when they are stationary objects (ie the Qunari, the furniture people) as it is easier to notice when they are just standing around doing nothing). I don't recall darkspawn standing around being nothing but place holders (all that stood around wound up being enemies to fight, and they didn't fall from the cave ceilings).

#778
Guest_Puddi III_*

Guest_Puddi III_*
  • Guests
We're talking about the darkspawn here, and the claim made that DAO's were more individualistic than DA2's conforming commie bastards.

I would also like to note that I have won this thread's jackpot being that I have the 777th reply.

#779
Charons Regale

Charons Regale
  • Members
  • 44 messages

erynnar wrote...

Dave of Canada wrote...

Look the same to me.

Image IPB
Image IPB


Covered in mud.
And always smiling.


Yes, and every bandit and their damn dog (literally) were cut and paste (as were the Qunari, and the furniture people, excuse me, the citizens of Kirwall).  

Even I didn't get my knickers in a twist that they all lookeed the same when fightting them as enemies, there are limitations to the game. I do however object when they are stationary objects (ie the Qunari, the furniture people) as it is easier to notice when they are just standing around doing nothing). I don't recall darkspawn standing around being nothing but place holders (all that stood around wound up being enemies to fight, and they didn't fall from the cave ceilings).


<snarky on>Well, we could just use the faces of the members of the republican party for DS, and problem solved, the horror is restored.<snarky off>

#780
erynnar

erynnar
  • Members
  • 3 010 messages

Filament wrote...

We're talking about the darkspawn here, and the claim made that DAO's were more individualistic than DA2's conforming commie bastards.

I would also like to note that I have won this thread's jackpot being that I have the 777th reply.



WOOT! *throws confetti at Fil* And you have won this fabulous new monocle!:wub:

And as to the more individualistic? I'll play...The they certainly aren't as all obviously cut and past like the Skeletor clones. Sorry but there was less individuality with DA2. I had Genlocks, Hurlocks,Ogres, and Shrieks. And of those, I had Emissaries and Alphas. 

In DA2 I had...Oh Skeletor's reject bastards, sorry Hurlocks that all looked alike save a chapeau change for the archers. And I had Ogres, well, one. And I had the rejects from an S & M porno that were supposed to be a Shriek Emissary?

So yeah, DAO's were more individualistic. They had mutlitple types, even if they were *cut and paste."

Modifié par erynnar, 16 juillet 2011 - 07:30 .


#781
Guest_Puddi III_*

Guest_Puddi III_*
  • Guests
Ooh, that's a lot better than the already-eaten cookie TEWR gave me. Thanks! :P

#782
erynnar

erynnar
  • Members
  • 3 010 messages

Filament wrote...

Ooh, that's a lot better than the already-eaten cookie TEWR gave me. Thanks! :P


For you Fil? Only the best! :kissing:

#783
Guest_Puddi III_*

Guest_Puddi III_*
  • Guests

erynnar wrote...

And as to the more individualistic? I'll play...The they certainly aren't as all obviously cut and past like the Skeletor clones. Sorry but there was less individuality with DA2. I had Genlocks, Hurlocks,Ogres, and Shrieks. And of those, I had Emissaries and Alphas. 

In DA2 I had...Oh Skeletor's reject bastards, sorry Hurlocks that all looked alike save a chapeau change for the archers. And I had Ogres, well, one. And I had the rejects from an S & M porno that were supposed to be a Shriek Emissary?

So yeah, DAO's were more individualistic. They had mutlitple types, even if they were *cut and paste."


But the hurlocks are cloned though, in both cases, that's the point. Just because you like the look of those cloned soldier A better than cloned soldier B doesn't mean they aren't both cloned. People claimed Origins' hurlocks weren't cloned as a way of comparatively bashing DA2 which was demonstrably false.

There is a lot more variety of other types of spawn in Origins, yes. You also fight a lot more spawn in Origins. The whole point of Origins was fighting spawn. The spawn are a sidenote in DA2. Legacy's point is about fighting more darkspawn and it appropriately adds back more darkspawn types. Which you hate, but that's another issue. :P

Modifié par Filament, 16 juillet 2011 - 07:40 .


#784
Guest_Puddi III_*

Guest_Puddi III_*
  • Guests
Granted, it really doesn't make sense that you don't encounter genlocks in the main game of DA2. That is silly.

#785
Kilshrek

Kilshrek
  • Members
  • 4 134 messages
Don't know when the discussion got sidetracked to the variety within each type of darkspawn, but I don't think there ever was a different model for darkspawn, alphas and emissaries aside.

As for their armour, I do remember reading somewhere that the majority of it is looted kit, scavenged from wherever they can. Now you could argue then that the artists didn't give DAO spawn armour a "worn/battle-damaged" look and you'd be right, but again the solution in DA 2 seems to be "remove it altogether", but stick on those spiffy coifs, 'cause they're quite rad.

#786
alex90c

alex90c
  • Members
  • 3 175 messages
It would have actually been pretty cool to see darkspawn equipped with human/dwarven armour sets during either DA:O/DA2. It would kind of bring the threat of darkspawn more close to home, since you'd know people had probably lost their lives for said spawn to even be wearing that.

#787
Brockololly

Brockololly
  • Members
  • 9 029 messages
As far as variety in DAO darkspawn goes, I'm mostly thinking just your run of the mill hurlock, the Alphas and the Emissaries. That helps make it feel more diverse and not like you were often just going up against a bunch of copy/paste guys all hopping along in sync like Power Ranger Putties. They all had the same size, yet had differing armor. Same with the genlock/genlock emissaries.

Cause as bad as the DA2 darkspawn look, their animations are even worse.

Modifié par Brockololly, 16 juillet 2011 - 02:26 .


#788
erynnar

erynnar
  • Members
  • 3 010 messages

Filament wrote...

erynnar wrote...

And as to the more individualistic? I'll play...The they certainly aren't as all obviously cut and past like the Skeletor clones. Sorry but there was less individuality with DA2. I had Genlocks, Hurlocks,Ogres, and Shrieks. And of those, I had Emissaries and Alphas. 

In DA2 I had...Oh Skeletor's reject bastards, sorry Hurlocks that all looked alike save a chapeau change for the archers. And I had Ogres, well, one. And I had the rejects from an S & M porno that were supposed to be a Shriek Emissary?

So yeah, DAO's were more individualistic. They had mutlitple types, even if they were *cut and paste."


But the hurlocks are cloned though, in both cases, that's the point. Just because you like the look of those cloned soldier A better than cloned soldier B doesn't mean they aren't both cloned. People claimed Origins' hurlocks weren't cloned as a way of comparatively bashing DA2 which was demonstrably false.

There is a lot more variety of other types of spawn in Origins, yes. You also fight a lot more spawn in Origins. The whole point of Origins was fighting spawn. The spawn are a sidenote in DA2. Legacy's point is about fighting more darkspawn and it appropriately adds back more darkspawn types. Which you hate, but that's another issue. :P


I never said the DAO weren't cloned...it is a game and there are limits to how much it can do. Or the game could have taken ten years to make (just making different armored spawn alone). I don't mind the cut and paste, I can suspend my disbelief for it.

For some reason, the DA2 cut and paste is even more blatant and stands out. Maybe because they are white putty people. Maybe because the armor looks even worse and clean. When did spawn start making chain mail? Some steal it sure, but all of them? 

Their everyone raise your swords and scream at exactly the same time doesn't help either. I didn't notice that problem in DAO (and I was playing it before, and will be after I post this). Maybe they had just enough different animations that only a few in a groujp would do the same thing at the same time instead of looking like a dance out in a Bollywood movie.

There are many reasons why I hate the new derpspawn. And like Hawke, I wish they'd just let them die a nice quiet death.

Modifié par erynnar, 16 juillet 2011 - 05:07 .


#789
Guest_Puddi III_*

Guest_Puddi III_*
  • Guests

erynnar wrote...

I never said the DAO weren't cloned...it is a game and there are limits to how much it can do. Or the game could have taken ten years to make (just making different armored spawn alone). I don't mind the cut and paste, I can suspend my disbelief for it.

For some reason, the DA2 cut and paste is even more blatant and stands out. Maybe because they are white putty people. Maybe because the armor looks even worse and clean. When did spawn start making chain mail? Some steal it sure, but all of them?

Their everyone raise your swords and scream at exactly the same time doesn't help either. I didn't notice that problem in DAO (and I was playing it before, and will be after I post this). Maybe they had just enough different animations that only a few in a groujp would do the same thing at the same time instead of looking like a dance out in a Bollywood movie.

There are many reasons why I hate the new derpspawn. And like Hawke, I wish they'd just let them die a nice quiet death.


Pfft. If you don't have a problem with cut and pasting why is it suddenly blatant when it occurs in DA2? It sounds to me you just don't like the way they look in DA2, even less if you have to see a whole bunch of them. For me who doesn't have a problem with their animations or the way they look in a general sense (I think they could use improvement, but not reversion, because that wouldn't be any better), I don't find it to 'stand out' more.

I suppose it can be said that because the DA2 team succeeded in giving the darkspawn a more unique look with their own animations, that makes it more noticable what they have in common when cloned.

Doesn't change how bunk the argument is that DAO hurlocks are not cloned.

I already addressed the whole 'lack of variety' thing and as far as them all 'hopping around in sync,' if they do it that's a glitch with the system. Because I've never seen that. But I have seen those revelers at Denerim gates all swinging their swords in sync in a facepalmy manner. That was also some kind of glitch.

I'm glad the douchespawn are dead, however. Hopefully the derpspawn will be with us for a while. And Hawke will become emperor of all Thedas and appear in every DA game hereafter. Saving the day when the protagonist fails. And stealing his/her romance.

Modifié par Filament, 16 juillet 2011 - 05:53 .


#790
erynnar

erynnar
  • Members
  • 3 010 messages

Filament wrote...

erynnar wrote...

I never said the DAO weren't cloned...it is a game and there are limits to how much it can do. Or the game could have taken ten years to make (just making different armored spawn alone). I don't mind the cut and paste, I can suspend my disbelief for it.

For some reason, the DA2 cut and paste is even more blatant and stands out. Maybe because they are white putty people. Maybe because the armor looks even worse and clean. When did spawn start making chain mail? Some steal it sure, but all of them?

Their everyone raise your swords and scream at exactly the same time doesn't help either. I didn't notice that problem in DAO (and I was playing it before, and will be after I post this). Maybe they had just enough different animations that only a few in a groujp would do the same thing at the same time instead of looking like a dance out in a Bollywood movie.

There are many reasons why I hate the new derpspawn. And like Hawke, I wish they'd just let them die a nice quiet death.


Pfft. If you don't have a problem with cut and pasting why is it suddenly blatant when it occurs in DA2? It sounds to me you just don't like the way they look in DA2, even less if you have to see a whole bunch of them. For me who doesn't have a problem with their animations or the way they look in a general sense (I think they could use improvement, but not reversion, because that wouldn't be any better), I don't find it to 'stand out' more.

I suppose it can be said that because the DA2 team succeeded in giving the darkspawn a more unique look with their own animations, that makes it more noticable what they have in common when cloned.

Doesn't change how bunk the argument is that DAO hurlocks are not cloned.

I already addressed the whole 'lack of variety' thing and as far as them all 'hopping around in sync,' if they do it that's a glitch with the system. Because I've never seen that. But I have seen those revelers at Denerim gates all swinging their swords in sync in a facepalmy manner. That was also some kind of glitch.

I'm glad the douchespawn are dead, however. Hopefully the derpspawn will be with us for a while. And Hawke will become emperor of all Thedas and appear in every DA game hereafter. Saving the day when the protagonist fails. And stealing his/her romance.


OKay I already said I desise how they look. I have admitted that, frequently, openly. And yes it does make the cloning more blatant to me. And I never argued that the darkspawn weren't cut and paste or cloned. So, it seems to me we're going around in circles.

And I hope the new derp/dochespawn skeletor gorillas and their eat Hawke and die from indegestion. So see, circles.

#791
Guest_Puddi III_*

Guest_Puddi III_*
  • Guests
This whole exchange began with you addressing Dave's post which was specifically addressed toward the argument that they're not cloned though.

#792
erynnar

erynnar
  • Members
  • 3 010 messages

Filament wrote...

This whole exchange began with you addressing Dave's post which was specifically addressed toward the argument that they're not cloned though.



And that apparently I missed. Chalk it up to job related exhaustion. Sorry for the confusion.

And I was pointing out the hypocrisy of his pics, acting as if only DAO cloned and cut and paste. DA2 did it too, even more poorly, imho. That was my point. Again, my bad for the confusion.

Modifié par erynnar, 16 juillet 2011 - 06:32 .


#793
Guest_PresidentCowboy_*

Guest_PresidentCowboy_*
  • Guests

erynnar wrote...

DAO cloned and cut and paste. DA2 did it too, even more poorly, imho.


Whaaat? DAO "cut and pasted better"? What's the criteria by which we judge cutting and pasting standard around here?

#794
erynnar

erynnar
  • Members
  • 3 010 messages

PresidentCowboy wrote...

erynnar wrote...

DAO cloned and cut and paste. DA2 did it too, even more poorly, imho.


Whaaat? DAO "cut and pasted better"? What's the criteria by which we judge cutting and pasting standard around here?

'


ROFL!!! *facepalm* okay laughing at myself. I meant that DAO was so well done, I could over look it's flaws much more easily than DA2 a meh game who, because of it, had it's flaw stick out like klaxons and spinning lights.

#795
Dragoonlordz

Dragoonlordz
  • Members
  • 9 920 messages
I prefered the looks in DAO of the darkspawn to DA2, I also prefered the elves and the enviroments and locations even the hair was done better in DAO imho. The monsters in DAO felt more intimidating and darker and the enviroments felt more immersive and fitting of fantasy, the NPCs felt more realistic less rubbery and hair wasn't made from lego and plopped on top.

I did however prefer the look of the Qunari in DA2 and maybe the dragons but not much else.

It's my 'personal preference' feel free to disagree but it won't change my opinion as thats just what I liked and what I did not personally. Such is life and all, different strokes for different folks.

Image IPB

Modifié par Dragoonlordz, 17 juillet 2011 - 01:56 .


#796
TEWR

TEWR
  • Members
  • 16 987 messages
your personal preference on the elves angers me =P

#797
Dragoonlordz

Dragoonlordz
  • Members
  • 9 920 messages
:lol:

Modifié par Dragoonlordz, 17 juillet 2011 - 02:54 .


#798
erynnar

erynnar
  • Members
  • 3 010 messages
When I played the demo, I thought the new hurlocks were just placeholders for the real thing (they were just waiting to render and animate for the real game). That's how bland, stupid and boring the new derpspawn are to me.

And I see them as the zombie apocalypse of DA. Zombies are scary as hell to me because there but for the grace of a bullet to the face go I (my husband and I have a zombie clause, LOL). The darkspawn are the same, they are diseased and tainted, they bite you, swallow their blood...and oops.

Zombies are scary because they are humans tainted. Darkspawn the same (with dwarves and elves and Qunari). The closer to those they are, the creepier and nastier. Make them putty people, or gorillas and they just become animals to kill.

#799
LPPrince

LPPrince
  • Members
  • 54 894 messages
I want Darkspawn back the way they were. Now they're just comical. Well, comically bad.

I want Elves back the way they were. Now they look like they suffer from Down's Syndrome.

I want Qunari to stay the way they are, but still have some of them look like the DAO versions.

I want Dwarves back the way they were. Now they just look weird.

I want Humans back the way they were. The returning ones from DAO looked like they all got smashed in the face except for Flemeth(who I was just about to call Florrigan for some odd reason).

Damn it, I just want the DAO art style back. DA2's art style isn't "stylized". It just sucks.

Modifié par LPPrince, 17 juillet 2011 - 05:32 .


#800
FieryDove

FieryDove
  • Members
  • 2 635 messages

Dragoonlordz wrote...

I did however prefer the look of the Qunari in DA2


I think they should get back the bronze skin and purple eyes. Purple eyes are different! Purple...Image IPB

Also a few without horns scattered about would help.