Darkspawn, we ask you to change to your old look. You are too cuddly now.
#901
Posté 19 septembre 2011 - 09:09
#902
Posté 19 septembre 2011 - 11:29
greengoron89 wrote...
Bleh. The skin needs to be darker on all of them - and I just don't like the apish Genlocks at all. I wish they'd lose the gorilla arms and revert to a more dwarven size and stature, as in the original.
And the Shrieks don't look all that bad, but could use some tweaking for sure. I also concur on the armor needing to look much less sophisticated.
Out of all of them, the Hurlock Alphas are the best:
That is a darkspawn - the vilest and most malevolent creatures in all of Thedas. It horribly mutilates and mauls its victims. It rapes and forces women to eat their own kin. Its very presence spreads a deadly taint that turns the land black and corrupts all living things. It is evil.
That's how they should all look. I hope Bioware tweaks them all to look more like this.
Agreed. The rotting skin, exposed muscle and gums in the face, the red eyes, it's perfect. Also, their skin seemed to have a very slight gangrenous color to it as well that really added to the whole look.
They should all have that similar corrupted or "corroded" aesthetic.
#903
Guest_Rojahar_*
Posté 20 septembre 2011 - 01:29
Guest_Rojahar_*
Really, the only difference in their faces is that the DAO Darkspawn have way more texture, res, and coloring. Frankly, I'm not a fan of either design though. I do like the "random black plating" of the DA2 Darkspawn, but they all look way too uniform. The DAO Darkspawn look like Zombie Orcs. Granted, their role in the story is literally that of zombies and orcs, but I find it too overdone.
The Blight is over. Yeah, I know some are still around, but I wouldn't mind if we never saw any Darkspawn ever again.
Modifié par Rojahar, 20 septembre 2011 - 01:29 .
#904
Posté 20 septembre 2011 - 03:52
#905
Posté 20 septembre 2011 - 08:50
Mark of the Dragon wrote...
BTW the way John Epler just popped in to say we could discuss the elves design is really cool in my opinin. It gives me hope. Hopefully this means they know theres a problem and are willing to fix it, for both races
Not really. I had originally intended this to be a thread about the Darkspawn, but other posters wanted to talk about the elves, and I wasn't sure if that would be on topic or not. John Epler came in to say that it would be on topic and that we could discuss all of the races. It doesn't mean they think there's a problem. Just that John Epler gave an okay for this thread to apply to all races.
Which we have. We've talked about Darkspawn, Dwarves, and Elves. We haven't covered Humans and Kossith though, or even what we think and would like a Fex to look like.
#906
Guest_simfamUP_*
Posté 20 septembre 2011 - 09:35
Guest_simfamUP_*
The Ethereal Writer Redux wrote...
Mark of the Dragon wrote...
BTW the way John Epler just popped in to say we could discuss the elves design is really cool in my opinin. It gives me hope. Hopefully this means they know theres a problem and are willing to fix it, for both races
Not really. I had originally intended this to be a thread about the Darkspawn, but other posters wanted to talk about the elves, and I wasn't sure if that would be on topic or not. John Epler came in to say that it would be on topic and that we could discuss all of the races. It doesn't mean they think there's a problem. Just that John Epler gave an okay for this thread to apply to all races.
Which we have. We've talked about Darkspawn, Dwarves, and Elves. We haven't covered Humans and Kossith though, or even what we think and would like a Fex to look like.
The Kossith redesign looks great, I think we can all agree on that
#907
Posté 20 septembre 2011 - 09:42
simfamSP wrote...
The Ethereal Writer Redux wrote...
Mark of the Dragon wrote...
BTW the way John Epler just popped in to say we could discuss the elves design is really cool in my opinin. It gives me hope. Hopefully this means they know theres a problem and are willing to fix it, for both races
Not really. I had originally intended this to be a thread about the Darkspawn, but other posters wanted to talk about the elves, and I wasn't sure if that would be on topic or not. John Epler came in to say that it would be on topic and that we could discuss all of the races. It doesn't mean they think there's a problem. Just that John Epler gave an okay for this thread to apply to all races.
Which we have. We've talked about Darkspawn, Dwarves, and Elves. We haven't covered Humans and Kossith though, or even what we think and would like a Fex to look like.
The Kossith redesign looks great, I think we can all agree on thatand humans haven't changed
the Fex... well the Fex.. that should be interesting
True, humans haven't changed that much. The Kossith redesign is amazing, but I'd like to see more facial variety in them.
As for the Fex, I don't know why but I just keep thinking they're this amorphous blue blob creature.
#908
Posté 20 septembre 2011 - 09:57
The Ethereal Writer Redux wrote...
As for the Fex, I don't know why but I just keep thinking they're this amorphous blue blob creature.
Maybe the Fex are those little gremlin creatures from the video where Felicia Day introduces MotA.
#909
Posté 21 septembre 2011 - 02:44
We know that elves were:
- Said to be once immortal and magically gifted.[1]
- Lived in harmony with the natural world.[1]
- In comparison to Elves, human lives blinked in an instant. To Elves, humans appeared brash, warlike and impatient.[3]
- It was said that exposure to humans caused the Elves to begin to age and die.[1][3]
- Tevinter Imperium – lucrative demand for Elven slaves along with legal servants for nobles, reason being Elves are seen as more beautiful by humans albeit of lower class.[1]
- It's worth noting that Maric had two Elvish lovers in his lifetime, likely finding them attractive.
Two groups of elves:
City Elves
- Impoverished, survive by begging or taking the most menial and unrewarding tasks. Live in poorest, crime-ridden parts of cities.[1]
Dalish Elves
- Consider themselves the ‘purest’ blood from time of Arlathan.[1]
Changes to Elves in DA2:
- Redesigned to create more differentiation between the races.[1]
- Dalish has Welsh and Irish accents.
- Given tall willowy frames, thin faces, large eyes and small features.
- Tendency towards red-headedness, bear similarities with Celtic Nations of Europe, and their Irish, Northern Irish and Welsh accents.
- Generally, the consistent feedback from fans is that the Elves in DA2 are too thin, it's as if they suffer from chronic racial anorexic disease - therefore, ugly
References:
1. http://dragonage.wikia.com/wiki/Elf
2.Valverde P, Healy E, Jackson I, Rees JL, Thody AJ (1995). "Variants of the melanocyte-stimulating hormone receptor gene are associated with red hair and fair skin in humans". Nature Genetics 11 (3): 328–30
3. http://dragonage.wik...m/wiki/Elvhenan
Proposed Look:
- In line with the lore - perceived as more beautiful, more graceful compared to humans, magically attuned, once immortal - they generally ought to more endowned with grace and natural beauty as physical manifestations of these traits. By grace, I mean more graceful voice, movements and animations, not just in terms of look.
- Yet, not having supermodel-like perfection having lost their immortality due to interactions with humans and being susceptible to diseases and aging.
- Dalish elves should retain more of Elvish beauty than City Elves, due to lack of mingling with humans. Conversely, City Elves may look closer to humans having lived in close proximity. They may look thinner than their Dalish counterpart, more 'weared down' and dirtier for living a life of servitude and hardwork, having stayed in poor conditions.
- In line with the general red-headedness of Elves, I propose that Elves should have fairer skins, light/bright colored eyes (gray, blue, bright blue, green hazel) and beautiful facial features(see below). Red-head is often associated with fair skin color, lighter eye colors and freckles.[2] Blonde hair would work as well. All these are also consistent with natural beauty I'd like to see in Elves in general, and may give a tiny tinge of ethereal quality. Freckles may give the sense of non-perfection or natural beauty depending on how you look at it.
- Clever clothes/armor design to compensate for their willowy frames. Examples: The Witcher Pic1, The Witcher Pic2, The Witcher Pic3, The Witcher Pic4. Note that these elves wear more bulky attire relative to DA's elves.
- To make the Elves more distinct than humans and more recognizable, one way is to have most if not all elves having long, flowing, well-taken cared hairs, that shows their forehead fully. Examples: LOTR1, LOTR2, LOTR3, LOTR4, LOTR5, Zevran1, Zevran2, Dalish, Zevran3, Zevran4, Bagoas, Hephaistion, Hephaistion1, Hephaistion2
- The DA universe portrays Elves as more gruff than the usual Elves in other fantasy settings, yet, not as much as humans. I'd say this is an opportunity to add features such as facial hairs and dark eyelids as physical manifestations of Elvish cultural decay and living lives of hardship under oppression in DA. Example: Hephaistion, Hephaistion2
Here are some pics of red-headed/blonde people:
Tallis1
Tallis2
Afghanistan Kalash Tribe1
Afghanistan Kalash Tribe2
Turpan Girl, China
Morrocan Girl
Kabyle Girl
Princess Lamma Salma of Morroco1
Princess Lamma Salma of Morroco2
Mary Magdelene1
Mary Magdelene2
Boutica
Elf Warrior
Persian Girl
Venus
Modifié par SphereofSilence, 21 septembre 2011 - 03:04 .
#910
Posté 21 septembre 2011 - 05:23
greengoron89 wrote...
Bleh. The skin needs to be darker on all of them - and I just don't like the apish Genlocks at all. I wish they'd lose the gorilla arms and revert to a more dwarven size and stature, as in the original.
And the Shrieks don't look all that bad, but could use some tweaking for sure. I also concur on the armor needing to look much less sophisticated.
Out of all of them, the Hurlock Alphas are the best:
That is a darkspawn - the vilest and most malevolent creatures in all of Thedas. It horribly mutilates and mauls its victims. It rapes and forces women to eat their own kin. Its very presence spreads a deadly taint that turns the land black and corrupts all living things. It is evil.
That's how they should all look. I hope Bioware tweaks them all to look more like this.
This is Mouth of Sauron.
#911
Posté 21 septembre 2011 - 05:30
1)Keep them about the same height they are now
2) They can keep some of the sharper facial designs but dont flatten the face, that makes them look ugly and elves arent ugly.
3)Make them a bit thinner but dont make them look to wirey, for example males should still have some distinct muscle. They live in the wilds and fight so they shouldnt look anorexic.
4) they should make the males ears protrude out farther from the head while the females ears stayed pushed up a lil closer.
5)Different but similar eye shapes to a humans
6) Super important, give them exotic eye colors.Like some of the elves in DA2 they had the brightest and coolest eyes. The elf in the blooming rose had the coolest blue eyes. The need exotic and bright/ different colors to add to their beauty.
Most of all the elves should have a natural beauty. They used to live in the wilds and they should retain some of that appearence. They should be more graceful and attractive.
#912
Posté 21 septembre 2011 - 05:45
Mark of the Dragon wrote...
I think theirs a lot they could do with elves to make them stand out.
1)Keep them about the same height they are now
2) They can keep some of the sharper facial designs but dont flatten the face, that makes them look ugly and elves arent ugly.
3)Make them a bit thinner but dont make them look to wirey, for example males should still have some distinct muscle. They live in the wilds and fight so they shouldnt look anorexic.
4) they should make the males ears protrude out farther from the head while the females ears stayed pushed up a lil closer.
5)Different but similar eye shapes to a humans
6) Super important, give them exotic eye colors.Like some of the elves in DA2 they had the brightest and coolest eyes. The elf in the blooming rose had the coolest blue eyes. The need exotic and bright/ different colors to add to their beauty.
Most of all the elves should have a natural beauty. They used to live in the wilds and they should retain some of that appearence. They should be more graceful and attractive.
Don't know how we got from talking about Darkspawn to detailed descriptions of how we want Elves to look...but what the heck!
I think they've got the right idea with Elves, but they should actually be taller than humans, but thinner.
And they should definitely all be good looking, maybe a longer facial structure with a more prominent side profile.
#913
Posté 21 septembre 2011 - 06:39
I liked DA:O's darkspawn. They were scary. Maybe they could have been tweaked a bit, but not completely redone. Oh, and the DA2 genlocks are a complete contradiction of the lore. They are supposed to be small and stocky like dwarves (since they come from broodmothers that were female dwarves). Genlocks should not be giant gorillas. I can definitely see the use for gorilla-style darkspawn, but not as genlocks.
#914
Posté 21 septembre 2011 - 08:28
Mark of the Dragon wrote...
I think theirs a lot they could do with elves to make them stand out.
1)Keep them about the same height they are now
2) They can keep some of the sharper facial designs but dont flatten the face, that makes them look ugly and elves arent ugly.
3)Make them a bit thinner but dont make them look to wirey, for example males should still have some distinct muscle. They live in the wilds and fight so they shouldnt look anorexic.
4) they should make the males ears protrude out farther from the head while the females ears stayed pushed up a lil closer.
5)Different but similar eye shapes to a humans
6) Super important, give them exotic eye colors.Like some of the elves in DA2 they had the brightest and coolest eyes. The elf in the blooming rose had the coolest blue eyes. The need exotic and bright/ different colors to add to their beauty.
Most of all the elves should have a natural beauty. They used to live in the wilds and they should retain some of that appearence. They should be more graceful and attractive.
Definitely agree with point 3, muscles can be utilized to add to their attractive features (male).
Point 5: Was thinking of refined, naturally beautiful sharp eye lids towards the ends with good looking eye lashes.
I also like to add that beauty that comes natural traits are different from those that come from makeups and what not. Morrigan for example, it's obvious she puts makeups that accentuate her attractiveness. Even LOTR for example, or Felicia Day in Redemption, it's like they're almost too perfect, almost unnaturally so.
Modifié par SphereofSilence, 21 septembre 2011 - 08:34 .
#915
Posté 21 septembre 2011 - 08:29
Dubya75 wrote...
I think they've got the right idea with Elves, but they should actually be taller than humans, but thinner.
And they should definitely all be good looking, maybe a longer facial structure with a more prominent side profile.
As in wider side profile?
#916
Posté 21 septembre 2011 - 08:37
Dubya75 wrote...
Mark of the Dragon wrote...
I think theirs a lot they could do with elves to make them stand out.
1)Keep them about the same height they are now
2) They can keep some of the sharper facial designs but dont flatten the face, that makes them look ugly and elves arent ugly.
3)Make them a bit thinner but dont make them look to wirey, for example males should still have some distinct muscle. They live in the wilds and fight so they shouldnt look anorexic.
4) they should make the males ears protrude out farther from the head while the females ears stayed pushed up a lil closer.
5)Different but similar eye shapes to a humans
6) Super important, give them exotic eye colors.Like some of the elves in DA2 they had the brightest and coolest eyes. The elf in the blooming rose had the coolest blue eyes. The need exotic and bright/ different colors to add to their beauty.
Most of all the elves should have a natural beauty. They used to live in the wilds and they should retain some of that appearence. They should be more graceful and attractive.
Don't know how we got from talking about Darkspawn to detailed descriptions of how we want Elves to look...but what the heck!
I think they've got the right idea with Elves, but they should actually be taller than humans, but thinner.
And they should definitely all be good looking, maybe a longer facial structure with a more prominent side profile.
John Epler said that this thread could serve to talk about all the racial designs, but I keep the Darkspawn one in the title as they need the most work.
#917
Guest_greengoron89_*
Posté 21 septembre 2011 - 08:41
Guest_greengoron89_*
Not that I'd really like to see a horde of zombified apes descend upon me every time I venture into the Deep Roads. I might think I'd walked into a secret Umbrella facility or something.
Modifié par greengoron89, 21 septembre 2011 - 08:42 .
#918
Posté 21 septembre 2011 - 08:44
greengoron89 wrote...
I'm a bit confused about the lack of Genlocks in the game. Are they not supposed to be the most numerous of the darkspawn?
Not that I'd really like to see a horde of zombified apes descend upon me every time I venture into the Deep Roads. I might think I'd walked into a secret Umbrella facility or something.
I admit that it was odd to not see any Genlocks in the Deep Roads, but I just rationalize it that all of the Genlocks in the Kirkwall area were trying to free Corypheus and they got trapped there since his prison does trap anything that wanders in.
#919
Guest_greengoron89_*
Posté 21 septembre 2011 - 08:53
Guest_greengoron89_*
So instead of a horde of gorillas, we get a horde of harlequins instead. A fine tradeoff, indeed.
#920
Posté 21 septembre 2011 - 08:53
The Ethereal Writer Redux wrote...
I admit that it was odd to not see any Genlocks in the Deep Roads, but I just rationalize it that all of the Genlocks in the Kirkwall area were trying to free Corypheus and they got trapped there since his prison does trap anything that wanders in.
Maybe it has more to do with Bioware taking it's time to redesign the races, one at a time. Perhaps they couldn't do so in DA2, but finally got around doing it for Legacy.
#921
Posté 21 septembre 2011 - 08:58
SphereofSilence wrote...
The Ethereal Writer Redux wrote...
I admit that it was odd to not see any Genlocks in the Deep Roads, but I just rationalize it that all of the Genlocks in the Kirkwall area were trying to free Corypheus and they got trapped there since his prison does trap anything that wanders in.
Maybe it has more to do with Bioware taking it's time to redesign the races, one at a time. Perhaps they couldn't do so in DA2, but finally got around doing it for Legacy.
There's that too, sure. Though I think the Hurlocks and Ogres need a substantial amount of improvement.
I wonder... if anyone has any modding capabilities, could they try to implement some of the suggestions I made on the previous page for the Hurlocks and post a picture of it? I'm a PS3 player, so I can't, but if anyone could we might be able to talk about how to improve the Hurlocks (and potentially the other Darkspawn) further. Just a thought.
#922
Guest_greengoron89_*
Posté 21 septembre 2011 - 09:04
Guest_greengoron89_*
EDIT: Here's a screencap.
Modifié par greengoron89, 21 septembre 2011 - 09:05 .
#923
Posté 21 septembre 2011 - 09:06
#924
Posté 21 septembre 2011 - 09:06
#925
Posté 21 septembre 2011 - 09:08
The Ethereal Writer Redux wrote...
greengoron89 wrote...
I'm a bit confused about the lack of Genlocks in the game. Are they not supposed to be the most numerous of the darkspawn?
Not that I'd really like to see a horde of zombified apes descend upon me every time I venture into the Deep Roads. I might think I'd walked into a secret Umbrella facility or something.
I admit that it was odd to not see any Genlocks in the Deep Roads, but I just rationalize it that all of the Genlocks in the Kirkwall area were trying to free Corypheus and they got trapped there since his prison does trap anything that wanders in.
How can you rationalise that
every
single
damn
genlock was trying to free Corypheus? I mean I'm sure you know it's far fetched in the first place, but come on. There are some theories which just aren't even worth considering.
Besides, if you do Legacy in Act 1 why are there no genlocks in the Act 3 DR? Or if you do it in Act 3, why aren't they in the Act 1 DR?





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