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Darkspawn, we ask you to change to your old look. You are too cuddly now.


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#151
Zanallen

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Dave of Canada wrote...

That picture is horribly biased against the DA2 elves and you know it.

-Snip-

There, a more fair comparison.

Edit: I personally prefer the DA2 elves, I kept mixing up long haired elves with humans in Origins.


Those three from DA2 look absolutely fine. There is nothing really wrong with them and they look sufficiently different from humans. However, some of the elves do seem to suffer from the same gaunt face look that happens when you try and give created characters a beard.

And I agree with you on the long hair thing. That third pic of the DA:O elves looks identical to a human.

#152
Zanallen

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tmp7704 wrote...

Zanallen wrote...

That female elf doesn't look all that much different from Merril.

Perhaps that's why people have generally more favourable reaction to Merrill than the other DA2 elves then -- it'd be because her face is more DAO-like and --in other words-- more like "human" face.

It's Shianni btw, just with the "new" features.


I think the issue is that some of the elves suffer from a gaunt face, Look at the three DA2 elves that Dave posted. The top one and Merrill look fine. The middle one is kind of gaunt, but no where near what happened with the other elf that was posted. I think some of the models are suffering from the weird beard-face issue that the character creator has.

#153
Zanallen

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Dragoonlordz wrote...

Elves went too thin I agree, they are like Size 0 models.. No scrap that, size -1 models. They look unhealthy and brittle. They just need plumping out the arms and legs plus jawline imho.

Notice the arms and legs, they aren't matchsticks unlike DA2 elves.


Warcraft isn't the best of examples, as those elves are taller and generally more fit whan humans. Remember than in Night Elf society, the women are the warriors. DA 2's elves are shorter and thinner than humans. They aren't really comparable. Besides, if you gave that Night Elf a normal skin tone and shortened the ears, she would look pretty much like a human, which defeats the purpose of differentiating the species.

#154
Kaiser Shepard

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Zanallen wrote...

Kaiser Shepard wrote...

That has been explained, although the question still comes up from time to time. The answer is that they draw power from the taint in their blood.


They are all blood mages, right?

I believe it's considered to be a different form of magic altogether.

#155
TEWR

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The Zev one doesn't look too bad. I like the new look of him but I'd like that one too if it became the new look

#156
Rolenka

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I much prefer the DA:O look over the DA2 look. And I'm a person who normally stands up for DA2 in these forums.

Everything else that got a new look looks better, but not the Darkspawn. Not by a long shot. They look too much like a weird zombie/skeleton hybrid.

I preferred the monstrous-looking orcs and goblins. It never bothered me that they looked like orcs and goblins, but for some reason looking undead does. Would these new zombietons ever have anything to do with the horrifying Children? I think not.

#157
In Exile

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Zanallen wrote...

They are all blood mages, right?


No. The taint itself has a power. Avernus sort of brings it up. Darkspawn magic is darkspawn magic, and not the same as the kind of magic non-darkspawn use. It doesn't rely on 'mana' for example. It may not even draw on the Fade.

#158
DragonRageGT

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Dragoonlordz wrote...

Elves went too thin I agree, they are like Size 0 models.. No scrap that, size -1 models. They look unhealthy and brittle. They just need plumping out the arms and legs plus jawline imho.

Notice the arms and legs, they aren't matchsticks unlike DA2 elves.


All I can see is her... hands! Sooo much better than Merril's!

#159
tmp7704

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Zanallen wrote...

I think the issue is that some of the elves suffer from a gaunt face, Look at the three DA2 elves that Dave posted. The top one and Merrill look fine.

Yes, it's actually different way to say what i meant Posted Image  The default shape of elf face in DA2 is more narrow than the one used for humans, and that makes the gaunt appearance easy to create unless care is taken to counter it. Merrill and that top picture elf have faces with proportions more like the humans get, so they avoid that look and appear "fine". But then it means they also don't exactly look like what "default" DA2 elf would be like.

#160
Zanallen

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Rolenka wrote...

I much prefer the DA:O look over the DA2 look. And I'm a person who normally stands up for DA2 in these forums.

Everything else that got a new look looks better, but not the Darkspawn. Not by a long shot. They look too much like a weird zombie/skeleton hybrid.

I preferred the monstrous-looking orcs and goblins. It never bothered me that they looked like orcs and goblins, but for some reason looking undead does. Would these new zombietons ever have anything to do with the horrifying Children? I think not.


The children were never fully explained. They are basically a new form of Darkspawn created by the Mother. Normal Darkspawn have nothing to do with the children.

#161
TEWR

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I'm assuming that with the Mother gaining sentience that was what created the Children. Maybe even alongside new Hurlocks. So she's actually a 2-for-1 deal!

#162
Rolenka

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Zanallen wrote...

Rolenka wrote...

I much prefer the DA:O look over the DA2 look. And I'm a person who normally stands up for DA2 in these forums.

Everything else that got a new look looks better, but not the Darkspawn. Not by a long shot. They look too much like a weird zombie/skeleton hybrid.

I preferred the monstrous-looking orcs and goblins. It never bothered me that they looked like orcs and goblins, but for some reason looking undead does. Would these new zombietons ever have anything to do with the horrifying Children? I think not.


The children were never fully explained. They are basically a new form of Darkspawn created by the Mother. Normal Darkspawn have nothing to do with the children.


If normal darkspawn are related to the broodmothers, and broodmothers are related to the Mother, and the Mother births the Children, then normal darkspawn are related to the Children.

The point is, the new darkspawn look is more awkward than anything. The Bioware people are artists. They know what we mean.

#163
Dragoonlordz

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To be honest it wasn't until modern times association with faeries that elves became so skinny imho.

In early modern and modern folklore, they become associated with the fairies of Romance folklore and assume a diminutive size


I see no reason why you can't plump them back up. As far as I'm concerned the ears are good enough give away to know your not talking to a human.

Modifié par Dragoonlordz, 30 mai 2011 - 03:03 .


#164
Zanallen

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Rolenka wrote...

If normal darkspawn are related to the broodmothers, and broodmothers are related to the Mother, and the Mother births the Children, then normal darkspawn are related to the Children.

The point is, the new darkspawn look is more awkward than anything. The Bioware people are artists. They know what we mean.


Nah, the children didn't exist until the awakened Mother. Normal Darkspawn and normal Broodmothers have little to do with the Architect and the awakened Darkspawn. Heck, that's more then evidenced by the fact that the children grow by eating Darkspawn.

#165
Shadow of Light Dragon

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Aaleel wrote...

mousestalker wrote...

Actually, if you want a real darkspawn threat, it isn't the Alpha Ogre Emissary, it's the Alpha Shriek Emissary. At least in DAO terms.

What I missed most about darkspawn in DA2 were genlocks. Hurlocks are supposed to be a bit special. Genlocks were the generic darkspawn crunchy according to the lore.


Hurlocks aren't special.  Hurlocks come from humans, and Genlocks come from dwarves.  Shrieks from Elves, and Ogres from Qunari.

And I also want to know how Genlocks develope the ability to use magic.


I think what mouse meant was that Genlock were supposed to be the most *common* form of darkspawn due to them fighting the dwarves in the Deep Roads all the time. The darkspawn have more opportunity to grab dwarven women than humans or elves. Hurlocks and Shrieks are not *un*common, but genlocks were supposed to be more prevalent as the grunts of the army, at least in DAO lore.

Qunari would possibly be the least common but we don't have a good example of how much contact they have with darkspawn outside of the main continent.

#166
Maria Caliban

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The Ethereal Writer Redux wrote...

I haven't yet seen one person say they like the new look over the old.

All this tells me is that you ignore opinions that disagree with your own.

I've said several times that I prefer the new look. I've read this from several other posters.

#167
ozenglish

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Zanallen wrote...

Meh, I always found the majority of them to be mook level. It was the alphas, emissaries and other elite troops that poised the challenge. Plus, you have to remember that Darkspawn backed by an Archdemon are more powerful than ones without. Without the influence of an archdemon or freed from th calling, Darkspawn are mindless. Mindless enemies are not what I would call a true threat. And I mean completely mindless. Like badgers.


Look at "The Mother" without the guidance of the archdemon, she wound up like Marilyn Manson suffering from psychosis. So yes, I could easily see the Hurlocks degrading to a point of flinging things at the player if they ran out of weapons. Man, now if any boss scared me was the Mother... 

Also, I have to admit, I do like the new hurlocks, but prefer the Disciple incarnation. They were awesome. Plus, the first spawned the best retort from the warden even "you weren't first in your class were you?"

Anywayas, maybe a retex on the skin would be good, and maybe, don't make them so ape like, but I like the new hurlock look. I do miss the genlocks... not that irritating little necromancer guy from RTO.. everytime I saw his smiling little face, I just wanted to go and take off a gauntlet, and beat him to death with it...

#168
TEWR

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Maria Caliban wrote...

The Ethereal Writer Redux wrote...

I haven't yet seen one person say they like the new look over the old.

All this tells me is that you ignore opinions that disagree with your own.

I've said several times that I prefer the new look. I've read this from several other posters.


No I just haven't actually seen any. I rarely see any of your posts Maria Caliban.

Now I have seen one person say they prefer the new look. Nothing wrong with you preferring it. But the majority of people I've seen (you being the first that I've seen to actually like it) dislike the new look.

#169
Dragoonlordz

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As far as I'm concerned anyone who likes this has issues...

Posted Image

Real life equivilant...

Posted Image

Modifié par Dragoonlordz, 30 mai 2011 - 03:11 .


#170
neppakyo

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Maria Caliban wrote...

The Ethereal Writer Redux wrote...

I haven't yet seen one person say they like the new look over the old.

All this tells me is that you ignore opinions that disagree with your own.

I've said several times that I prefer the new look. I've read this from several other posters.


Wow.. you like the Clownspawn?

First person I have ever seen that does. No accounting for taste, eh?

#171
Zanallen

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ozenglish wrote...

Look at "The Mother" without the guidance of the archdemon, she wound up like Marilyn Manson suffering from psychosis. So yes, I could easily see the Hurlocks degrading to a point of flinging things at the player if they ran out of weapons. Man, now if any boss scared me was the Mother... 

Also, I have to admit, I do like the new hurlocks, but prefer the Disciple incarnation. They were awesome. Plus, the first spawned the best retort from the warden even "you weren't first in your class were you?"

Anywayas, maybe a retex on the skin would be good, and maybe, don't make them so ape like, but I like the new hurlock look. I do miss the genlocks... not that irritating little necromancer guy from RTO.. everytime I saw his smiling little face, I just wanted to go and take off a gauntlet, and beat him to death with it...


I would like to see some new textures to make the face less smooth, though keep the pale skin. Make a few different armor types to give them less of a uniform appearance as well. Maybe a few with their tattoos carved into their flesh.

#172
TEWR

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that pic doesn't do Merrill justice. It makes her neck and body look horrifying when it really is very attractive. If someone could pull up the one where she stands up afterwards that might do her more justice

Modifié par The Ethereal Writer Redux, 30 mai 2011 - 03:13 .


#173
Dragoonlordz

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The Ethereal Writer Redux wrote...

that pic doesn't do Merrill justice. It makes her neck look horrifying when it really isn't that bad.


The arms and wrist is too skinny, the back is practically bones not just the neck. No wonder Hawke is hardly impressed in that image. What I imagine Hawke is thinking is my god Merrill eat something already and while you do that I'm going to be here day dreaming of non twiglet people like Isabella or even Aveline.

Modifié par Dragoonlordz, 30 mai 2011 - 03:17 .


#174
Icinix

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Yep.

There was nothing inherently wrong with the Darkspawn in DA2 -

Its just in DAO - They looked like intelligent, evil, corrupted versions of their associated races. In DA2 - they looked like mindless fidgety skinny orcs.

#175
tmp7704

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The Ethereal Writer Redux wrote...

that pic doesn't do Merrill justice. It makes her neck and body look horrifying when it really is very attractive.

Quite a few people complain about Merrill's neck when she's in her second armour that doesn't have a scarf to hide it...