Modifié par macrocarl, 06 juin 2011 - 04:55 .
Does anyone else want the companions to return for the DA2 DLC?
Débuté par
LobselVith8
, mai 30 2011 06:00
#151
Posté 06 juin 2011 - 04:31
Sorry posted in wrong thread. Eep!
#152
Posté 06 juin 2011 - 04:46
I have said this in other threads.
I dont want DLC. I wont buy the DLC.
This is because to me the game feels rushed and unfinished (note im not saying the game sucks it doesnt) and I feel that mere DLC would simply feel like parts of the core game that should have been included prior to release, thus DLC just wont cut it in order to "finish" the game off enough to feel like the "extra content" that DLC is supposed to be.
It's a bit like shoveling dirt into a bottomless pit with a spade; it's just never gonna get filled up.
The game needs a proper expansion pack in order for it to be completed (like the Gothic 2 expansion pack filled in/padded out the Gothic 2 core game). If the game felt complete (more or less) and contained; and any DLC felt like "extras" the way the ME2 DLC did then I would happily buy them but as it stands I am rooting for an expansion and would really hesitate and begrudge buying DLC.
Might have better luck filling that pit with a mechanical digger (expansion).
Which now brings me to my point and to my answer to the OP.
The companions, and their interactions suffer from an "incompleteness" IMO also - some companions more than others - and that I wouldnt like Bioware to introduce new companions when we can barely care about some of the ones we had in the main game.
I would like to see expanded interaction with existing companions (and indeed some more important NPCs in game) than what we have; for example I really could have cared less about "mother" and Bethany/Carver in the Main game even buy the end.
Just my Two Pence.
I dont want DLC. I wont buy the DLC.
This is because to me the game feels rushed and unfinished (note im not saying the game sucks it doesnt) and I feel that mere DLC would simply feel like parts of the core game that should have been included prior to release, thus DLC just wont cut it in order to "finish" the game off enough to feel like the "extra content" that DLC is supposed to be.
It's a bit like shoveling dirt into a bottomless pit with a spade; it's just never gonna get filled up.
The game needs a proper expansion pack in order for it to be completed (like the Gothic 2 expansion pack filled in/padded out the Gothic 2 core game). If the game felt complete (more or less) and contained; and any DLC felt like "extras" the way the ME2 DLC did then I would happily buy them but as it stands I am rooting for an expansion and would really hesitate and begrudge buying DLC.
Might have better luck filling that pit with a mechanical digger (expansion).
Which now brings me to my point and to my answer to the OP.
The companions, and their interactions suffer from an "incompleteness" IMO also - some companions more than others - and that I wouldnt like Bioware to introduce new companions when we can barely care about some of the ones we had in the main game.
I would like to see expanded interaction with existing companions (and indeed some more important NPCs in game) than what we have; for example I really could have cared less about "mother" and Bethany/Carver in the Main game even buy the end.
Just my Two Pence.
Modifié par FitScotGaymer, 06 juin 2011 - 04:48 .
#153
Posté 06 juin 2011 - 04:54
In a way, I think that if we are talking about a DLC, and not an expansion, all the companions should return.
I think a proper DLC in this terms should:
1) Fix act III in terms of difficutly (too easy), add some more optional content and maybe change the final part by giving us more "choice"... (yeah, without spoiling I canìt really argument well on this one)
2) Add an act IV (more content both mandatory and optional, with increased intended level to 35 or something) that may give us an ending with more insight on the future repercussions of Hawke's actions.
3) Maybe add some non-human/elf character. A dwarven warrior with a beard (um, yeah I'm biased here) or a Qunari or a Golem or whatever!
Hahaha, wait. Pretty much I'm asking for an expansion (according to the modern EA standards), they would charge a DLC like this for over 30 euros for sure! ;P
Even though, in my personal opinion, the current game feels rushed and incomplete, and what I mentioned here, would be what I think is needed to... "finish the unfinished" and to pay for that (something I would probably do anyway if the price is reasonable, read not over 30 euros) wouldn't really settle well with me.
EDIT: I realized I had posted spoilers sorry... changed it now.
I think a proper DLC in this terms should:
1) Fix act III in terms of difficutly (too easy), add some more optional content and maybe change the final part by giving us more "choice"... (yeah, without spoiling I canìt really argument well on this one)
2) Add an act IV (more content both mandatory and optional, with increased intended level to 35 or something) that may give us an ending with more insight on the future repercussions of Hawke's actions.
3) Maybe add some non-human/elf character. A dwarven warrior with a beard (um, yeah I'm biased here) or a Qunari or a Golem or whatever!
Hahaha, wait. Pretty much I'm asking for an expansion (according to the modern EA standards), they would charge a DLC like this for over 30 euros for sure! ;P
Even though, in my personal opinion, the current game feels rushed and incomplete, and what I mentioned here, would be what I think is needed to... "finish the unfinished" and to pay for that (something I would probably do anyway if the price is reasonable, read not over 30 euros) wouldn't really settle well with me.
EDIT: I realized I had posted spoilers sorry... changed it now.
Modifié par Clangeddin86, 06 juin 2011 - 05:04 .
#154
Posté 06 juin 2011 - 08:54
i liked only isabella who was by far the best companion...ooh and merril..the rest are ****
#155
Posté 08 juin 2011 - 12:48
I'd much prefer DLC that includes the existing NPCs.
I think that one of the problems with the Origins DLC is that the audiences expectation of continuing the relationships (be it friendships, romances whatever) developed during the original game wasn't met. Instead you had to form relationships with new companions who in many cases (due to the length or focus of the game) you didn't develop much emotion for. Don't get me wrong new characters and new stories are great but after investing so much time with the original cast you want to feel that those people are still an important part of your pc's life. I think if there's one thing to be gleaned from the Origins post DLC 'where's my Leliana/Zev/Morrigan and Alistair-didn't-even-stay -the-bloody-night fest' it's that people really want to hold onto their love interests, they want that continuity of experience.
Also after putting up with a three year drought in my DA2 game, I want....no demand not only MOAR Fenris but MOAR Fenris SNOGGING!!!!!
I think that one of the problems with the Origins DLC is that the audiences expectation of continuing the relationships (be it friendships, romances whatever) developed during the original game wasn't met. Instead you had to form relationships with new companions who in many cases (due to the length or focus of the game) you didn't develop much emotion for. Don't get me wrong new characters and new stories are great but after investing so much time with the original cast you want to feel that those people are still an important part of your pc's life. I think if there's one thing to be gleaned from the Origins post DLC 'where's my Leliana/Zev/Morrigan and Alistair-didn't-even-stay -the-bloody-night fest' it's that people really want to hold onto their love interests, they want that continuity of experience.
Also after putting up with a three year drought in my DA2 game, I want....no demand not only MOAR Fenris but MOAR Fenris SNOGGING!!!!!





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