SoulRebel_1979 wrote...
Best post in this thread. Determining usefulness by DPS alone is silly.
We are comparing warriors, both can tank more or less the same thanks to tauant and those difference are marginal, irrelevant and we can all agree Shield tree is better for all that. DPS is all we can compare them on.
2H are not exactly useless, they are just much much weaker than dual wielders which makes them useless by extension when it comes to making a dps warrior.
From what I understand, their coefficient for str is .5-.75 which is the same as using a single weapon. Add to that that for instance, axes have the same strength modifier as greatswords and the only difference between is base damage, it becomes apparent how underpowered 2h weaponsa are. Put any single hand weapon on your 2h-er, you'll see the damage drop is not that much at all (-base damage and small str modifier if were using 2h axes/mauls). In anycase, the difference is not very big, apparently swining weapons with two hands does not qualify for getting more out of your str attribute in most cases. This needs to be raised, at least to .76-1. if not by another .25, which might be enough.
Damage wise, the put out nice a bing numbers (easily 80+ late game) but their attack speed is too slow comparably to dual wielders. Especially to rogues, who are backstabbing for the same damage, and can get 4 of those attacks out when it takes a 2h-er to do it once.
The main problem here might be that dual wielding might just be better than intedent. Rogues only need 5 talents to be effective with it, warriors need 7 since they will want 2 medium weapons. Dual Sweep is one of the best talents in the game, it seems to never miss, and does increased damage while hitting twice. Late game, that' s easily 2x 70 or 80 in a wide angle to everything infront you for a warrior. 2 or 3 enemies in front of you are you are doing 400+ damage instantly, a 2h will take forever to dish out that much damage, even with sweep (which seems to be affected by your hit rate compared to dual sweep).
It's one of the best aoe abilities in the game, and with 2 or 3 warriors with this you can cut down mobs so fast it's not even funny.
Also, momentum is simply to damn good on its own, and 2h have nothing comparable? Powerful Swings? Yay +5 damage or a 43% incrases in total dps? Which one is better? Maybe is Powerful Swings scaled with strength ( which makes sense) or something.
2h-ers require a lot of reworking. First of all, that coefficient needs to go up. Even if they were hitting for double damage by the end game they stil would probably not be able to match dual wielding warriors or rouges in overall dps.
All melee talents could use rework as well. Due to the stamina vs mana disparancies, 90% of all activated abilites are inefficient and it's far better to just stack sustainables to increase effectivness. A lot of them need to be cheaper, and have better effects. Including the dual wielding tree, since the 2nd line is damn near worthless as it is for example.





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