Nomad_Wanderer wrote...
More detailed information about what is happening in the game is never a bad thing. How can QA be done properly without these sort of logging statements?
There is a qualitative difference between developers (modders) having full access to intricate combat math and logs and players having full disclosure to the same info while playing.
Both Georg Zoeller and I are asserting that the former is fine (everyone wants the game devs and modders to have access to the math through the toolkit, along with all the logging tools that go hand in hand with this) but the latter (players having full access to detailed combat math as well as hardcore combat logging tools), is not required, by design.
Many people in this thread need to gain clarity on this distinction. No one is arguing that mod authors and developers shouldn't have access to both logging tools and combat math. What we are saying however, is that by design, this game does not need a combat log during actual play.





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