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Title Update 1.02 for X360 is now live!


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#151
Riknas

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Just another note, I tested the Rogue a bit more, neither weapon-type does the proper weapon animation when moving. I originally thought it was just dual wielding, but this is also applied to the bow.

#152
happy_daiz

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@Riknas - I installed the 1.02 patch and the bow still twirls fine for me. I still haven't tried out dw or the other classes, though.

Just out of curiosity, were you playing a male or female Hawke? I wonder if that makes a difference?

#153
Joanne Shepard

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Riknas wrote...

Just another note, I tested the Rogue a bit more, neither weapon-type does the proper weapon animation when moving. I originally thought it was just dual wielding, but this is also applied to the bow.


i tested my fem hawke. Just the sound is there but the weapons are not moving. Does not bug me as much as other bugs

#154
Joanne Shepard

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oh the olaf's armor chest is invisible in act 3 after the patch but i could still access it. so no problem. it is just a small bug

#155
Luke Barrett

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Joanne Shepard wrote...

oh the olaf's armor chest is invisible in act 3 after the patch but i could still access it. so no problem. it is just a small bug


Apparently modifying the file that controls that (an art asset) would greatly increase the size of the patch and therefore was removed from the list of fixes due to the size constraints on xbox patches. So, it's safe to say he probably invested in an invisible chest sometime after the Qunari Crisis; you can never be too careful in Kirkwall! B)

#156
happy_daiz

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Joanne Shepard wrote...

i tested my fem hawke. Just the sound is there but the weapons are not moving. Does not bug me as much as other bugs


I tested with a femHawke as well, but mine works. Troubleshooting this kind of thing must be a total pain.

#157
Riknas

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happy_daiz wrote...

@Riknas - I installed the 1.02 patch and the bow still twirls fine for me. I still haven't tried out dw or the other classes, though.

Just out of curiosity, were you playing a male or female Hawke? I wonder if that makes a difference?


It works for you? Odd.

I usually play a Male Hawke (Let's add Nicolas Boulton to my list of Man Crushes...) I suppose I should check on that as well...

#158
Joanne Shepard

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Luke Barrett wrote...

Joanne Shepard wrote...

oh the olaf's armor chest is invisible in act 3 after the patch but i could still access it. so no problem. it is just a small bug


Apparently modifying the file that controls that (an art asset) would greatly increase the size of the patch and therefore was removed from the list of fixes due to the size constraints on xbox patches. So, it's safe to say he probably invested in an invisible chest sometime after the Qunari Crisis; you can never be too careful in Kirkwall! B)

awesome answer!! Doesn't bug me anyway. By the way, I could still see sebastian & Isabela 's bonus when they are not  in the party... so it is still remain to be fixed??

#159
Matt 2108

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The Isabela and Sebastian bugs were fixed in the last patch. It doesn't matter if the bonuses are on the screen or not.

by the way... is this the last patch for DAII?  Haven't seen any threads about issues for a potential 1.03.

Modifié par Matt 2108, 08 juin 2011 - 05:11 .


#160
Joanne Shepard

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many thanks for the answer Matt!

#161
Luke Barrett

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Matt 2108 wrote...
is this the last patch for DAII?  Haven't seen any threads about issues for a potential 1.03.


No, just the last 'launch' patch.

#162
DaBigDragon

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Luke Barrett wrote...

Matt 2108 wrote...
is this the last patch for DAII?  Haven't seen any threads about issues for a potential 1.03.


No, just the last 'launch' patch.



What's the difference between a "launch" patch and a regular patch? Priority?

#163
Luke Barrett

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Mostly just that they ran consecutively from launch; essentially we never stopped working on them until the 2nd one was finished. We've still got cases and bugs filed for additional patch work later but no firm plans as to when it will be coming out

#164
Yuqi

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Luke, there is a problem with fireshowing through the black lines.It is realy annoying. And it seems to be on all T.V's not just the old anolouge. Its appeared since the first patch, for me at least. Apart from that and the import issue with zevran, Ihave not had any trouble with the others.All of allistars seem to work fine for me.

#165
danteliveson

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I'm not sure if it's my 360 or the game but the game has been pausing a lot in certain parts.

#166
Guest_PureMethodActor_*

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I'm happy to report that while not really retroactive, the "Murder of Crows" fixes have taken place for me. I played my second Hawke, who I was in Act 2 with, and the DAO/Awakening file I imported with I had Zevran dead. I was pleasantly surprised to see that Nuncio didn't appear at all once I got into Act 3. Really glad I didn't have to start a new game.

Also, I believe I didn't take Nathaniel with me to fight the Mother and saved Amaranthine during that playthrough, yet I found no problems with it, as I saw Delilah Howe on my map.

It appears all the major glitches I encountered have been fixed. My first Hawke I'm probably too late with, but I'll just continue on with that game and hope if I just ignore "A Murder of Crows" I won't have to see Zevran again :P.

Thanks, Bioware devs, for the hard work, and thank you Luke and Rob for keeping us up to date. :happy:

#167
jbblue05

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Why is Maker's sigh still bugged for Sunder I have -10% crit chance whenever I re-spec?

#168
tivadar27

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I've posted another thread about it as well, but Sunder does appear to be bugging out for me as well.  They're discussing it over on the PC boards too, so I'm assuming it's an actual bug that everyone's getting right now.

#169
dpixie87

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The 'can't re-name Dog' bug just kicked in for me. Shame, I had a funny name picked out for him this time... on second thought maybe the game picked up on that and wanted to save the dog the embarrassment.

#170
M8DMAN

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So is "Who Needs Rescuing" still bugged? I saved the girl but nothing happened after that.

#171
Joanne Shepard

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This is not  a bug but just something I found in my 2 hand warrior play through. In the patch it clearly stated that it will not add an extra class for the circle Bethany  for  any pre patch exsisting save after the deep road exploration BUT during my 1st time siding w the templars to get the achievement, bethany did get the class for force mage (which is fasinating).
How
ever, when i reload an earlier save to side with the mages. The extra class didn't show like the patch said.
I just found this funny.

This is just interesting. Like I said before, the patch did said it would not fix any pre patch fix that already pass act 2.
I don't have a problem with it. Just find it fascinating. Did anybody saw this??

#172
Joanne Shepard

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M8DMAN wrote...

So is "Who Needs Rescuing" still bugged? I saved the girl but nothing happened after that.


After that it show in the journal as completed. Unless there are other steps...

Modifié par Joanne Shepard, 10 juin 2011 - 08:48 .


#173
M8DMAN

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Joanne Shepard wrote...

M8DMAN wrote...

So is "Who Needs Rescuing" still bugged? I saved the girl but nothing happened after that.


After that it show in the journal as completed. Unless there are other steps...

Still not completing on my end.

#174
CerebraLArsenaL

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To Those saying Supplier Ach. is bugged. You cannot get Supplier through buying at the Black Emp. You must find all off them in the respective acts. It is an extreme pain to do so, I missed 1 in act 2 and didnt get it w/o realising, this with a guide. See Xbox360Achievements.org for guide. Alt. Google X360A

#175
Stephen1981

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CerebraLArsenaL wrote...

To Those saying Supplier Ach. is bugged. You cannot get Supplier through buying at the Black Emp. You must find all off them in the respective acts. It is an extreme pain to do so, I missed 1 in act 2 and didnt get it w/o realising, this with a guide. See Xbox360Achievements.org for guide. Alt. Google X360A



someone else in another thread said they did not buy any of the item and still bugged out on them and did not give them credit for it