What happened during time jumps?
#1
Posté 31 mai 2011 - 05:29
We already know that there are some time jumps during the course of the story, a wrong decision in my humble opinion. A "decade in name only", so to speak, as we only get to play...how many? Three years? Something like that.
But what I truly want to know is...what happened during the time jumps? Did Hawke go on vacation? As nothing really changes and everything remains mostly the same, I don't get the point of making time jumps, was there a good reason apart from giving a false illusion of time? I don't know but I really doubt it.
#2
Posté 31 mai 2011 - 05:39
#3
Posté 31 mai 2011 - 05:43
#4
Posté 31 mai 2011 - 05:49
#5
Posté 31 mai 2011 - 06:28
#6
Posté 31 mai 2011 - 10:10
#7
Posté 31 mai 2011 - 10:11
#8
Posté 31 mai 2011 - 11:18
CulturalGeekGirl wrote...
Sex with Anders?
I think that I'll stick with the "coma" theory.
#9
Posté 31 mai 2011 - 11:24
#10
Posté 31 mai 2011 - 11:28
Perhaps the time jumps are meant to avoid some potentially angsty or mundane bits of Hawke's story. A lot of people have cited that they would have liked to have had some extra scenes post-All that Remains, but it's possible that we skipped past that, and a couple of years here and there, to maintain some narrative flow. Just some careful edits to keep the game within a specific time frame, for good or for bad.
#11
Posté 31 mai 2011 - 11:39
Yet another 'issue' that's completely beyond me.. Like Wulfram said: Use your imagination.
#12
Posté 01 juin 2011 - 12:04
#13
Posté 01 juin 2011 - 12:53
Some kids did really fun things - Aveline went and got married.
Some kids went to camp.
Some kids stayed home and did nothing.
That last kid? That's Hawke.
#14
Posté 01 juin 2011 - 01:39
Some unused dialogue someone found in the game's files.
Cassandra: I met gaps in time. What did the Champion do all those years after the Deep Roads, for instance? Take up knitting?
Varric: Well that, my dear seeker, is a different story completely!
Here's some other choice bits:
Cassandra: Why do you pause everytime your story takes us through a door?
Varric: Well I have to think! I can't remember everything at the drop of a hat you know.
(If anyone doesn't get the joke, it's about the game having to load new zone data when you go through doors. Also, IMO it indicates that this dialogue isn't so much cut as it is an easter egg never intended to be used, for laughs of anyone going through the audio files manually.)
Varric: You know, now that I think about it... we really killed a lot of people.
Cassandra: Varric. You make it sound like blood mages danced the remigold through Lowtown on a nightly basis.
Varric: Oh, I already told you about that did I?
#15
Posté 01 juin 2011 - 06:59
#16
Posté 01 juin 2011 - 11:06
#17
Posté 01 juin 2011 - 03:14
#18
Posté 01 juin 2011 - 03:18
#19
Guest_Alistairlover94_*
Posté 01 juin 2011 - 03:24
Guest_Alistairlover94_*
#20
Posté 01 juin 2011 - 03:35
#21
Posté 01 juin 2011 - 06:18
#22
Posté 01 juin 2011 - 06:35
#23
Posté 01 juin 2011 - 10:23
Modifié par Sanarion, 01 juin 2011 - 10:24 .
#24
Posté 02 juin 2011 - 04:53
Not because he hates to dance, but Anders and Merril are my bros, and Bethany is my sister so his mage hating angst can suck it.Sister Helen wrote...
Oh please. Fenris loves to dance. He does choreography: running from room to room in his house. To not invite him would be a waste of a perfectly good elf.
#25
Posté 02 juin 2011 - 06:09
Rifneno wrote...
Some unused dialogue someone found in the game's files.
Cassandra: I met gaps in time. What did the Champion do all those years after the Deep Roads, for instance? Take up knitting?
Varric: Well that, my dear seeker, is a different story completely!
Here's some other choice bits:
Cassandra: Why do you pause everytime your story takes us through a door?
Varric: Well I have to think! I can't remember everything at the drop of a hat you know.
(If anyone doesn't get the joke, it's about the game having to load new zone data when you go through doors. Also, IMO it indicates that this dialogue isn't so much cut as it is an easter egg never intended to be used, for laughs of anyone going through the audio files manually.)
Varric: You know, now that I think about it... we really killed a lot of people.
Cassandra: Varric. You make it sound like blood mages danced the remigold through Lowtown on a nightly basis.
Varric: Oh, I already told you about that did I?
......There was a side quest with Connor?
Afjsdjdjapwh!!!
WHY NOT IN GAME??? uhhh why did this game have t be so rushed....(/missing the point)





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