What is your process for writing non-linear stories with branching plots? Do you start with a single “correct” path, and then fill in the alternate routes?David Gaider: We can’t start with a single path—that would be obvious in the end, and in fact we have a number of writers who apply at BioWare who have difficulty with the branching concept.It was obvious that the writers at BioWare have difficulty with the branching concept, because when it comes to non-linear stories with branching plots there was no such thing in DA2. And that is strange, because these guys are considered veterans and are well respected in their field. This concept is well understood by less successful and less experienced writers like those from CDPR.
David Gaider: You can drive the narrative to a single point (in fact, it’s difficult to do otherwise) but your story has to accommodate different styles of play much the same as a gamemaster would do in a tabletop game.No, Mr Gaider... It is not too difficult to do it otherwise. The only reason not to do it, is because you need to add more content. And because branching story lines are mutually exclusive you would end up with a shorter game. CDPR knows that and does it anyway, because it believes it adds to re-playability and improves the game experience. They have more of that in their latest game. They inform the players in advance in the ads that new game will be shorter because of that. BioWare on the other hand promises that the players decisions determine the story plot in their ads and the first official podcast, but just don't implement it at all. Their
game would be shorter just because they have added voice acting to the PC, but fail to mention that in the marketing campaign.
Driving the narrative to a single point is exactly what the main problem is with DA2's "decisions". Every decision branches back to the main story line as soon as possible. You will fight the same enemies and do the same quests no matter what. It makes your decisions worthless.
Autolycus wrote...
You mean like this AFW?
Meredith - I need you to find 3 apostates.
Hawke - No i don't... (see...choice right there)....
Meredith - You will look for them...I know about you and your friends.
Hawke - So, like I give a crap what you know...I'm not doing it!....(more choice)...
Meredith - Fine, but you will find me a better ally than an enemy.
Hawke - Oh go stick your head in the oven you silly old bat...
*leaves room.....shrugs shoulders*...wtf happened?
*Goes to find the three apostates*
Yes. Thank you (again), Autolycus.
Modifié par AngryFrozenWater, 01 juin 2011 - 04:01 .