YohkoOhno wrote...
I think it will be rarer to see the silent protagonist in any games, as the medium has changed just like TV changed the role of drama to mass audiences. Some people back then lamented the loss of descriptions for the set pieces. But the world changes, and we have to adapt.
Yet, if you look at sales of SP role playing games, the VO doesn't measure up much against thier sales. I'll even use console versions as the example, since that is where most gaming sales happen.
- Consider Fable on the Xbox, it sold well over 2.5mil, just on that platform.
- Consider KOTOR, it sold nearly 2mil just on the Xbox.
- Consider Oblivion which sold well over 3mil just on the 360
- Fallout 3 which sold about 3.5mil just on the 360
- Consider Fallout Vegas which sold well over 2.5mil jsut on the 360
- Consider Morrowind, which sold near 2mil just on the Xbox, at a time when the Xbox had only been on the amrket for about 8 months.
Now consider DA2, ME and ME2 and except for ME2 in a few cases, none of these games surpassed the sales of the aforementioned games and what do these aforementioned games all have in common, a SP.
It seems very much so that the SP is till the way to go and it can be made even better since using an SP allow for more content and role-playing since that eliminates having to create talking cinematics and animations.
Modifié par Tommy6860, 31 mai 2011 - 11:33 .





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