Brock22 wrote...
If you are correct and the Mana/health conversion items now only do .25 , I dont see the point in playing BM ever again. the entire class was designed as a huge casting pool. Hemorhage is nice on groups of staggereds but I won't waste 6 points in a class just for that.
Man there were already few enough mage spells/trees that I thought were worth it.
Missing the forrest for the tree, or better yet, the moss that covers the stone at the base of the tree.
The Blood Magic conversion change is bringing casting through health back in line with the DA:O ratio if anything. 5.75 mana per health is the new cap, which is not far off the prepatch optimal level of conversion anyway. Optimal will simply have to be 8 pieces of gear instead of 4.
Nevermind the boost to slave and grave robber.
Modifié par SuicidialBaby, 01 juin 2011 - 09:00 .