SuicidialBaby wrote...
I think the Blood Lust upgrade is mandatory at this point with the value of conversion gear droping to .25 per hp.
btw I cant view that builder from my crappy ps3 browser 
Turns out I forgot about an extra point.
redonebasically:
all Elemental except Searing Fireball upgrade
Creation to get Heal, Heroic + Valiant, Haste + super-Haste
SH to get HA, GH+Unity, Revival, 2nd Chance, Vitality
BM to get BM+Bloodlust, Grave Robber + One Foot in, Hemorrhage, Sac, Slave + Spatter
28 points, meaning lvl25. Can't fit in the Paralyzing upgrad to Hemorrhage, but my planned party is all-ranged so no Staggers around to use. And it's not like Staggers are flying around as much as they used to thanks to the patch. Only thing I can think of is giving up some SH, but that's against the core of my being. You could drop down to HA, GH and Revival and pick up the Paralyzing upgrade, leaving two points for Glyph of Paralysis + Binding, but I'm not sure what can be dropped otherwise.
rumination888 wrote...
Hmmm... that list says Varterrals
and Monstrous Spiders are immune, not spiders in general. The giant spider I tried to enslave was immune, so i'm pretty sure the game was erroneously flagging it as a "monstrous spider" type.
There isn't a single normal rank on nightmare difficulty that has resisted Blood Slave so far. Either they're immune to it, but still blow up later on, or they get enslaved... and blow up later on. Even enemies that have no blood get enslaved and blow up.(despite the description)
So basically it's a free extra-saucy, with a side of fries Walking Bomb? Me likely.
Modifié par ezrafetch, 02 juin 2011 - 08:39 .