Occulo wrote...
Personally it was extremely difficult to take the first Mass Effect seriously at all. I don't know, it was just all too cheesy for me. The execution anyway. I had to stop myself from laughing when I became inaugurated as a Spectre in the first one, it was all just so... ludicrous to me. I think it was the music. I mean, the story was great, the world was great, the characters were great (well maybe not Kaidan and Ashley, har har), it's just, the execution, the actual telling of the story... But again that's just me. I wouldn't be surprised if it turns out I was the only one smiling for all the wrong reasons when the Council made me a Spectre.
It sounds more like you hated the "heroic" music.
Personally, I didn't hate any of the music; subtlety is sometimes overrated, sometimes it's required, but I thought that Wall of Sound really hit it on the head when their goal was to create a soundtrack that was both iconic and... "authentic", I guess (since they were drawing a lot of influence from retro space opera, aiming for the same feel, and they
did achieve that in the end).
ME2's soundtrack was also great, and some of the tracks were ****ing amazing (TIM's theme and Humans Are Disappearing being two), but the character themes were honestly pretty forgettable, and could all have been a part of the same bloody movement in the same symphony. Not enough difference there, imo. And the theme for the Suicide Mission was epic, but it made me feel like I was unstoppable, which didn't help to convince me that I was on a Suicide Mission; more like I was nearing the end of The Patriot, when Mel Gibson picks up his little flag and rallies the patriots.
I have to agree with that on on the loyalty missions too. I still had fun with them, but playing the game the Collectors just felt so far off that they didn't feel even that much of a threat. I wouldn't go for just fighting the Collectors every battle, because that would just make them mundane. But it'd be nice if they were more frightening and menacing.
And it seemed like every loyalty mission was a distraction; nobody really talked about the Collectors outside of the main missions. Nobody, except for Mordin and Garrus, really says much about them. In ME1, you were constantly being prodded by your teammates about Saren and the Geth; Garrus was working himself up about Saren and the Council, you could always remind Tali that her "purpose" for being on the Normandy was to help with the mission, Wrex actually told you a story about one of his jobs that, coincidentally, involved Saren, Liara had discussions with you about Saren's motivations as well as Benezia's, Kaidan wanted to talk about the Council's handling of the situation, and Ashley... not much, but she shared her opinions on each mission with Shep, just as Kaidan did.
The main plot (their whole reason for being on the same ship together) seemed like it was at the forefront of all the characters' minds, yet we still got plenty of time to hear about their personal struggles and interests.
ME2... not really. Maybe I understand that that the characters might avoid the subject to keep themselves sane, but really? Not a one asked Shepard anything about it? No curiosity, no discussion, no planning, no nothing? To top it off, none of the main missions (before the suicide mission, at least) were really that in-depth; it was basically "Go here, Shoot stuff, Go here, Mission Complete."
We were hardly given anything to make us fear or hate the Collectors; the focus was almost completely off them until the final mission. You heard random members of your crew talk about it more than your squadmates did.
Modifié par Mr. MannlyMan, 06 juin 2011 - 07:03 .