Art looks amazing. Combat looks satisfying. Voice acting looks top of the line. There is a Diablo-style loot system.
This game looks very promising.
Modifié par sympathy4saren, 31 mai 2011 - 10:27 .
Modifié par sympathy4saren, 31 mai 2011 - 10:27 .
Modifié par naughty99, 31 mai 2011 - 10:38 .
Modifié par sympathy4saren, 31 mai 2011 - 10:56 .
casedawgz wrote...
Is this the game that Curt Schilling, former Red Sox pitcher, is behind? If so, I might owe it to him to pick this up for giving me that World Series win.
mrcrusty wrote...
Didn't you already make a thread about this game?
I remember posting that since Ken Rolston is the Lead Designer, it's definitely something worth looking at.
sympathy4saren wrote...
All that is known, basically, is that you begin the game by being resurrected from the dead and the purpose is to discover who you are.
naughty99 wrote...
interesting gameplay footage
LINK
The color palette is a bit more fanciful and cheerful-looking than my usual preference, but considering Ken Rolston is the lead designer, I'm still willing to give it a shot.
por favor wrote...
The game looks kind of cool! I'm not into Fabel-esque games (I prefer darker and more mature games like Dragon Age) but this game seems pretty entertaining.
Addai67 wrote...
Twitch combat
naughty99 wrote...
Addai67 wrote...
Twitch combat
what exactly is "twitch combat"?
Ringo12 wrote...
naughty99 wrote...
Addai67 wrote...
Twitch combat
what exactly is "twitch combat"?
twitch based combat is basically where how good you are is based on how fast you can "twitch". Combat based on reaction and reflex speed, basically every FPS (First Person Shooter, think Quake, Doom, Half-Life, etc.) as well as other such games, is based on this sort of thing, where you control your characters every move, dodge, shot, sidestep, attack, block, parry, etc. directly.
naughty99 wrote...
So this basically includes every Action RPG where you are not pausing in between issuing commands, such as Oblivion, FO3/FNV (if you don't use VATS), DAO and DA2 (for those people who don't pause), etc., right?
Modifié par Ringo12, 29 juin 2011 - 07:21 .
That's not true. Besides VATS, chance of success in attacks is based on character stats and weapon condition, not whether you hit the button at the right time.Ringo12 wrote...
Fallout 3 is twitch because the chance to hit with gun depends on the player not say "attack rating" like in Dragon Age. You might increase damage through perks but even then your can pretty much dodge any incoming bullet by running.
Addai67 wrote...
That's not true. Besides VATS, chance of success in attacks is based on character stats and weapon condition, not whether you hit the button at the right time.Ringo12 wrote...
Fallout 3 is twitch because the chance to hit with gun depends on the player not say "attack rating" like in Dragon Age. You might increase damage through perks but even then your can pretty much dodge any incoming bullet by running.
Addai67 wrote...
That's not true. Besides VATS, chance of success in attacks is based on character stats and weapon condition, not whether you hit the button at the right time.Ringo12 wrote...
Fallout 3 is twitch because the chance to hit with gun depends on the player not say "attack rating" like in Dragon Age. You might increase damage through perks but even then your can pretty much dodge any incoming bullet by running.