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Kingdoms of Amalur: Reckoning. An rpg worth keeping your eye on.


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#651
Huntress

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My gnome mage
http://us.battle.net...ll/Axira/simple
My Hunter
http://us.battle.net...rall/Nyd/simple
My paly
http://us.battle.net...l/Nidien/simple
All of my very first characters have ranks, I used to pvp alot, other high ranked charts in many other realms, cant remember the name of all of them lol! Been Alliance since day 1 :) anyway yes Koa remind me of WOW 120 % of the time.

#652
LPPrince

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I want this game.

#653
Andarthiel_Demigod

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Another gameplay video 

I'm salivating over this game:D

#654
RPGamer13

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Two weeks... I had to order a new wired Xbox 360 controller, used the last of my gift cards for it, and it's supposed to be here on the 1st, that's when I'll start getting way too anxious for the game. It's an improvement, in the past I would get so anxious for a game, the last two months would literally feel like torture and would affect my sleep.


I just found this posted on Facebook:
Reckoning Q&A Tuesday Jan 24 9am PST, 12pm EST


I also found this link to a new fansite, and found some cool information on abilities from each tree that augment your normal attacks: http://amalurfoundry...g-guides/hybrid

Modifié par RPGamer13, 24 janvier 2012 - 04:49 .


#655
ErichHartmann

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Here's an ability calculator (currently beta) created by Bossner on the Reckoning forums.

www.38watch.com/calculator/

Modifié par ErichHartmann, 24 janvier 2012 - 05:18 .


#656
Jestina

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I played some of the demo and it is pretty good...even though i'm not a big fan of action RPG's.It's kind of neat they borrowed some stuff from Nordic mythos for the Elves. Of course i'm very happy to see that it has a character creation system and you are not stuck playing a pre-generated one like in so many recent RPG's.

I don't think it is in any way cartoony as some people have said. Those people probably haven't played the demo.

I'll probably still hold off on getting it though, until game reviews start coming in. Too many over hyped failures in the last year, so i'm not investing in anything right now.

#657
Haplose

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The game is very cartoony indeed, in particular when you compare it with the likes of Witcher or Skyrim. Just look at the over the top weapon and armor designs and flashy animations. Also machines with all these lights... and the colours! It's painfully obvious within first seconds of playing the demo.

For god's sake, you're even actually smashing boxes in this game to get extra lootz, something befitting an old-school platformer or beat-them-up!

Modifié par Haplose, 24 janvier 2012 - 12:01 .


#658
Jestina

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I thought Witcher was pretty goofy myself...so comparing it to that isn't saying much. Although I don't have much experience with Witcher. Ten minutes of that game was pure torture to play.

So, the game isn't dark and emo...that doesn't make it cartoony.

#659
SupidSeep

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Replayed it a few times to get the hang of it. I'm getting to like it more, but not yet to the point that I would pre-order it.
Played a pure mage this time and begin experimenting with charged moves. Neat but still having problems up close - fortunately, as a mage I tend to pick off most critters at range using the lightning spell which is my main pump.
Gonna try a pure rogue and see how I like it.

#660
snfonseka

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Not impressed how they have implemented controls in PC version.

#661
Haplose

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Jestina wrote...

I thought Witcher was pretty goofy myself...so comparing it to that isn't saying much. Although I don't have much experience with Witcher. Ten minutes of that game was pure torture to play.

So, the game isn't dark and emo...that doesn't make it cartoony.


No, but the candy low-detail graphics with over-the-top colorfull huge fantasy swords beaming with magical energies does.

Modifié par Haplose, 24 janvier 2012 - 04:05 .


#662
android654

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I just played the demo for the mass effect 3 stuff. Don't waste your time, it's poorly done and in about as uninteresting as a game can get.

#663
RPGamer13

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So, earlier today they had a Live Q&A with Ken Rolston and Joseph Quadara. I just finished watching the recording, I missed it while it was going on.

There were some creative questions. One question was about how deep they went with the fighting game mechanics that had been mentioned in the past. Another one was about DLC, it might be the first game I actually want to buy all the DLC.

Also, watching it, you can see how fluid the combat is, of which is not represented in the demo. I, for one, am glad about that. In the demo you couldn't even cancel out of the second hit, but in the video I linked to, they even show a cancellation into blocking from both the first and second attacks. But on the final attack, you have to wait for the animation to finish.

After watching the video, my worries have been put to rest. It's a shame the demo doesn't even show a fraction of the depth of the final game.

Modifié par RPGamer13, 24 janvier 2012 - 06:49 .


#664
Chromie

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Jestina wrote...
So, the game isn't dark and emo...that doesn't make it cartoony.


LOL you so didn't play Witcher.

#665
RPGamer13

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I've played the Witcher and I don't know what you're talking about. Are you saying the Witcher is cartoony, or what?

Anyway, I just found a link to the game manuals that are already online.
https://help.ea.com/...ckoning-manuals

#666
Zanallen

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Haplose wrote...

No, but the candy low-detail graphics with over-the-top colorfull huge fantasy swords beaming with magical energies does.


The word you are looking for is unrealistic or perhaps stylized or surreal. Cartoony is a stupid buzzword with no real meaning. How exactly is it like a cartoon? What does that even mean? This is especially problematic when you consider cartoons can be anything from this:

Image IPB

to this:

Image IPB

And anywhere in between. Not tomention that the content of said cartoon can be wacky high jinks like anvils falling from the sky and animorphic animals being shot in the face with no lasting harm done or it can be completely realistic without anything that you wouldn't find in the everyday world.

Modifié par Zanallen, 24 janvier 2012 - 08:20 .


#667
Jestina

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Ringo12 wrote...
LOL you so didn't play Witcher.


I did unfortunately. Waste of ten minutes or however long the horrid experience lasted. I still don't understand the hype of that game. One of the most boring games i've played.

As for Amalur, I have no idea how the cartoony comments came about. I've seen some comments comparing it to Fable...and Amalur is nothing at all like Fable, except for being an action RPG. I assume it is from some of the early screenshots of the game because the demo did not seem overly bright to me.

Modifié par Jestina, 24 janvier 2012 - 08:34 .


#668
MordinKrios

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android654 wrote...

I just played the demo for the mass effect 3 stuff. Don't waste your time, it's poorly done and in about as uninteresting as a game can get.

 

Sadly gotta agree. 

#669
Haplose

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Zanallen wrote...

Haplose wrote...

No, but the candy low-detail graphics with over-the-top colorfull huge fantasy swords beaming with magical energies does.


The word you are looking for is unrealistic or perhaps stylized or surreal. Cartoony is a stupid buzzword with no real meaning. How exactly is it like a cartoon? What does that even mean? This is especially problematic when you consider cartoons can be anything from this:

Image IPB

to this:

Image IPB

And anywhere in between. Not tomention that the content of said cartoon can be wacky high jinks like anvils falling from the sky and animorphic animals being shot in the face with no lasting harm done or it can be completely realistic without anything that you wouldn't find in the everyday world.


Well, I wouldn't call the Final Fantasy film a cartoon. The term "animated movie" would be more appropriate.

But I do see your point. Perhaps something more along the lines of manga&anime stylized would describe KoA better... or an action jrpg (with character generation though). And yes, the graphics look more hand-drawn in a cheerfull, colorful style, rather then try to resemble reality (even fictional). I wouldn't call it sureal though - this word has a whole different meaning for me.

#670
Haplose

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Jestina wrote...
As for Amalur, I have no idea how the cartoony comments came about. I've seen some comments comparing it to Fable...and Amalur is nothing at all like Fable, except for being an action RPG. I assume it is from some of the early screenshots of the game because the demo did not seem overly bright to me.


You keep repeating that, rejecting the fact that we've actually played the demo.

#671
Jestina

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Haplose wrote...
You keep repeating that, rejecting the fact that we've actually played the demo.


Doesn't sound like you did or you wouldn't have made the incorrect comment. You just passed on misinformation that i've seen elsewhere.

#672
eroeru

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Jestina wrote...

I did unfortunately. Waste of ten minutes or however long the horrid experience lasted. I still don't understand the hype of that game. One of the most boring games i've played.



You judged it by ten minutes of play-time in a specific time and place...

Well, you know, people have moments where they are more as a "good-willed reader", and moments where they are less. You certainly were minimally good-willed at that moment if it felt so abysmal as you claim it does.

Biases are to be avoided, not glorified.

#673
android654

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Haplose wrote...
As for Amalur, I have no idea how the cartoony comments came about. I've seen some comments comparing it to Fable...and Amalur is nothing at all like Fable, except for being an action RPG. I assume it is from some of the early screenshots of the game because the demo did not seem overly bright to me.



The mechanics are very similar to Fable 2 and 3, even the animations and the beginning underground sequence when you begin looks like a dungeon from Fable 2. Either way it isn't a compliment to an M rated game. Fable is very child friendly and cartoony (meaning immature to prevent any miscommunication) game that got its M rating because it has inclusion of mild sexual content. But neither game is good nor anywhere near mature.

The truth is this demo is lukewarm at best, and does nothing particularly well but does the bare minimum to actually have a game work competently. You're either elf or human, and has a few interesting looking customizables in the CC. After that, everything could have been done in any other fantasy themed medieval game from a decade ago. Do yourselves the favor and rent this before buying it, because the story is generic, the game looks dated by almost ten years, and its about as forgettable as any poorly done indie game. It's not worth sixty bucks.

Modifié par android654, 24 janvier 2012 - 10:14 .


#674
Jestina

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eroeru wrote...
You judged it by ten minutes of play-time in a specific time and place...
Well, you know, people have moments where they are more as a "good-willed reader", and moments where they are less. You certainly were minimally good-willed at that moment if it felt so abysmal as you claim it does.
Biases are to be avoided, not glorified.


Not sure how to decipher that post but my review of Witcher in a nutshell follows. I cannot get into playing some white haired guy that looks like he just hopped out of a B movie/anime. For me to get into an RPG, I must have some say over how my character appears and how they act. The combat system was awful as were most of the game mechanics. The VA was horrid. I'm no fan of VA but if you must put it in the game then do it well, with actors that don't sound bored out of their minds. The story, from what I could make of it, just felt like a train wreck.

Now back to Amalur while I go don some flame retardant clothing, and hope the Skyrim fans didn't notice the comments I made about that game.

#675
eroeru

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Jestina wrote...

Not sure how to decipher that post


Well, you can say it's "give the game another try, with an open mind... ten minutes aren't enough".
The game really isn't so bad as that you cannot get anything out of it - that would happen only if you had bad biases.

You're not supposed to look for a custom-made character in a game that clearly hasn't one, for one thing...

Not to say you can't dislike the game, just that if you don't understand how the game gets appraised, it's your problem for not understanding, not that of the people who appraise it.

Modifié par eroeru, 24 janvier 2012 - 10:36 .