Now I have to know ....is a about 16 playthroughs. Or over 19 ?PurebredCorn wrote...
I've already made a fool of myself by admitting how many times I played ME1 and 2 in another thread, I refuse to do it again. Refuse!
It does't make u a geek...
Now I have to know ....is a about 16 playthroughs. Or over 19 ?PurebredCorn wrote...
I've already made a fool of myself by admitting how many times I played ME1 and 2 in another thread, I refuse to do it again. Refuse!
Modifié par Smilietime, 01 juin 2011 - 08:26 .
Smilietime wrote...
The Infiltrator is the LEAST EFFICIENT class; Heightened Adrenaline rush/w Widow is much better, and Invisibility just causes enemies to focus on you're squad...
onelifecrisis wrote...
Smilietime wrote...
The Infiltrator is the LEAST EFFICIENT class; Heightened Adrenaline rush/w Widow is much better, and Invisibility just causes enemies to focus on you're squad...
Depends on the difficulty. Higher difficulty levels totally screw up the balance of the game. Like most developers, they only balanced for Normal difficulty.
Modifié par Smilietime, 01 juin 2011 - 08:44 .
Smilietime wrote...
onelifecrisis wrote...
Smilietime wrote...
The Infiltrator is the LEAST EFFICIENT class; Heightened Adrenaline rush/w Widow is much better, and Invisibility just causes enemies to focus on you're squad...
Depends on the difficulty. Higher difficulty levels totally screw up the balance of the game. Like most developers, they only balanced for Normal difficulty.
Hmm. On Insanity, whenever I cloaked, my squad would die almost instantly.
Adept must be over-powered on Normal difficulty, given what I can do on Insanity. I never play below Veteran; I have lots of experience with shooters, and Veteran is almost boring after playing the game a couple times.
It always Irks me when people say that the Adept isn't useful, because protection stops biotic powers. Singularity does three things, as I see it.
1. It holds them in place, or at least stumbles them.
2. It slowly saps their defences, particularly shields.
3. Once their defences are gone, it levitates them. Levitation does these three things:
A) It keeps mooks from attacking (incapacitation), besides making them scream like they've seen a ghost!It makes them more vulnerable to gunfire (statistically speaking).
C) It lets you create an explosion, WITH YOU'RE BRAIN, by using warp on them.
Adepts and Engineers can launch powerful assaults from behind cover. And the adept has the best combat-flow; while you're waiting to cast biotics, you let you're shields recharge and reload you're gun, meanwhile a Singularity keeps'em immobile and strips their shields. Then THWAMPP!, warp explosion! So much fun...
Guest_PurebredCorn_*
PinkDiamondstl wrote...
Now I have to know ....is a about 16 playthroughs. Or over 19 ?PurebredCorn wrote...
I've already made a fool of myself by admitting how many times I played ME1 and 2 in another thread, I refuse to do it again. Refuse!
It does't make u a geek...
Modifié par PurebredCorn, 05 juin 2011 - 02:39 .
Guest_Fiddles_stix_*