Remove Uncus From the Keep
#1
Posté 01 juin 2011 - 04:42
When he first showed up I had no idea who he was, though I was aware he was a bit shady type I didn't see any reason for declining him. (I was eager to recruit after all).
And now I'm in the middle of Act 3, hours of playtime has passed and suddenly I learn that it was a mistake to welcome him to the keep. I really don't want to go back to Act 2 where I had a save file before hiring Uncus so I was hoping there could be some tricks to make up for that mistake. Altering a save file, use console commands, anything.
Any way to make him disappear and still make me eligible for Warden of the Keep feat ?
#2
Posté 01 juin 2011 - 06:01
DebugMode 1
RunScript ga_global_int("01_Join_Uncus", "0")
RunScript ga_force_exit("21_uncus", "wp_2110_exit", 0)
RunScript ga_mapnote("mp_21_uncus", 0)
DebugMode 0
Warden of the Keep
Requirements:
Greycloak civility: 2 or higher
Caelryna and Uncus not recruited
Joy and Light of Heavens recruited
Ivarr recruited (Church of Tyr Built)
alignment: Good
Exploit: It's possible to get the Warden of the Keep Epithet first and then recruit Caelryna. We think it violates the spirit of the feat, but it doesn't break the game.
Cheat: GiveFeat 1697
Personally i'm tempted to customize his conversation so he can be told to shove off anytime .. at a glance it looks like all that would need be done is remove a 'OncePerModule' setting at a certain node (but I'd wanna look more closely before doing that)
Cheers Uncas!!
once the conditions are met you should be able to walk into the Temple and trigger a conversation; it's marked OnceOnly so i'm not sure how it'll react if & after entering the codes above, hope it works out Ok
Modifié par kevL, 01 juin 2011 - 06:27 .
#3
Posté 01 juin 2011 - 11:05
kevL wrote...
Did some research for ya (this is from his conversation file, '21_uncas')
DebugMode 1
RunScript ga_global_int("01_Join_Uncus", "0")
RunScript ga_force_exit("21_uncus", "wp_2110_exit", 0)
RunScript ga_mapnote("mp_21_uncus", 0)
DebugMode 0Warden of the Keep
Requirements:
Greycloak civility: 2 or higher
Caelryna and Uncus not recruited
Joy and Light of Heavens recruited
Ivarr recruited (Church of Tyr Built)
alignment: Good
Exploit: It's possible to get the Warden of the Keep Epithet first and then recruit Caelryna. We think it violates the spirit of the feat, but it doesn't break the game.
Cheat: GiveFeat 1697
Personally i'm tempted to customize his conversation so he can be told to shove off anytime .. at a glance it looks like all that would need be done is remove a 'OncePerModule' setting at a certain node (but I'd wanna look more closely before doing that)
Cheers Uncas!!
once the conditions are met you should be able to walk into the Temple and trigger a conversation; it's marked OnceOnly so i'm not sure how it'll react if & after entering the codes above, hope it works out Ok
Thanks a lot for that and I appreciate it but sadly even though debug console says they're successfully executed, I could not be able to trigger that event inside the temple. I guess it was too late.. Stupid Uncus.
#4
Posté 01 juin 2011 - 11:53
#5
Posté 01 juin 2011 - 12:31
Warden of the Keep
Requirements:
Greycloak civility: 2 or higher (Checked - Says it's "High" on report)
Caelryna and Uncus not recruited (Uncus is where I messed up it seems - I didn't invite Caelryna)
Joy and Light of Heavens recruited (Checked - Both are at the Keep)
Ivarr recruited (Church of Tyr Built) (Checked)
alignment: Good ((Checked - I am Neutral Good)
I got all other things right except Uncus. Can't see why I can not trigger the event inside the Temple. I walked around all over the place but no cutscene, dialog or anything.
#6
Posté 01 juin 2011 - 12:37
(Edit: Sorry for the double post)
Modifié par Soresu, 01 juin 2011 - 12:38 .
#7
Posté 01 juin 2011 - 01:16
I think in the case of Uncas & the Warden feat, the prob. is the speaktrigger on the floor of the temple; it's marked 'OnceOnly' and if it was walked over previously (when conditions weren't met) it goes south ..
It's too bad your TS not worky, cause I'd paste some code here you could recompile to spawn Light & Joy. btw, i agree with some of the other guys about the TS error: looks like a faulty blueprint in either the override of yer MyDocs or yer Installation folder. but regardless, i Got something you can try:
31_trsn_cs_divine.NCS
if you like, drop that in your MyDocs->override and run
rs 31_trsn_cs_divine()
from the console, in DebugMode standing in the church .. curious if it works. oh, you'll still need to meet all the conditions, natch
Modifié par kevL, 02 juin 2011 - 06:30 .
#8
Posté 01 juin 2011 - 01:32
Edit, ok gtg. Control your mainPC & don't forget to delete it whether it works or not
Modifié par kevL, 01 juin 2011 - 01:41 .
#9
Posté 02 juin 2011 - 02:21
#10
Posté 02 juin 2011 - 04:16
l8r, S.
#11
Posté 02 juin 2011 - 06:33
I uploaded a new .NCS script, tried it out on an old savegame by removing all checks, and apart from a typo in the conversation it work'd
whether you want to remove Uncas is up t' ye, G'luck S.
edit, fer me walking over the trigger in the middle of the pews spawned Light & Joy, then running 'rs 31_trsn_cs_divine()' started the convo
Modifié par kevL, 02 juin 2011 - 06:48 .
#12
Posté 02 juin 2011 - 04:03
I wanted to continue without it but then everytime I saw Uncus, I wanted to shoot him over the keep's walls with a catapult. So I loaded another save, one from Act II, where I first got the keep. I kicked Uncus out immediately. Then started to get other requirements of Warden of the Keep.
It was brutal to go over all that trouble again, especially the begining of Act III, where I had to fight my way through Vampires and Shades, as a Ranger/AA it's a tough battle without some companions to form a fleshwall before me.
Anyway, I raised civility in the keep, built Church, found LoH and Joy (I didn't enter the temple before finding them both this time) then I walked into the Church and there ! Finally. I guess like you said before, I walked over the trigger zone before (I could see where it was with DebugMode on) without meeting the requirements and it never triggered again.
This time however it worked. It's annoying really, I could never guess hiring Uncus would have such a consequence. But from now on I'll be much more carefully before making decisions like that.
Thanks again kevL
Modifié par Soresu, 02 juin 2011 - 04:09 .
#13
Posté 02 juin 2011 - 05:13
fyi, i'm not so sure about those triggers .. *shrug!





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