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Colour-coded Galaxy Map?


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32 réponses à ce sujet

#1
Captain_Obvious_au

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So I was thinking whilst playing ME2 - could we please get a colour-coded Galaxy Map? Essentially the different systems are just in random positions it would seem - where are the borders between Alliance space, Council space, the Terminus Systems etc? It would be great to really be able to see the political regions on the map so we know where we are in the Galaxy, if we're heading into dangerous areas etc... I for one just think it would give the game a bit more flavour, so to speak.

EDIT: I noticed that this same issue was brought up a few years ago here and for much the same reasons that I have.

Modifié par Captain_Obvious_au, 01 juin 2011 - 08:57 .


#2
Vez04

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#3
Leonia

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+1

Also, colours indicating "You already 'completed' everything in that section of space" would be nice, though the percentages in ME2 sort of helped with that.

#4
JeffZero

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I think a common blunder people have regarding the Terminus Systems is that they are largely consistent of anything, anywhere, that doesn't fall within Council Space. The very definition of the word 'Terminus' further suggests this. So technically, there are probably pockets of Terminus Systems all over the place.

That said, there is enough geographical distinction on record to tell us that the 'northern' portion of the Milky Way map is a huge expanse of Terminus Systems, just as we can gauge that Citadel Space is all across the 'western' worlds and into the 'southern', and the Attican Traverse is 'southern' and 'eastern'.

I've read the talk page for the wiki's Galaxy Map and there's a lot of opinions over there. One thing many users agree upon, however, is that color-coding the Milky Way could get awfully messy.

#5
JeffZero

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Basically, to put it in Trekkian terminology since I see my beloved USS Defiant in the topic creator's avatar, splitting up the Mass Effect Milky Way doesn't appear to be as straightforward as pinpointing the Klingon and Romulan Empires.

Hell, even that gets debated, come to think of it.

#6
Captain_Obvious_au

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Of course, you're quite right with Trek, but then Mass Effect isn't quite as complex as it hasn't had the time to become so. You'd also definitely want to restrict how many regions you wanted to acknowledge - you could acknowledge Asari, Turian etc space, or keep it single and just label Council space.

#7
don-mika

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http://dwebart.devia...-2-5-206966585 :bandit: 

Modifié par don-mika, 01 juin 2011 - 09:12 .


#8
JeffZero

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Captain_Obvious_au wrote...

Of course, you're quite right with Trek, but then Mass Effect isn't quite as complex as it hasn't had the time to become so. You'd also definitely want to restrict how many regions you wanted to acknowledge - you could acknowledge Asari, Turian etc space, or keep it single and just label Council space.


I'd love to see literally every species' space properly marked. I eat those kinds of maps up; I've got several fictional universe maps as part of my massive rotating desktop theme network, hah.

It's just that everything seems so clustered as-is. You go into something that looks like it'd be Terminus and you've got Council terraforming goals here and volus or elcor colonies there and human colonies everywhere and oi. In fairness, that's probably how the galaxy would actually look, though.

#9
JeffZero

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don-mika wrote...

Posted Image
http://dwebart.devia...-2-5-206966585 :bandit: 


Ah yes, "that map." I really do dig it, and I think the illustrator did a cool job, but it's rather heavily disputed on the wiki's talk page.

#10
don-mika

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JeffZero wrote...

don-mika wrote...
http://dwebart.devia...-2-5-206966585 :bandit: 


Ah yes, "that map." I really do dig it, and I think the illustrator did a cool job, but it's rather heavily disputed on the wiki's talk page.

the main problem is that the space has no boundarie :innocent:

#11
JeffZero

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Haha, indeed.

#12
Phaedon

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Yeah, "that map" is heavily disputed mostly because it was made for a role-playing site and you have to assume a lot of stuff about locations.

But it is quite awesome, yes.

Modifié par Phaedon, 01 juin 2011 - 09:41 .


#13
Black Raptor

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It would be hard to define borders when there is no physical threshold to cross. The Persius Veil being the exception I guess.

It all depends where the mass relays link to.

#14
Phaedon

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Black Raptor wrote...

It would be hard to define borders when there is no physical threshold to cross. The Persius Veil being the exception I guess.

It all depends where the mass relays link to.

The worst part is that most of the systems that are included within the 'territories' are uncharted. But I suppose that you could set known systems as 'geographical' borders.

#15
marshalleck

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It's easier to visualize how "Citadel space" or any other whatever space would be distributed if you look at EVE Online's star map. It's not like political bodies in ME control vast swathes of open space; they control a mass relay and a small area around it, and depending on their fleet resources they may control a few mass relays that connect to their 'home' relay.

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Modifié par marshalleck, 01 juin 2011 - 10:15 .


#16
Destroy Raiden_

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My galaxy map would look like skittles just threw up on it! I would hate that I could care less about boundaries in space and more about which system I need to go into the find my objective.

#17
Captain_Obvious_au

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don-mika wrote...

Posted Image
http://dwebart.devia...-2-5-206966585 :bandit: 


That's exactly what I mean!! Just give the map some colour - nothing too overwealming, just to let the player know who controls the territory they're in at the time.

#18
Captain_Obvious_au

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So Bioware, any possibility of this happening?

#19
marshalleck

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Captain_Obvious_au wrote...

don-mika wrote...

Posted Image
http://dwebart.devia...-2-5-206966585 :bandit: 


That's exactly what I mean!! Just give the map some colour - nothing too overwealming, just to let the player know who controls the territory they're in at the time.

...nobody controls territory. They control mass relays, and any system located near said relay. It's not all vast contiguous swathes of space under anyone's control. Less than 1% of the galaxy is known to contemporary civilization at the current time in ME.

#20
starmine76

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NO NO NO NO NO

That would completely ruin the visual beauty of the galaxy map! One of the coolest, most unique features in Mass Effect is when you actually feel like you are traversing the galaxy. That illusion would be totally ruined if you were suddenly flying across some color-coded candy map.

You'd basically be going from THIS to THIS.


All that immersion ruined for some petty sense of organization?

Ew. No.

#21
Minister of Sound

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I just want the cool zooming galaxy map from the Mass Effect 1 beta.

#22
Unknown Username

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Something like this is how I want to see the galaxy map.  This would be amazing.

#23
marshalleck

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Minister of Sound wrote...

I just want the cool zooming galaxy map from the Mass Effect 1 beta.

That never existed. It was an animated concept.

#24
Mr. MannlyMan

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The borders wouldn't be anywhere near as expansive as shown in that map.

There would probably be a few isolated patches for each individual faction (ie. Alliance, Batarian Hegemony, etc.) with the vast majority of the map left uncovered. If there was an option to simplify the codes (ie. clump all Citadel races into one uniform faction) then there would be a large number of blue "dots" on the map, representing what could be collectively identified as "Citadel Space", although each region would be isolated due to the limited development centered around the mass relays, and lack of control over outlying systems...

Man, I love geeking out over this kind of stuff. :)

#25
Vena_86

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Vez04 wrote...

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So do I.