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Bioware- Fix Awakening Imports Please.


58 réponses à ce sujet

#1
Guest_jollyorigins_*

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 Bioware, I thank you fixing a majority  of the bugs in your most recent patch, but please can you focus on working on imports from previous games now?  I went through Origins, Awakening and DLC's 6 times to make sure I get the correct import I wanted to bring to DA2, whilst many of the Origins imports have been fixed aside from ones like boon option etc. It's Awakenings that concerns me, a game that was so buggy on release it destroys and leaves the story you've made completely worthless. The major ones that needs to be fixed are romance flag imports, and expecially the endgame choices involving Amaranthine and Vigil's Keep, if Vigil's Keep has been upgraded or not, and if the Architect lived or not. What's the point of giving us the choice to take forward to DA2 if that choice means nothing in the game? If this can't be done, why not give us an import tool for us to use to allow us to make our own import decisions similar to the ME comic, it would be a lot quicker and easier for everyone to get the story they want by doing this.

#2
Champion1

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While I support this thread wholeheartedly and would like this fixed ASAP, a few of the Devs have said that because of how long a fix like this(and testing it out) would take it isn't really high on their list of things to do at the moment. Hoping that changes soon since it's really screwing with my playthroughs.

Modifié par Champion1, 01 juin 2011 - 12:37 .


#3
Matt 2108

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The romance and architect issues HAVE been fixed.

#4
Luke Barrett

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The main issue that is still around is the Vigil's keep issues in DAA as that is a major plotflag concern for DA2 and going forward in the franchise. As I've stated elsewhere, we're unable to directly solve this issue in DA2 but rest assured that I've expressed the importance of this issue, not just for DA2 but every DLC and future titles so we're currently brainstorming possible solutions to this issue but it probably will be a bit before there is a resolution to it.

#5
Guest_jollyorigins_*

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Luke Barrett wrote...

The main issue that is still around is the Vigil's keep issues in DAA as that is a major plotflag concern for DA2 and going forward in the franchise. As I've stated elsewhere, we're unable to directly solve this issue in DA2 but rest assured that I've expressed the importance of this issue, not just for DA2 but every DLC and future titles so we're currently brainstorming possible solutions to this issue but it probably will be a bit before there is a resolution to it.


Thank you for responding Luke, and thank you for putting it forward for us. I would love to be able to have a fully imported game go to DA2 soon and I hope Bioware is able to sort out some sort of situation for us to deal with. I hope to having the rest of these import issues fixed in the future and will await patiently for them to happen :).

Edit: Ah just saw your post Matt 2108, thanks for posting the resolved issue about romances and the Architect. That should clear most of the import Awakening problems now, the only one I can think of at this time unresolved is Vigil's Keep now.

Modifié par jollyorigins, 01 juin 2011 - 09:12 .


#6
GGW KillerTiger

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Where in DA2 do they mention Vigils Keep? ..... I never noticed but Howe did mention that I killed the Architect (which I did) in my second play though and in my first one I used one where I let the architect live and he mention that ...

#7
MrProliferation

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GGW KillerTiger wrote...

Where in DA2 do they mention Vigils Keep? ..... I never noticed but Howe did mention that I killed the Architect (which I did) in my second play though and in my first one I used one where I let the architect live and he mention that ...


He's referencing the fact that when you leave companions at Vigil's Keep in the end, they are declared dead, hence unless you take Nathaniel with you you won't get Nathaniel's quest. Even if you left them in a fully upgraded keep and the epilogue says they lived, Awakening notes them as dead. That's a problem with Awakening.

What I'm not clear on is whether, if you go back and save Vigil's Keep and burn Amaranthine (which I did on most of my playthroughs), does that mean everyone is noted as living?

#8
Champion1

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MrProliferation wrote...

GGW KillerTiger wrote...

Where in DA2 do they mention Vigils Keep? ..... I never noticed but Howe did mention that I killed the Architect (which I did) in my second play though and in my first one I used one where I let the architect live and he mention that ...


He's referencing the fact that when you leave companions at Vigil's Keep in the end, they are declared dead, hence unless you take Nathaniel with you you won't get Nathaniel's quest. Even if you left them in a fully upgraded keep and the epilogue says they lived, Awakening notes them as dead. That's a problem with Awakening.

What I'm not clear on is whether, if you go back and save Vigil's Keep and burn Amaranthine (which I did on most of my playthroughs), does that mean everyone is noted as living?

Which one you saved and who lived will probably have an effect(even a small one) on later games in the DA universe as well, so it'd be nice if the import was correct.

#9
TOBY FLENDERSON

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Luke just make a Dragon Age: Genesis like you did for ME2 and there would be no need for a patch. Also Genesis should come standard with DA3.

#10
JunMadine

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TOBY FLENDERSON wrote...

Luke just make a Dragon Age: Genesis like you did for ME2 and there would be no need for a patch. Also Genesis should come standard with DA3.


If you guys can't fix the awakening issues then this would be the next best solution. 

#11
Aedan Lives

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I agree, I wouldn't mind a dragon age: genesis.

#12
Guest_Guest12345_*

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I don't want a DA genesis, I don't think it is a solution. I rather have a DAO/DAA 1.5 patch, than a 300mb digital comic that lets me make 5 important choices. I made dozens of choices, spared hundreds of lives in my DAO/DAA playthrough. I rather see resources go to patching the already successful product, than repackaging a fraction of it into a digital comic.

#13
Stephen1981

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would be nice to see awakening patch properly for import issues why i'm waiting and on actually doing awakening at all waiting to see how they are gonna address the import issues with it first

#14
JunMadine

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Awakening is the worst of all Dragon Age contents. It has more bugs then the rest combined. Now these issues are spilling into other games. Perhaps it should be patched/repaired like it SHOULD have been a long time ago. Why it wasn't done escapes me, but now with DAII suffering it seems that the entire game should be looked at.

Modifié par JunMadine, 12 juin 2011 - 11:31 .


#15
ddv.rsa

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There has to be a plot flag showing to what extent Vigil's Keep was upgraded. So all the import utility has to do is:

* get status for everyone recruited (dead or alive)
* IF Vigil's Keep is fully upgraded: set everyone's status flag to alive

This is possible because we know that if a character was recruited and the Keep was upgraded, they have to still be alive.

I don't know exactly how the variables and importing are handled by DA2, but I know enough about programming to know that a solution as above would be fairly easy to implement. No changes to Awakening itself required.

Modifié par ddv.rsa, 12 juin 2011 - 01:20 .


#16
Sean

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ddv.rsa wrote...

There has to be a plot flag showing to what extent Vigil's Keep was upgraded. So all the import utility has to do is:

* get status for everyone recruited (dead or alive)
* IF Vigil's Keep is fully upgraded: set everyone's status flag to alive

This is possible because we know that if a character was recruited and the Keep was upgraded, they have to still be alive.

I don't know exactly how the variables and importing are handled by DA2, but I know enough about programming to know that a solution as above would be fairly easy to implement. No changes to Awakening itself required.


What they need to release is something that allows you to choose EVERY plot point in DAO which would then create a save for you and it would be on PC, 360 and PS3 and this whole thing would be resolved.

#17
ddv.rsa

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You mean like ME: Genesis, just more detailed?

Modifié par ddv.rsa, 12 juin 2011 - 02:30 .


#18
BobZilla84

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I agree that a Dragon Age Genesis probably would be the best option to deal with all these Import Issues.

I think the reason so many people are against the possability is because their DA Saves would be made useless and just like everybody else I love my Warden but to completely fix all these Import Issues would take a lot of time and manpower both that would ultimately hinder their work and Improvements on Dragon Age 2" DLCS & Patches" Not to mention Dragon Age 3.

I believe making a Dragon Age: Genesis is a great idea Bioware could add all the key choices from Origins and Awakening as well as all the DLC's that way if later Bioware decides the relevance of said DLC Choices they would be available.

Also you could be given the choice of the Warden's Origin & Sex
Human Noble
Dwarven Noble
Dwarven Commoner
Dalish Elf
City Elf
Human Magi
Elf Magi
Orlesian Grey Warden

#19
macrocarl

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I vote for a Genesis as well! It's a good idea, we know it works for people and could clear up some of the left over plot flag issues that are lingering. HO!

#20
BobZilla84

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I would Buy Dragon Age: Genesis If the added all the Important choices from Origin's all the way up to Witch Hunt

#21
BobZilla84

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As I see it there are just so many Import Flag Issues and other problems.

A Genesis Comic would fix mostly all problems with Ease and guess what Bioware I even thought of a title for you Dragon Age:The Warden's Tale

I think that Bioware could impliment it like this before Varrics intial story he could tell The Wardens Tale which would start the Comic

#22
Dave of Canada

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I'd love DA: Genesis myself, currently crying over how my recent playthrough still didn't import correctly leaving me with three screwed up playthroughs of DA:O.

#23
Wonderllama4

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I'd rather have a quiz like the one Miranda gives you in Mass Effect 2.

#24
EnforcerGREG

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A detailed genises comic or checkbox of quests with descriptions would be appreciated. It's so frusterating to put 70+ hours into a game and yet not be able to see the full extent of my Human Nobles choices.

#25
Tezzajh

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has anyone tried to become king and imported to awkening then Da2, cause ive chose to become king but spared alister in origins but awkening it says hes king not me. if i imported this to Dragon age 2 would alister be the king or the grey warden?