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June 2011 Custom Content Challenge: Poor Folk Stuff


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#76
Estelindis

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Well here are the club-bottles, at least, with a demo module and some item blueprints.  Didn't have time to make broken versions, but I may get around to it.  Will get you the shoes when I can.
:happy:

Modifié par Estelindis, 05 juillet 2011 - 02:11 .


#77
TheSpiritedLass

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Heya Este,
Well I slept in 2 hours late today. *chuckles* So It will still take me a few hours to sort through the stuff people already sent in. Bit more shoe time for you. =)

#78
Estelindis

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More shoe time is always good, whether in terms of NWN or real life! ;-D

#79
Jenna WSI

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Estelindis wrote...

Maybe I would, Jenna, but the truth is that I tend to just make them as my module or Andarian's Sanctum series needs them. I don't really make them with a Vault head pack in mind. I'll email the head to you soonest anyhoo!


Thanks! I can always use more if you come up with them later. <3

#80
TheSpiritedLass

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Okay, I've got all the content merged together BUT Six's tiles and have moved on to making the demo file.

Wow, I really suck at tileset merging.  As a group we need to come up with a better plan than leaving the merging of tileset stuff up to me.  It takes me FAR too long and I typically just end up messing the thing up and emailing y'all for help.  This content won't be ready for posting to the Vault until Six can help with the set and itp files.  So that buys you even more shoe time Este.  My schedule tomorrow is full, so that probably gets you until Thursday morning.

Here is a screenie of Este's bottles.  Top line are some of the various bottle color and label options.  Each label can be put on each bottle color.  The bottom line are the cork colors, again interchangable for each label and bottle color.  WOW Este. =-)
Posted Image

TSMDude, are you still planning on doing some scripting?

Zwerkules:  *chuckles*  Too hot to play huh?

Pstemarie:  Oh that is just wrong you big mean nifty mysterious thing tease!  ;)

#81
Estelindis

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No problem, Jenna. :-)

Thanks to Amethyst Dragon's advice, I have made the throwing shoes as grenade-like items that go whizzing through the air! You can grab the file on this page; it's a separate download from the bottle-clubs, to keep things tidy. I don't think the use-item script for the throwing shoe works as a spell impact script, so I'll leave that to others to work out. In fact, there's no impact at all with this grenade; I leave others to figure out what impact they'd prefer.  It should be mentioned that the models are modified assets by Lisa/DLA.  The male shoe is the blacksmith's from 1.69 and I believe the girl's shoe belongs to one of the dragon dress-robes (I just had to remodel it to only shoe the shoe, without any foot inside).

In the item properties menu, you can find the throwing shoes as "left foot" and "right foot" respectively (just the handiest tlk entries I could find at a glance).

PS: Here is a screenie of the shoe in action!

PPS: Thanks for making a pic of all the options, Lass!  Glad you like them.

Modifié par Estelindis, 05 juillet 2011 - 05:11 .


#82
Shia Luck

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Estelindis wrote...

Thanks to Amethyst Dragon's advice, I have made the throwing shoes as grenade-like items that go whizzing through the air! You can grab the file on this page; it's a separate download from the bottle-clubs, to keep things tidy. I don't think the use-item script for the throwing shoe works as a spell impact script, so I'll leave that to others to work out. In fact, there's no impact at all with this grenade; I leave others to figure out what impact they'd prefer.  It should be mentioned that the models are modified assets by Lisa/DLA.  The male shoe is the blacksmith's from 1.69 and I believe the girl's shoe belongs to one of the dragon dress-robes (I just had to remodel it to only shoe the shoe, without any foot inside).

In the item properties menu, you can find the throwing shoes as "left foot" and "right foot" respectively (just the handiest tlk entries I could find at a glance).

PS: Here is a screenie of the shoe in action!


*kissing Este* The shoe looks amazing!!!! :wub: Am so happy you went with this <3

#83
Estelindis

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Kisses?  Awesome!  :D <3  *returns kisses on both cheeks*

I'm ever so glad you like it.  I just made a small change to the model of the women's shoe as there was a tiny bug (invisible to most folks, I expect).  Update is available on the same page I linked before.

If I ever do get around to making broken bottle weapons, I reckon they should be treated as daggers rather than clubs, by the way.  They wouldn't do bludgeoning damage, after all!  Thoughts?

#84
TSMDude

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TheSpiritedLass wrote...

TSMDude, are you still planning on doing some scripting?

;)


Sorry I was hit with a major sick bug and ended up in the hospital off and on. It ws purdy gross with swollen closed ears and all kinds of junk...(and my ears stuck as bad as some of the puns in this thread, lol)

#85
Bannor Bloodfist

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Estelindis wrote...

Kisses?  Awesome!  :D <3  *returns kisses on both cheeks*

I'm ever so glad you like it.  I just made a small change to the model of the women's shoe as there was a tiny bug (invisible to most folks, I expect).  Update is available on the same page I linked before.


As always, you never cease to amaze me with your skills Este.

If I ever do get around to making broken bottle weapons, I reckon they should be treated as daggers rather than clubs, by the way.  They wouldn't do bludgeoning damage, after all!  Thoughts?


Hmmm... on this, I would recommend watching some old western movies, anything with a bar brawle (sp?).  Most times, a bottle does more bluddeoning damange than anything else.  After first impact, it could be considered a rather bad knife edge, depending on the luck of the person holding it on whether or not it completely shattered or left them with something to hold onto. 

In the movies, the bottles always leave the neck with a jagged edge that the person holding it, can use to threaten the other party involved in the fight.  Anyway, bottles are typically used to knock someone out, not cut them up.  Bust the bottle over the head of the person being attacked, OR break the bottle against a table and use the remaining bits as a rough knife.

#86
Jenna WSI

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Ahah, flying shoes. That's awesome.

#87
Estelindis

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Bannor Bloodfist wrote...

As always, you never cease to amaze me with your skills Este.

To be fair, Bannor, I owe pretty much all of them to you.  *giant hugs*

Bannor Bloodfist wrote...

I would recommend watching some old western movies, anything with a bar brawle (sp?).  Most times, a bottle does more bluddeoning damange than anything else.  After first impact, it could be considered a rather bad knife edge, depending on the luck of the person holding it on whether or not it completely shattered or left them with something to hold onto. 

In the movies, the bottles always leave the neck with a jagged edge that the person holding it, can use to threaten the other party involved in the fight.  Anyway, bottles are typically used to knock someone out, not cut them up.  Bust the bottle over the head of the person being attacked, OR break the bottle against a table and use the remaining bits as a rough knife.

Well, having actually had a glass broken over my head once in a barfight, I don't need to go to the movies!  It was certainly bludgeoning damage, though it seems my skull was thick enough not to be particularly hurt.  ;-D  The whole, unbroken bottle-clubs represent the bludgeoning damage end of things.  However, my understanding is that sometimes a thug will break the end of a bottle and use the resultant jaggedy ends as a piercing/slashing weapon.  I do know, however (from friends' personal experience rather than my own fights), that this often works better on the screen than in real life.  A friend's would-be opponent once injured no one but himself when he went to break the end off a bottle, as the whole thing shattered and cut his hand.

Anyway, from a custom content point of view, it would probably be handier to just make more clubs.  But realism seems to demand cutting damage from a cutting edge.  I shall have a think about it!

#88
Frith5

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In my own Makeshift Weapons, I have the unbroken bottle as a club, and the broken bottle as a dagger.
A funny (to me anyway) true story: Years ago, when I was young, I was working the oil fields in North Dakota. My brother and I were staying in a hotel, and my bro somehow get involved with these rednecks in their room. A fight broke out, and Jim grabbed up a beer bottle and whacked it against the counter, only it just ckchungggend and didn't break. Several large men were attacking him, so he smashed it down again, warning them back. Alas, it still didn't break! He tried again, unsuccessfully, and then threw the bottle in their faces and ran. He got to our room, woke me up, explained, and we had a, let's say, 'interesting' evening after that.

-JFK

ps that was in 1981. Kids, don't try this at home, or anywhere else. sheesh.

#89
Estelindis

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Funny stuff, JFK! Your bro and my friend's attacker had opposite problems. :-D

I don't know how I missed your own makeshift bottle weapons, by the way. Sorry about that.

#90
Frith5

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:) No worries, Este. Those bottles of yours look awesome! But that is not unexpected.

I guess our stories just go to prove that life sometimes doesn't quite imitate art, nor the reverse.

#91
TheSpiritedLass

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Files are making their way to the Vault. Hopefully they will show up in today's batch. Great work y'all. =)

@TSMDude - yikes, hope you are feeling better.

#92
Eat2surf

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This stuff is awesome! ... has the new podcast crew been giving y'all the love?

#93
TheSpiritedLass

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Vault link to the goodies.

Podcast? 

#94
Zwerkules

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Haven't you heard of the Neverwinter Nights Podcast yet?

Neverwinter Nights Podcast

#95
TheSpiritedLass

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Ohhhh new picture. What happened to the dwarf?

Ahhh yes. We thought about doing that for the Lexicon stuff but decided we were way sick of paperwork by the time we got to that point. ;)

#96
TheSpiritedLass

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Itty bitty update to version 2 is now on the Vault. Just an updated portraits 2da file and 3 portraits now with filenames within the 16 character limit. The original portraits are still in the hak. *Gleefully moves this folder into my DONE! pile*

*edit*  DOH!  Just as I was about to move the folder, Six's tileset content kicked me in the shin and demanded a loadscreen like the previous months had gotten.  So much for being done!  *laughing*

*edit some more*  Ahhh, well the buildings are a BIT too close of quarters to get a decent screenie to make a loadscreen from.  So I guess I was done. ;)

Modifié par TheSpiritedLass, 22 février 2012 - 08:25 .