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An apology to Alistair's modeler


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#76
KnightofPhoenix

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Filament wrote...

Zjarcal wrote...

KnightofPhoenix wrote...

Or it could be in a circle formation...hmmmm *grabs paper and pen*


Bullseye!

Ok, this thread has really been derailed. :P


If this involves three Alistairs, does that mean there will be one Alistair between two other Alistairs? :sick:


You just had to ruin it.

#77
FieryDove

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tmp7704 wrote...

Cutlass Jack wrote...

Well you see him in multiple light sources so I doubt that would change much.


Yup, in Zevran's case that's difference in actual morph shape. Most of that it's caused by how different the new base elf face morph is, i'd say.


Then there is no hope for Zev. Image IPB
Maybe they go back to pretty elves in DA3. I am sorta glad we were human only in this game, my Dalish from Origins would be frightining now I think.

I thought Nate, Leli and Alistair looked really good. Lightning or no.
Anders wasn't Anders either but whatever... 
Beauty/eye and all that I guess.

#78
Guest_Puddi III_*

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KnightofPhoenix wrote...

Filament wrote...

If this involves three Alistairs, does that mean there will be one Alistair between two other Alistairs? :sick:


You just had to ruin it.

I dunno, I'm sure someone is into that. ;)

#79
tmp7704

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Filament wrote...

If this involves three Alistairs, does that mean there will be one Alistair between two other Alistairs? :sick:

Would guess that'd depend on Hawke's dominant personality...

#80
Special_Agent_Goodwrench

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FieryDove wrote...

tmp7704 wrote...

Cutlass Jack wrote...

Well you see him in multiple light sources so I doubt that would change much.


Yup, in Zevran's case that's difference in actual morph shape. Most of that it's caused by how different the new base elf face morph is, i'd say.


Then there is no hope for Zev.

Actually, Zevran looked pretty good from certain angles imo. He just needs a few tweaks here and there and he's back in business.

#81
SilentK

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Furtled wrote...

Adding my apologies. They obviously did the best they could with the tools they had and well done for putting this thread up to point that out. Also: That's the last time I'll wonder how much of an impact lighting can have in a game!


I agree    =)    had no idea that lighting made such a difference. Well, you learn something new every day.

#82
bleetman

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DrunkDeadman wrote...

Actually, Zevran looked pretty good from certain angles imo.


Like, say, from behind?

(I'm sorry)

Modifié par bleetman, 01 juin 2011 - 07:04 .


#83
Yankee23

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I'll add as well that I was extrememly dissapointed with the way Alistair looked in DA2 prior to seeing TMP's experiment. Getting him out in the daylight has made a world of difference. He doesn't really look as bad as I thought he did.
I think the morph designers for returning characters did the best they could with the new system to make them recognizable, which I do appreciate. Leliana and Cullen look fantastic, Nathaniel and Anders are okay but Alistair, Zev and Teagan...not so much. Image IPB  But considering it's a new system for the CC I really wasn't expecting to see the DAO morphs we all know and love in DA2.

Modifié par Yankee23, 01 juin 2011 - 07:14 .


#84
aftohsix

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errant_knight wrote...

*facepalm*
I give up.


Good game.  There is no shame in stopping discussion with crackpots.

#85
Guest_PureMethodActor_*

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I'd like to add my apologies as well, even if I wasn't as vocal as others in the forums about Alistair's looks.

Other than an unusual paleness to his skin in DA2, he looks relatively good, especially in the last screen posted of him and the Warden-Alistair scene screen. And like was said earlier in this thread, I can just imagine a hate thread against the lighting department.

#86
Alex Kershaw

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Look at those screenshots on page 1 - Alistair and Teagan look like characters out of Wallace and Grommet. The drunken one doesn't even look anything like your screenshot of him on Anders's body... Why do they look so different? Is that really the lighting?

Modifié par Alex Kershaw, 01 juin 2011 - 10:57 .


#87
tmp7704

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Alex Kershaw wrote...

Why do they look so different? Is that really the lighting?

Yes; it's literally a copy of Alistair's head morph from DA2 files, renamed so it'd appear on Anders' body. The only different thing between this appearance and the Alistair you see in the game is the lighting conditions in the place you get to see him.

#88
FiachSidhe

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errant_knight wrote...

Much complaint has been made about Alistair's appearance in DA2, and I was one of those complaining. Now, I also mentioned that I found the CC very limiting in the types of faces that were created, and that I wasn't sure better was possible, but I did complain greatly.

It now appears that this was both unjustified and unfair. In order to test his theory that lighting was the culprit here, not the character model, tmp7704 put Alistair's head on Ander's body and sent him out in the daylight. This was the result.


As you can see, he no longer looks old, tired and chunky. Within the limitations of the new engine, the modeler actually did a very good job. We just couldn't see it. Because of this, and because of aspersions I made toward her creation, I feel the need to make a personal apology.

I'm very sorry that I assumed that it was the model/morph which was at fault. I was entirely wrong, and offer my most sincere apologies. It must have been very difficult to hear us all saying bad things about your work, while knowing that the work you'd done was actually very good. Again, I apologize and also thank tmp7704 for pointing out this injustice.


One thing I've noticed, as that in Dragon Age (especially DA2), everyone is a "two face" (Seinfeld episode, "The Strike"). I've noticed everyone can either look really good, or really bad, and it can literally change mid-scene due to lighting/angle.

Modifié par FiachSidhe, 02 juin 2011 - 01:01 .


#89
Ryzaki

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Furtled wrote...

Adding my apologies. They obviously did the best they could with the tools they had and well done for putting this thread up to point that out. Also: That's the last time I'll wonder how much of an impact lighting can have in a game!

 

Agreed on the underlined. :unsure:

#90
tishyw

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Furtled wrote...

Adding my apologies. They obviously did the best they could with the tools they had and well done for putting this thread up to point that out. Also: That's the last time I'll wonder how much of an impact lighting can have in a game!


+1, add me as well.  He does look really good.

Is there a mod that let's us put his head on Anders in the game?

#91
Mann42

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Wow, he looks a *lot* better. I'm really surprised just how awful the lighting must be in the Chantry and the Hanged Man to make that face morph look like the pillsbury dough boy. 

Oh, and thank you so much for posting this. This is a great thread. With all the hate on these boards, it's especially nice to see a topic that was clearly made with truly good intentions. Whoever modeled this clearly did a much better job than was obvious in the game, and it's really great that you're making sure the community knows.

I do hope the modeler does see this though. She deserves some vindication. 

#92
R2s Muse

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Indeed, that "new" Alistair actually looks pretty smokin. This finally makes sense to me (well, not that I understand how lighting could really make such a big deal, but guess it does!) because I tried comparing Alistair feature for feature...and that always looked right, despite the overall look being wrong. Way to go modeler-woman!

#93
akayasha

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Wow. I feel pretty bad too because I thought the new Alistair looked old and a bit disheveled. Too bad, I wish the lighting was better in the areas where you meet him. Oh well, good job on the modeling to Alistair's modeler. Great job for finding out that the lighting made him look funny.

#94
neppakyo

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So basically what everyone is saying boils down to "Sorry Ms Modeler for saying your modelling sucks, when its obviously due to the incompetence of the other graphical departments in BW"

*whistles innocently*

#95
Chuvvy

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Hey look it's Alistair. What happened to that other guy?

#96
AngryFrozenWater

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neppakyo wrote...

So basically what everyone is saying boils down to "Sorry Ms Modeler for saying your modelling sucks, when its obviously due to the incompetence of the other graphical departments in BW"

*whistles innocently*

Ghehe. I am sure that wasn't intended. I think the OP wrote a very sincere apology. On the other hand you have a bit of a point there. It escaped the internal testers that something was wrong there which could be solved by better lighting. ;)

#97
PARAGON87

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I really didn't think the model of Alistair was bad, seeing him with the updated look didn't seem all that bad, considering he might've aged a bit since DA:O (I think it has been 4-5 years since the 5th Blight when Hawke sees him?).

I like how the improved graphics over the original (console-wise) does Alistair justice when he steps out into the light.

#98
errant_knight

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neppakyo wrote...

So basically what everyone is saying boils down to "Sorry Ms Modeler for saying your modelling sucks, when its obviously due to the incompetence of the other graphical departments in BW"

*whistles innocently*


Look, what's your deal? You've been trying to turn this into something unpleasant since the beginning. Is it truly so horrible that that I take a moment to try and undo some of the nasty that's been aimed at this woman without wanting it turned into a slag-fest of other departments, instead of keeping the focus on the misjudgement of her work? Really? There's a whole forum available for you to do that.

Modifié par errant_knight, 02 juin 2011 - 02:46 .


#99
Savber100

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That confirms it.

MAKE A NEW ENGINE FOR DRAGON AGE 3! Seriously, it doesn't do the franchise any justice.

#100
errant_knight

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The point of the thread. It continues to elude.
Once again, I give up.