Well, first Mr. Gaider, thanks for responding.
David Gaider wrote...
Which players? The vast majority of all players? No, I don't think that's obvious at all.
If you consider those who post on these forums I would think it is. At least i'm positive there's no question that this game is far more polarizing than DA:O was. I mean, I for one don't recollect any interviews with BW's developers for the sole purpose of addressing people's problems with DA:O.
Clearly there are some (or many) people that were disappointed by DA2. The implication that everyone who bought DA2 who'd liked DAO was dissatisfied doesn't really follow, unless you prefer to believe that posts on internet forums constitute the opinions of all players? While that certainly doesn't mean that people who don't post don't feel that way, it no more evidence that they do.
I never suggested that everyone who liked or disliked the game posts on the internet about it. However it does give a fair representation of the whole. Hell, the Neilson rating system (and practically
all statistical studies and surveys) rely on this fact. Yes, it's silly to think that people who respond to the developers are, in fact, everyone who played the game, but then you don;t need to hear from absolutely everyone to get a general idea of the population's opinion.
Whether the sales of any potential DA3 will suffer will depend on what kind of game it turns out to be, and the amount of feedback we take into account. As with any game, that feedback will need to be weighed, as there is no single opinon among fans... despite how much some people would like us to think it's so. We'll take criticisms to heart, see what we can change and what we want to change, and go from there.
I hope it's not too much to wish that what the fans want and what
you want aren't in opposition to each other.
I understand that compared to DA:O that DA2 may have made a bigger net profit since the development time was cut by 4/5ths, but then DA2 had the benefit of already having an engine in place. A good deal of the work that went into DA:O had to have already been done in DA2. I just hope you guys aren't banking on the idea that since you don't have to sell as much to make a profit as an excuse to make another rush job.
At that point, I'd suggest that someone who is still leery pay attention to info about the game or try any demo that comes out (if there is one; I've no information on such a thing at this point) and make an informed decision on whether or not to buy the game then. Surely that's not an unreasonable expectation.
Fair enough, however the demo of DA2 didn't give a very clear representation of many people's problems with the game, such as recycled levels, endlessly respawning enemies, limited equip options for companions, having three mini-plots in lieu of one epic plot, how we were led to believe auto-attack would be included in the full game...
It's obvious that people who post user reviews on metacritic hate it, certainly. Or at least some of them.
IIRC the highest user score DA2 has is 4.4/10. Some people don't take metacritic seriously, but I'm not sure why; the rabid haters seem to be balanced out by the rabid fans, at least.
I think it's obvious that reviewers have starkly contrasting opinions on what makes a good game, just as fans do. Which is not surprising, as many of them are fans themselves. If only negative reviews or user reviews on metacritic are supposed to be examples of honest journalism, then I really don't know what to say.
Of course I'm not suggesting the only bad reviews are the only valid ones. Only that the most notable critic reviews of DA2 are almost cartoonishly positive about it. I'm not ignorant to the practices of cutthroat advertising by big publishers.
It's clear you dislike these things. It's also clear there are others who do so, but you're not going to convince us that this is universal. I know the immediate reaction from my saying this is "oh Bioware is just ignoring the criticism and thinks everything's perfect"-- which is typical for the Internet, as only extremes of opinons exist here, but simply not so. Look for Mike's post on things we are looking at currently for improvements. When we have more information to share, we'll do so, but at the end of the day it'll be up to us to decide what we need to change and what we need to keep.
This topic is largely in response to Laidlaw's Gamespot interview where he appeared pretty dismissive of the common complaints. I didn't really make that clear to begin with, but when the lead designer takes a stance like that in spite of what I've seen on these boards since the game was released, it doesn't give a lot of assurance.
If your opinion is "keep nothing", then I'm afraid that's not going to happen. There are things in DA2 that we're very happy with-- or which are, at least, heading in the direction we like... just as there are things that didn't work like we'd hoped. As for what we work on, that's still to be determined... but the fan feedback we take into account will come from all our fans, and not simply the loudest.
Unfortunately the powers that be seem more interested in what Call of Duty's fans think than fans of DA:O, no matter how loud they are.
Modifié par topster88, 04 juin 2011 - 02:36 .