topster88 wrote...
I leave for 7 hours and THIS is what happens to my topic???
Anyway, yeah, the idea that BW wants to attract the Blops crowd with this game is downright offensive.
BioWare, if you want to appeal to the Blops crowd? Make a f***ing FPS. God knows there aren't enough generic military FPSes out there. The typical Blops fans (sugar-addled 12-year-olds and drunk frat dudes) aren't interested in a swords and sorcery RPG. Period.
I'm a big CoD fan, and I'm actually really, really interested in sword and sorcery RPGs. What do I win? :happy:
Back to the actual topic, I'm sure we're in for some changes in DA3. I honestly think DA2 was a victim of overly bad circumstances. With the coming BioWare "drought", I think their choices were either to make a new IP (expensive) or kick a sequel to an existing IP that wasn't Mass Effect out the door. That's all conjecture, but it's either that or the rush job wasn't a rush job and was 100% what they thought the sequel to DA:O should be, which I don't believe.
If we're not stuck with Hawke (hoping) then it'll probably follow a new protagonist with new party members. They'll probably put some effort into the dungeons, make the game more open/expansive, and with the hopefully longer development cycle we'll probably see a more solid story. Or, at least, solid enough so that this doesn't happen again. DA2 was a... disappointment, but I'm interested to see if BW will bounce back or settle again.




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