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Compatible with Kinect ? God sake tells me it's bull****...


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#451
mjboldy

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Valcutio wrote...

Kr0gan wrote...

Gatt9 wrote...

Kr0gan wrote...

I hope it's not true. All the development efforts should be focused in giving more content and story than into integrating some stupid device.


This is an engine feature,  the Dev's working on this have nothing to do with GUI,  Level design,  Quest design,  Content,  or Story.  They have little to do but modify the existing engine.  So them adding Kinect support effectively costs nothing in terms of content or quality.  These guys were just sitting around bug fixing for the last 6-12 months of the project,  or more likely reassigned.

This is an input function,  nothing else.  It requires no art,  no content design,  no story design.  It's utilizing people who either would've been sitting around,  or (More likely) moved to an unannounced project.  It's effectively a free feature as far as the quality of the game goes,  it's using resources that would've been redirected to other work for longer than the Industry normally uses them.


And you know this because...?



Because it's easy to make things up.

A featue like Kinect support would require complete content integration. Like I said earlier - if it's true that Kinect is now supported, we have our reason for the launch delay.


"Because it's easy to make things up."

And that makes what you're saying the gospel truth, right?

#452
Gatt9

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Valcutio wrote...

Kr0gan wrote...

Gatt9 wrote...

Kr0gan wrote...

I hope it's not true. All the development efforts should be focused in giving more content and story than into integrating some stupid device.


This is an engine feature,  the Dev's working on this have nothing to do with GUI,  Level design,  Quest design,  Content,  or Story.  They have little to do but modify the existing engine.  So them adding Kinect support effectively costs nothing in terms of content or quality.  These guys were just sitting around bug fixing for the last 6-12 months of the project,  or more likely reassigned.

This is an input function,  nothing else.  It requires no art,  no content design,  no story design.  It's utilizing people who either would've been sitting around,  or (More likely) moved to an unannounced project.  It's effectively a free feature as far as the quality of the game goes,  it's using resources that would've been redirected to other work for longer than the Industry normally uses them.


And you know this because...?



Because it's easy to make things up.

A featue like Kinect support would require complete content integration. Like I said earlier - if it's true that Kinect is now supported, we have our reason for the launch delay.


It's even easier when you understand how to code it.  Which I'm guessing you don't considering you're trying to assign it functionality it doesn't have.  It's input,  like a mouse,  keyboard,  or controller.  Processed on the kinect to get the raw inputs,  transferred to the engine for translation.

Then the engine devs assign it functionality,  just like they do the controller.

With all due respect,  if you're going to comment on the topic,  please do me a favor and learn what input processing is and who does it.  It isn't the guy doing the GUI,  it isn't the guy writing the dialogue,  and it isn't the guy designing levels.

It's the guy writing the engine code,  who is writing lines to process inputs.

So how about instead of claiming someone else is making things up,  you describe exactly why it takes a whole team to process inputs,  and I expect references to the API where the function calls require Writer input,  Dialogue input,  level design input,  and GUI designer input.

When you fail at that,  you can just go ahead and learn what input processing is.

#453
atheelogos

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Haristo wrote...

 Image IPB
SOURCE


What... The... **** ! :o:sick:

Op you need to calm down. The devs wouldn't have done this unless they thought they could make it work.

#454
Richard 060

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Actually, this could be good news - think of the possibilities! ;)


Image IPB

#455
leesiulung

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You know what I think, I think Bioware should drop making the cover, printing the dics and even market the game. Because all of that takes away from them focusing on adding extra content.

Heck, why even have a forum? It cost money and resources. Let's just cut Bioware from the rest of the world, then the game will be the best it could!

I love how people will say anything, without a hint of thought put into it. Isn't the internet great?!

#456
SteelerWayne

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I'm guessing the Kinect thing might be for the part where Shepard takes control of a giant Cerberus mech and fights a Reaper. Plus I guess this may be the main reason for the delay until 2012.

Hell as long as we have the option to play with or without Kinect I'm cool with it.

#457
N7Armada

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The fact is you look at it one of two ways

BW has some awesome ideas and they are really going for it to finally make a game where motion works well.

Or

They are being forced to add a big title to a very weak Kinect title list in attempts to drive sales to the hardcore community.

We won't know until we play it.

#458
N7Armada

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Oh and what about the fact that it has since been taken down the image I mean

#459
Blacklash93

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A tweet from Casey:

"Can't comment on the Kinect rumors. On an unrelated note, I just flew to the Citadel and boy are my arms tired."

Modifié par Blacklash93, 03 juin 2011 - 05:36 .


#460
Phategod1

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Blacklash93 wrote...

A tweet from Casey:

"Can't comment on the Kinect rumors. On an unrelated note, I just flew to the Citadel and boy are my arms tired."


Maybe thats a hint, maybe instead of flying the Normandy2 with a controller you'll point to where you her to go. 

#461
tez19

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Bioware used to be my favourite developer, they still are...just. Dragon Age 2 was not as bad as people made out but i still do not think it was up to the quality i expect from Bioware and if this is true about kinect being in Mass Effect 3 then well... I would be very disappointed and will seriously question Bioware's 'new' direction. If this game has kinect features then Bioware will no longer be my #1 developer. It will probably be Bethesda because of the elder scrolls games and also because Todd Howard makes no secret of the fact he thinks motion controls and 3D are useless gimmicks for little children. He shares the opinion of the 'hardcore' gamers.

#462
SkittlesKat96

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As long as they aren't focusing too much on Kinect and Kinect isn't the most major reason for the game being delayed...

#463
TSC_1

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Phategod1 wrote...

Blacklash93 wrote...

A tweet from Casey:

"Can't comment on the Kinect rumors. On an unrelated note, I just flew to the Citadel and boy are my arms tired."


Maybe thats a hint, maybe instead of flying the Normandy2 with a controller you'll point to where you her to go. 


Or, you know, it's just a rehash of the corny joke "I just flew in from San Francisco... and boy are my arms tired!" as a way to laugh at all the nonsense and uproar going on here about Kinect. Quite funny, actually.

Modifié par TSC_1, 03 juin 2011 - 12:32 .


#464
charmingcharlie

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Phategod1 wrote...

Maybe thats a hint, maybe instead of flying the Normandy2 with a controller you'll point to where you her to go. 


Nah that isn't how Kinect works, you probably control the Normandy by stretching your arms out like they are wings and running around the room making airplaine noises :P

#465
noisecode

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charmingcharlie wrote...

Phategod1 wrote...

Maybe thats a hint, maybe instead of flying the Normandy2 with a controller you'll point to where you her to go. 


Nah that isn't how Kinect works, you probably control the Normandy by stretching your arms out like they are wings and running around the room making airplaine noises :P



I do that ANYWAYS ..... and sometimes when I'm at work. 

Modifié par noisecode, 03 juin 2011 - 12:42 .


#466
stonbw1

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You guys know a lot more about the tech side of the kinect than I do, but what was the final verdict on some earlier comments suggesting that the simple inclusion of the Kinect has to take up processing speed (or some other tech aspect) that would lower the performance/graphics of the game.This notion is seperate from the 'taking away monetary resources/time/release delay' arguments. My concern is that the game would be diminished in any performance/graphical way for those XBOXers that won't use Kinect. Again, I'm ignorant on these issues, so ya'll could be helpful from a tech perspective. Thanks.

#467
lipovi

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leesiulung wrote...

Heck, why even have a forum? It cost money and resources. Let's just cut Bioware from the rest of the world, then the game will be the best it could!

I love how people will say anything, without a hint of thought put into it. Isn't the internet great?!


You obviously just kicked yourself in the a**. :D

#468
bc525

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Look, either design a game specifically for Kinect or stay away from it. This notion of a hybrid between a gamepad controller and Kinect motion detection seems like a big blunder. Even bigger mistake to try and add Kinect features for a "better" version of the original game design.

People that enjoy Kinect are going to want games that utilize it beyond just some menus and simple features, they're going to want actual core gameplay for it. On the flip side, there are going to be gamers that prefer the handheld controller and won't bother with Kinect at all (like myself), even for simple menu manipulation.

As Mr Miyagi might say ... You Kinect "yes", okay. You Kinect "no", okay". You Kinect "sort of", then *squish* just like grape.

#469
VampireCommando

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Could it work? Yes, could it work well? Yes, but as there havent been any hardcore games with kinnect compatiability i doubt it will be a efficient control method, i just hope they havent comprimised normal controller capiabilities.

But if the IGN test play was anything to go by then i'd say it should still wprk perfectly... I hope.

#470
Computer_God91

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 Don't care, Im a PC gamer so Kinect has no effect on me. Personally I don't think they'll do it cause PC and PS3 don't support kinect so giving one console a unique deal would be bad for business and ****** alot of people off. Like most of the people in this thread for example.

Modifié par Computer_God91, 03 juin 2011 - 10:47 .


#471
Ruud333

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Computer_God91 wrote...

 Don't care, Im a PC gamer so Kinect has no effect on me. Personally I don't think they'll do it cause PC and PS3 don't support kinect so giving one console a unique deal would be bad for business and ****** alot of people off. Like most of the people in this thread for example.


Well PC gamers complain about consoles holding games back , maybe I should start complaining about systems without Kinect holding ME3 back Image IPB

Anyways, it looks like Kinect features could possibly be in ME3 because:
- there has been no outright denial
- this thread has been allowed to remain open
- the cover shot was from the EA website
- previous comments made by the devs about using Kinect (think somebody posted it earlier in the thread)

EDIT: From Casey Hudson's twitter page: "Can't comment on the Kinect rumors. On an unrelated note, I just flew to the Citadel and boy are my arms tired."

Hint that Kinect is incorporated in ME3, or just him messing with us Image IPB

Modifié par Ruud333, 03 juin 2011 - 11:15 .


#472
Black Raptor

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Just a thought, are there actually any multi plats (PS3,xbox and PC) which have kinect incorporated for the 360 version?
I'm guessing no, and if I'm wrong, its probably not for RPG/shooter games.

Lets face it, this whole thread got started simply because somebody saw the ME3 box with Kinect written on it. All 360 games have that on the box when they first get put in online stores.

#473
Murmillos

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I could see some elements done in Kinect fun (mostly the non combat).. If somebody wanted too like doing things such as navigating the map, planet scanning, so forth - I could see happening.

You may not want to stand up and sit down all the time, but i'm sure there are many people who wouldn't mind, and if you don't want to use the Kinect, you just don't launch the game from the Kinect front screen and you don't have to worry about it.

#474
Ruud333

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Black Raptor wrote...

Lets face it, this whole thread got started simply because somebody saw the ME3 box with Kinect written on it. All 360 games have that on the box when they first get put in online stores.


If that were true then there would be threads like this one all the time (about other games).  I don't claim to have seen every web page or forum on the net, but I go on the net enough to be fairly sure that isnt happening.

Personally I'm going to wait until  it is confrmed either way.

#475
Captain_Obvious

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What does it matter if it supports Kinect, as long as it doesn't require Kinect?