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Exterior-Level Lighting?


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#1
Latiro

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Hey there,

I'm trying to do the lighting for an exterior area but somehow, I can't get the settings right. It is way too bright, especially the ground, even though I haven't placed lights manually anywhere.
Do you recommend turning off the Auto-Sunlight? Maybe this is the reason?

Kind regards

NickB)

#2
Proleric

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I find the default sunlight is fine, after you place a single Ambient Baked light (colour 0.50,0.50,0.50 or whatever) to enable shadow processing.

You'll also need to place a light probe. The location of the ambient light and light probe is arbitrary, I find.

The good news is that you won't need to place any other lights in an exterior level (unless you are doing something unusual, such as lanterns at night).

#3
Latiro

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Thanks for your quick reply. :)
Thats good news! I didn't think it'd be like that since BioWare has placed seperate lights in almost every single one of their exterior levels. (f.e. "Lothering"). I guess I'll just experiment with a smaller, quick-to-render-level then. :)

Thanks,

Nick

#4
Obadiah

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Try reducing the "Earth Reflectance" and "Layout Sunlight: Color Multiplier." That cleared up the brightness of my outdoor area for me.