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That was it?


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10 réponses à ce sujet

#1
DragonSailor

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So I just finish DA2 and I have to say, I'm pretty dissappointed. Not because the ending seemed a little bland and I felt like Hawke didn't really do much or have a say at all (I'm not such I get all the time gaps in between the acts. Why does it take years for these fights to errupt - especially act 3? The tension was already there; the showdown between mages and templars could have happened months after the viscount dies. But whatever.)

I'm not even that annoyed about the boss battles. Playing on normal, my fight with the knight-commander wasn't that bad - it was tedious and drawn-out maybe, but doable. Not nearly as challenging as the high dragon (wth was it doing in a mine anyway? And seriously, it took all this time for Herbert to figure out the stupid mine was cursed and that maybe, just maybe he shouldn't dig there? Well thanks for your revelation pal, could have spared me the trouble sooner). But still, at least the fight with Meredith wasn't nearly as annoying as the one with Orsino. That just pissed me off. I go to the trouble of siding with you and attempting to free your sorry butt and how do you repay me? By turning yourself into an abomination that attacks the very people you were attempting to save? In what world does this make sense? What good was that supposed to do? I mean, if you wanted to kill Orsino off, Bioware, surely there were other ways.

Even so. That was not my biggest disappointment. No, that belongs to Fenris. Now I kinda suspected that I would have to choose sides by the end of the story and that, despite a romance with the guy, Fenris and Hawke would envitably part ways. I mean he was so grumpy that no matter I said, he was always going to be my rival, simply because of the mage thing. Which I got and could respect, but still. I wasn't actually expecting him to join Meredith and fight me. Yet he did. And it was the sorriest battle I ever witnessed. I expected a true fight, a decent challenge - after all, I'd just spent days grooming this guy to be my right hand (Aveline was my left). I built him up from the first act to be a monster on the battlefield - he, Aveline, and Hawke were an amazing trio. So when I encountered him again in the courtyard, I steeled myself, expecting a tough bout, only to be disappointed. It took me all of two seconds to dispatch him with my twin fangs. I didn't even get a cutscene.

From that point on, the ending was lost on me. I felt dejected and cheated and utterly disappointed. There was only one bright spot in the whole sorry ordeal. Which eleven hottie should reappear out of nowhere in my battle with Meredith? But of course, Zevran. :wub: I always knew that guy was awesome. Fenris, you officially suck. Zevran ftw.

#2
Beerfish

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You were totally naive to believe you could suddenly reform a guy who has told you over the past 5 years that he hates mages and always expects the worst of them.  Typical woman that wants to 'reform' her love interest and then blames the love interest for not changing.  :P

#3
Wulfram

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If you'd maxed out his Rivalry he'd have stuck with you.

Unfortunately, he tends to hand out Friendship rather liberally in his companion quests which can make this problematic.

#4
Foolsfolly

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Yeah, full friendship or rivalry will have him hang with you after that point. Although, I've never done a rivalry with Fenris so I can't confirm Wulfram's story. I usually side with the Templars and so me and Fenris get along nicely.

#5
DragonSailor

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Beerfish wrote...

You were totally naive to believe you could suddenly reform a guy who has told you over the past 5 years that he hates mages and always expects the worst of them.  Typical woman that wants to 'reform' her love interest and then blames the love interest for not changing.  :P


I didn't want to change him. I just wanted a decent fight.:mellow: I mean come on - he goes practically invisible (when controlled by me) to complete whimp in no time. I get why he had to fight me; I just wish he'd actually FOUGHT/made an effort and got a decent send off. I probably woulda let him go free if I'd had the option, but since I had to kill him, some words or a cutscene would have been nice. Instead, his body mysteriously disappears into the ether.

As for the other posters, thanks for the rivialry tip. Next time I won't be so considerate about his feelings and just be a total jerk. :)

#6
Cutlass Jack

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He'll stick with you if you're at 100% in either direction. If you are high, but not full on the scale (75 ish?) he'll leave, but rejoin if you ask him when you get to the Gallows.

I'm a little surprised he still left you being your Romance.

#7
Mirthadrond

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If you side with the Templars, the 'ending' makes a hell of a lot more sense.

The mage ending is definitely a "WTF" moment.

So, that being said, you have every right to be pissed at Bioware for not actually making your choices matter.

#8
MrProliferation

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At first I didn't think the mage ending made much sense, but once you see how much Orsino was connected with Quentin (those love notes signed "O." in Quentin's lair and all the free books he was given) it's not all that surprising. I think that Orsino didn't intend to fight Hawke in that situation, he was trying to become something powerful enough to face Meredith. Problem was, as soon as he turned himself into a Harvester he lost control. I DO think this should've been explained more thoroughly, though. It's kind of like Orsino's all "I'll show you Blood Magic!" Then he attacks YOU and not Meredith instantly. There should've been a lot more back and forth between Orsino and Hawke where you maybe try to talk Orsino out of it, or at the very least react to him having been in league with Quentin like you do in the Templar ending.

Ideally, what should have happened is after the first wave of Templars, Orsino transforms and helps you as the Harvester fight through another set of Templars. Then he loses control of the Harvester and turns on you or wants to feed on you to increase his power. Something, anything like that to make it make more sense. On the surface I get the idea they were going for, but that sequence of the plot is just not well executed.

As far as Fenris, I was disappointed too. He dies too easily. I think that whatever companions turn on you should come with the wave of enemies, like the wave of Templars, and at least have a major boss' level of hit points. Fenris dies like a punk if he turns on you. I do think that the actual rivalry path for Fenris makes more sense than any of the other rivalry paths. For friendship, you pretty much embrace Fenris' hatred of mages and path of destruction. For rivalry, you actually force him to confront the root of his hatred and change him more.

#9
Wulfram

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Cutlass Jack wrote...

He'll stick with you if you're at 100% in either direction. If you are high, but not full on the scale (75 ish?) he'll leave, but rejoin if you ask him when you get to the Gallows.

I'm a little surprised he still left you being your Romance.


I think you need to be 100% on the rivalry side, but can get away with less on the friendship side.

He turned on my Mage with 85 rivalry, but not on my Rogue with 80 friendship.

#10
DragonSailor

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As far as Fenris, I was disappointed too. He dies too easily. I think that whatever companions turn on you should come with the wave of enemies, like the wave of Templars, and at least have a major boss' level of hit points. Fenris dies like a punk if he turns on you. I do think that the actual rivalry path for Fenris makes more sense than any of the other rivalry paths. For friendship, you pretty much embrace Fenris' hatred of mages and path of destruction. For rivalry, you actually force him to confront the root of his hatred and change him more.


Exactly; you get my point. I think the storyline for Fenris is pretty solid and interesting and I find it admirable that he doesn't change his views (though some wavering would have been nice, but then, there wasn't a lot of opportunity for dialogue, was there?) But honestly, my late night strolls through the streets of Kirkwall were more challenging, what with having to deal with several waves and occasional bosses who, though not particularly difficult, at least took a while to whittled down and get rid of. But Fenris was easily taken out and had all the force of a feather - odd for someone who was supposed to be one of my best allies in battle and odd for his character. You would think he would have given it his all out of respect for me and himself.

#11
Soul Cool

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Lol, expecting the player character to be challenged by anything other than That One Boss or the Final Boss is blasphemy. =P

(Demonic Spiders are also acceptable.)