Il Divo wrote...
Gatt9 wrote...
3. People seem to forget that Mass Effect originally was an RPG, with Character Skill affecting the ability to shoot. It wasn't "always" a shooter. Just because you shot something doesn't make it a Shooter, if the Character's ability governs your ability to hit in any way, you're in at least "Mostly RPG" territory.
Yes it was. A very bad one. Mass Effect was a perfect example of what happens when a game tries to be too many things at once. The inventory system was a mess and had no place in the type of game they were trying to create. It was simply added because Bioware makes RPGs and all RPGs must have an inventory, right?
The gameplay was also (by far) Bioware's worst. This is largely why Mass Effect 2's streamlining was accepted, unlike DA2's. Mass Effect's gameplay utterly failed, while Origin's did not.
you sir are trolling how can you state a personal opinion as fact. IMHO ME1 was an awesome experience and one i would advise to any person who was into sci-fi or RPG's true some factors of it were not perfect but it definetly was not BIOWARE's worst, its actually kind of difficut for me to put worst and bioware in the same sentence since ive enjoyed every bioware game including he shooter heavy ME2 both games brought somthing different to the table and you cannot detract from one without insulting the other .......





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