Malanek999 wrote...
CajNatalie wrote...
You felt 'squishy' in ME1...? You think ME2 has you wearing 'heavy armor'...? Were you playing on Casual in ME2?
It's the other way around... ME1 has you develop in to a walking tank. Find yourself a Colossus X in your size and the game is yours.
Yeah this is just funny. But forget having to find armour. Every class bar the engineer had access to either barier or immunity and those powers could be kept up permanently. You could take one hell of a lot of damge with those things up. And if they got knocked down you could just reactivate them.
If you maxed Electronics and Basic Armor out on your Engineer, you'd have some pretty huge shields, which could be fully recharged in emergency.
So even they could tank to an extent.
Anyway, moving on to the comments that the writer seems to have clearly exaggerated...
I think that could be the case, but I'm not sure? Anyone who's mastered a class will be able to play aggressively with them despite the upsetting reduction in protection on Shepard (hell, I've even seen vids of an aggressive Adept with minimal use of cover, despite the issues people have with biotics on Insanity). As someone who favors the Vanguard class, I can stand by the fact that it will almost always return favorable results as long as you know what you're doing, even on Insanity. It does not 'miss as often as it hits' unless you constantly charge blindly. It's just not an 'I win' button, which means it's the way it should be.
But, for the writer; someone who seems to not be able to play ME2 aggressively, to suddenly find ME3 to be this whole new experience of HOLYCRAPILEFTCOVERANDDIDN'TDIE, that could mean the changes are pretty large.
Or maybe they had such a HOLYCRAP moment that they've been blinded by their emotions in to totally oversensationalising it, when really the changes are nothing but small-moderate, after all, as people are suspecting.
So in the end... I have no idea anymore. Lol.
Modifié par CajNatalie, 03 juin 2011 - 03:04 .