mrcrusty wrote...
Closer to 15-18. It had about as much dev time as Dragon Age 2.
Chris Avellone said...
No, actually. It was like a few months after the release
of the last Fallout 3 DLC that Bethesda wanted to start up the next
installment in the series. They approached us after that.
zeta - august 2009, new vegas - october 2010.
now subtract the negotiation period with bethesda and frozen state (quality assurance) and you've got your dev time
simfamSP wrote...
With hardly any changes to the engine.
Just a few tweaks here and there. But look at the outcome: despite the bugs da2 is a game that suffers from unconnected chapters, no story arc, lots of fake consequenses and one boring end which even is a cliffhanger.
i've corrected this for you <3
Modifié par -Semper-, 03 juin 2011 - 01:32 .




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