Patch 1.03 for PC is now live
#176
Posté 14 juin 2011 - 09:01
I loved the 1.03 patch, but I had to go back to 1.02 to get rid of that issue. It's a shame - I much preferred the improvements, but it is so badly immersion breaking to have an invisible speaker.
By the way, did 1.03 fix the greywarden / templar Carver swap during the hostage situation? I reinstalled with 1.02 when I got to the invisible isabela issue.
#177
Posté 14 juin 2011 - 12:15
Same mission, when you're in the cave where the demon was bound and you have Fenris with you, he gives more information about the Tervinters, but the camera is not pointed at him.
#178
Posté 14 juin 2011 - 01:29
BlueMew wrote...
So still not fixed. Bugger.
Does using the mod have any negative effects? I mean, I know there is a Zevran fix out there that makes him think the Warden is *dead* instead of romancing him.
I don't know about Zevran... I have heard that, but never tested it. I just know it fixes Alistair's dialogue.
#179
Posté 15 juin 2011 - 02:26
My conditions are:
I first romanced Isabela, then started to romance Merrill. Once the move in option presented itself, I chose the other option. Everyone is my rival as well.
I've tried clearing the romance flags on Fenris with the console, but it didn't work.
Modifié par Siradix, 15 juin 2011 - 02:33 .
#180
Posté 16 juin 2011 - 01:26
Luke Barrett wrote...
Sandy42 wrote...
Still getting the PhysX error that closes the game down when starting after installing the 1.03 patch
Sandy
I've currently got someone in contact with our programming department who has this same issue. Hopefully it will be resolved quickly. If we need any additional information I'll be sure to contact you directly.
Any news about this?
Any news about this, part 2?
Modifié par kazeva, 01 juillet 2011 - 01:09 .
#181
Posté 16 juin 2011 - 01:38
that's a cross platform bug and I guess xbox owners get the same bug as well.
#182
Posté 18 juin 2011 - 08:55
#183
Posté 19 juin 2011 - 09:42
*sigh* Why is it so hard to have these romances bug fixed?
#184
Posté 19 juin 2011 - 01:17
www.abload.de/img/dragonage22011-06-1913c7bu.png
I have latest nvidia drivers and other DX11 games are fine like Shogun 2. If I don't run at very high graphics it's fine. But if I do and ALL other settings are off like DoF, AA etc it's still there. Last time I played it was fine. Now it isn't.
#185
Posté 19 juin 2011 - 04:10
Upon returning to Magistrate Vanard after killing the criminal, it sometimes happens that no cutscene is triggered. This results in the magistrate just walking off and your quest being fulfilled -- a tad anticlimactic.
(Codex) Staff of Parthalan
The codex entry for this item has a spelling error in it. The text reads Tevinter "Empirium" instead of "Imperium".
Modifié par Helekanalaith, 19 juin 2011 - 04:11 .
#186
Posté 20 juin 2011 - 02:05
MarusPiper wrote...
After the patch I thought I'd go back and have a blast (been around a month since I last played?. Unfortunately DX11 seems to be worse now for me. I get this one graphic bug - here
www.abload.de/img/dragonage22011-06-1913c7bu.png
I have latest nvidia drivers and other DX11 games are fine like Shogun 2. If I don't run at very high graphics it's fine. But if I do and ALL other settings are off like DoF, AA etc it's still there. Last time I played it was fine. Now it isn't.
The latest Nvidia Drivers supposedly make the game run worse...so I'd wait to see what happens after nividia releases new drivers.
#187
Posté 20 juin 2011 - 09:48
Helekanalaith wrote...
(Quest) Magistrate's Orders
Upon returning to Magistrate Vanard after killing the criminal, it sometimes happens that no cutscene is triggered. This results in the magistrate just walking off and your quest being fulfilled -- a tad anticlimactic.
(Codex) Staff of Parthalan
The codex entry for this item has a spelling error in it. The text reads Tevinter "Empirium" instead of "Imperium".
There's a cutscene? I've only ever had him walk off grumbling
#188
Posté 20 juin 2011 - 11:25
Helekanalaith wrote...
(Quest) Magistrate's Orders
Upon returning to Magistrate Vanard after killing the criminal, it sometimes happens that no cutscene is triggered. This results in the magistrate just walking off and your quest being fulfilled -- a tad anticlimactic.
(Codex) Staff of Parthalan
The codex entry for this item has a spelling error in it. The text reads Tevinter "Empirium" instead of "Imperium".
Wiki said there was no cutscene. He just walks away saying that if we know whats good for us we'll leave Kirkwall.
#189
Posté 20 juin 2011 - 03:02
>never mind, found it.<
Modifié par BurstAngel75, 20 juin 2011 - 03:09 .
#190
Posté 20 juin 2011 - 05:18
JPadinhaT wrote...
Helekanalaith wrote...
(Quest) Magistrate's Orders
Upon returning to Magistrate Vanard after killing the criminal, it sometimes happens that no cutscene is triggered. This results in the magistrate just walking off and your quest being fulfilled -- a tad anticlimactic.
(Codex) Staff of Parthalan
The codex entry for this item has a spelling error in it. The text reads Tevinter "Empirium" instead of "Imperium".
Wiki said there was no cutscene. He just walks away saying that if we know whats good for us we'll leave Kirkwall.
There is one. The conversation wheel doesn't popup, but the camera is definitely zoomed in on the magistrate's face. I've managed to trigger it at least once thanks to a save I had made before completing the quest.
Modifié par Helekanalaith, 20 juin 2011 - 05:18 .
#191
Posté 22 juin 2011 - 04:22
Good to see this is still on the list. This has been an unresolved issue since launch. As usual, lots of information can be found in our ongoing thread about the topic in the Demo Support forum ---> http://social.biowar...index/6150178/1Luke Barrett wrote...
Sandy42 wrote...
Still getting the PhysX error that closes the game down when starting after installing the 1.03 patch
Sandy
I've currently got someone in contact with our programming department who has this same issue. Hopefully it will be resolved quickly. If we need any additional information I'll be sure to contact you directly.
#192
Posté 24 juin 2011 - 12:42
#193
Posté 25 juin 2011 - 09:01
Tyrium wrote...
Has anyone else had the Invisible Isabela issue? (her voice is there during the argument with Aveline at the estate in Act II, but not her body).
I loved the 1.03 patch, but I had to go back to 1.02 to get rid of that issue. It's a shame - I much preferred the improvements, but it is so badly immersion breaking to have an invisible speaker.
By the way, did 1.03 fix the greywarden / templar Carver swap during the hostage situation? I reinstalled with 1.02 when I got to the invisible isabela issue.
No Carver is still a templar during the hostage situation.
I romanced both Merrill and Isabela and refused the move in with Merrill. There are several errors that still occur because of this.
As I said before Varric, during Friendly Concern, will think that your fling with Merrill is actually with Fenris.
Isabela still goes off to have sex with Zevran.
At the very end Varric doesn't recognize anyone staying with Hawke.
Modifié par Siradix, 25 juin 2011 - 09:11 .
#194
Posté 26 juin 2011 - 02:47
Strange that I didnt use her and still got a bonus though.. I shouldnt even have qualified for it.
#195
Posté 26 juin 2011 - 05:54
Only major problem i found was that the game was too unbalanced. like the fight with that guy that could take up to 6hs if you where to solo him.
Modifié par Bellegar, 26 juin 2011 - 06:09 .
#196
Posté 27 juin 2011 - 07:31
Modifié par HuNtOziO, 27 juin 2011 - 07:32 .
#197
Posté 27 juin 2011 - 07:32
rather annoying as Templar is by far my favourite warrior specialization.
GLITCH: Shields used on female's in the game (and some on males) clip excessivly when the character is either standing still or moving, but the problem seems to be far worse when the character is moving. Sword handles clipping well into the shield body itself is the main issue, some arm clipping here and there on certain shields/models (male/female). Been waiting for this to be fixed in the last 3 patches :\\.
#198
Posté 28 juin 2011 - 10:24
#199
Posté 08 juillet 2011 - 09:30
#200
Posté 09 juillet 2011 - 06:05
Modifié par Animositisomina, 09 juillet 2011 - 10:18 .





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