thendcomes wrote...
I did misunderstand. So it's not just the speed, it's the combat in general that's been dumbed down to the point where it's not enjoyable. Can't argue with that.
.
This is correct.
thendcomes wrote...
I did misunderstand. So it's not just the speed, it's the combat in general that's been dumbed down to the point where it's not enjoyable. Can't argue with that.
.
The biggest issue I have with warrior isn't even class specific. It is
the elemental weapons. Their is an obvious disparity between elemental
types. Bioware has given all the best elemental weapons to sword and
shield and left two hander out.
Modifié par rumination888, 07 juin 2011 - 03:37 .
rumination888 wrote...
While I agree warriors/rogues shouldn't have been given elemental weapons, BioWare didn't give all the best elemental weapons to SnS. All of the best elemental weapons belong to 2H, but they all come in during the last act.
Infact, without DLC, all of the elemental weapons for warriors/rogues come in Act 3. Its pretty obvious that elemental weapons for non-mages were a last minute addition.(or a huge mistake on the part of the itemizer that BioWare decided to roll with when they created the item pack DLC)
Modifié par AreleX, 07 juin 2011 - 04:24 .
AreleX wrote...
That's the issue, though. SnS has TWO
available from the start (one of which is usable the whole game, and
will trivialize entire portions of it), and if an enemy resists one, it
is likely weak to the other, if I remember right. All 2H has until Act
III is the garbage Anderfel.
By Act III, you'll already be
facerolling everything anyways, so unless you're min/maxing, there's
really no point to getting them so late. They should either spread them
out better for warriors and rogues, or remove them entirely. The way
they have things now is incredibly unbalanced.
Jack-Nader wrote...
My vote is to remove all elemental damage for warriors and rogues. Short of that, flood the game with them. The second option would require a massive game rebalacing tho.
rumination888 wrote...
And if you don't have DLC? What then?
Modifié par mr_afk, 07 juin 2011 - 10:23 .
Luke Barrett wrote...
Oh, I was serious. I doubt it will happen but my dream is to make the game so challenging all the hardcore folk will give up and lower the difficulty. I'm cruel like that.
[edit: I was trying to make a combo Bwhaha smiley and that's what I came up with. Perhaps writing bwahaha would have been better...]
ApostleinTriumph wrote...
Luke Barrett wrote...
Oh, I was serious. I doubt it will happen but my dream is to make the game so challenging all the hardcore folk will give up and lower the difficulty. I'm cruel like that.
[edit: I was trying to make a combo Bwhaha smiley and that's what I came up with. Perhaps writing bwahaha would have been better...]
I'm playing on hard and I lowered difficulty only twice so far: Arishok duel and the ridiculous earth spirit or whatever in deep roads. Those two fights are really really hard. I thought about doing it against Maden (the arcane horror you face in wounded coast after finding the parchement), since he pretty much one shots your party members, but then I changed my composition a bit, brought merril in, and with dispel magic, I was able to best him. Still, without Merril, I'd get my ass handed to me again.
I'm sure if I had some specific talents (like Decoy) I would also defeat Arishok with my Rogue, but since I went Assassin/Duelist, I didn't have it, and since whenever he hits you you get knockbacked, and he chugs potions, the thing is really really hard with my class setup. Got it down to normal, killed him after two tries.
The boss in Deep Roads however, is downright ridiculous. He one-two shots your tank, you cannot do anything, it kills your party members too, and the spirits that spawn, are a mess to deal with since they hit like 30% of your HP.
I haven't finished the game yet, so I don't know if I'm going to lower it again.
lazuli wrote...
So are Assassins still a pain? Maybe I'll hold off on attempting another playthrough.
Mr_Raider wrote...
Have you guys tried late act II fights? The game gets harder.
Modifié par AreleX, 07 juin 2011 - 07:05 .
Modifié par Apathy1989, 07 juin 2011 - 11:02 .