HTTP 404 wrote...
its right not rite.
I thirded and fourth'd some posts.
It's right for the most part. Though when actually acting it out, you could call that the "Rite of Annulment". Though in another application it's Right of Annulment. Admittedly even by the Writers it was only listed as "Rite" in one place and to a point it was a typo. It's referred to as "Right" in all other cases.
Edited to add.
The Veil is usually thin not because of using Magic. It seems to be tied to deaths. Many times it appears to be tied to blood magic and or spirits/demons. So for example whatever was happening in the Werewolf Lair and the forest in general in Origins. It was thin but you could argue the Spirits were already there cause of some great war in the past. Be it blood magic. It may have been a war with Ancient Elves against the Early Imperium. This means you could argue Blood Magic helped rip the veil. The deaths in general could have caused it as well. So that is just assumptions on all of our parts. Blood Magic or the work of Demons/Spirits depending on how you view them. It is argued that Blood Magic comes from Demons.
Is Blood Magic inherently evil or is it the Demons themselves. That is all assumptions either way. Magic is not inherently evil. We could assume even Blood Magic is not inherently evil. Much like any form of magic or any weapon in general is not inherently evil. A wrench in and of it'self is not evil. It is a tool to be used. Now if I take said wrench and hit a man over the head snapping his neck and then he dies? Is it the wrench evil or was it myself?
Could argue Blood Magic on it's own is not evil. Just using your own blood may not even harm the veil. But the deaths of many victims via sacrifices or consorting with demons? That could rip veil. Spirits are drawn to death and destruction. But even in the forest i mentioned earlier. It is possible the spirits/demons were already there from a earlier mentioned war. Summoned and not moving to the realm of their own free will. It is all assumptions on our parts and cannot be stated as fact as either way.
for the T.L.D.R. crowd. I think Blood Magic like any other is not inherently evil. It's how it's used or getting demons to help you that could rip the veil. Deaths or Demons but not just exclussively Blood Magic. A Sacrifice could rip the veil but it is the spell doing said sacrifice that does it or the deaths. Also just remember that some things like Warden's Keep could be just another special case. Just like Kirkwall.
p.s. Aeonar supposedly has a weak veil but it's a mage prison and so far they haven't written like it's a huge abom central.
Modifié par Torax, 07 juin 2011 - 08:45 .