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So I'm trying very hard to like this game...


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#1
Phoenix_Loftian

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The shooting is alright, the moral choices are fun, story seems solid, and I'm having fun with the dialogue wheel...

The problem I have is with the damn Mako jeep thing. Good grief, the controls feel so clunky and awkward (playing on PC), and it's totally annoying. I feel like I'm suddenly playing some cheap ps1 war game whenever I need to use the thing to shoot a bunch of stupid towers and geth machines.

I'm at Virmire right now and I absolutely hate using this thing. I'm just not patient waiting for the stupid shield to load while I have to shoot down a bunch of stupid machines one at a time.

This thing just terribly designed. I don't mind using it to travel from point one to point two TOO much and... I know I'm whining but I seriously can't believe Bioware made this terrible game mechanic. It's not fun, it's not fast, and it's absolutely boring.

Honestly, I'd be loving this game right now if not for this terrible - annoying - THING. I can't convey my annoyance properly. I'm just so frustrated with it. I wish these were optional or skippable because I have no enjoyment using this stupid vehicle. Image IPB

#2
DoNotIngest

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You know it has a howitzer, right? And you can run over Geth Colossuses, and they go all ragdoll, and then you shoot them and run over their bodies?


Love the Mako.

#3
Aimi

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Alternatively, just kill everything outside the Mako. You get more experience that way anyway.

#4
Asari Commando

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well believe me you are not alone, a big major gripe about this game is most people hate the mako and how it handles. i personally play on a xbox, but i will try to help (hoping the differences from console arent too heavy :P).
what a good majority of gamers do is hop off whenever enemies show, park the mako somewhere safe and kill the geth/turrets on foot. not only will you get 100% of XP (50% for killing enemies in mako), but you get full use of biotic/tech powers. not to mention its more fun in general to run around on foot shooting em all

the shield does take an ungodly long time to cooldown, a nice little trick i found was to gamesave somewhere safe (where allowed, and no enemies near). then simply reload the save file, and mako has full shields back. lol, a little on the cheap side, but so is the mako shield regen!!

i know when i first started i was like, "oh, its pretty much same controls as halo's warthog, ima be gold." but quickly found out that the controls are very clunky, and climbing up 90* angles gets old real fast. after you get used to combat with mako its actually not that bad. at first i only used turret gun, and didnt realize the mako could hover (im sorry im not sure keyboard commands for PC), and shoot the cannon. pretty much spam the cannon whenever you can, shooting the turret inbetween shot cooldowns. then hover over any rockets/attacks coming your way.

hope this kinda helped

#5
sonsonthebia07

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The Mako "exploration" was my worst favorite part of ME1. Perhaps not the vehicle itself nor its controls, but just having to be in it for so goddamned long at a time.

Seriously, just try leaving the thing as much as possible to kill enemies and such as you get more experience on foot.

And yeah I always used to kill everything outside the Mako. I can only play ME1 for the story anymore without getting bored though, so I usually just roll through the combat on casual.

#6
ladyvader

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daqs wrote...

Alternatively, just kill everything outside the Mako. You get more experience that way anyway.

I did that often on my first playthrough of ME actually.  I blew chunks trying to drive the hoopty mobile called Mako.  I actually killed the thresher maw on foot.  I have no idea how I did, but did.  

#7
The Grey Ranger

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ladyvader wrote...

daqs wrote...

Alternatively, just kill everything outside the Mako. You get more experience that way anyway.

I did that often on my first playthrough of ME actually.  I blew chunks trying to drive the hoopty mobile called Mako.  I actually killed the thresher maw on foot.  I have no idea how I did, but did.  


Thresher on foot is not that bad, circle strafe at a safe distance, the spit will miss and they'll never melee attack.  Once you reach middle to high levels, your normal guns do damage comparable to or better than the mako cannon.

#8
CajNatalie

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The Mako was easy enough for me to get the handling of.
Steering is a bit intense, but that's it. You just learn to tap it - problem solved.

The only real problems with the Mako, ultimately, are from the landscapes (not the Mako itself, ironically), but they're not an issue in the plot mission drives.

Mako cannon kills just about any foot soldier, trooper, or drone up to Veteran.
On Hardcore it kills everything that doesn't pop immunity first.
On Insanity things may crawl back to their feet, so shoot them twice.
It's generally better to fight mercs on foot due to Immunity on highest difficulties (unless there's a Hazard!), but otherwise everything else is a piece of cake.
...oh, and if you fight on foot, make sure to blow up the Snipers in towers, if there are any. You probably don't want them raining Assassination beams down on you.

Turrets are easy. Only Bring Down the Sky's turrets puts you at any real risk.
In most cases, just fight them sideways and drive forward and backwards to dodge the rockets.
Same thing for Armatures and Colossi... Colossi are generally found around corners, though, which is even better... drive forward, BOOM (use the cannon), spray bullets until it shoots Seige Pulse at you, then reverse behind the corner to dodge. Listen for it hitting the ground past you, then drive forward and repeat.

There's actually a handy exploit in the Mako if you don't want to bother with all the drive forward/backward stuff at corners.
Reverse around a corner until you can only just see your target, and begin shooting and blasting it.
When it attacks you, it will aim for the Mako's nose - not the middle and not the rear - the nose! Therefore hitting the corner that's in the way.
Mako and its shields will take no damage and you don't have to pop forwards and backwards.
I got tired of the reverse/forward method on Insanity due to the insane toughness of Colossi, so I do that now... I don't often resort to exploits, but I'm satisfied in that I can easily do it without exploiting if I felt like bothering.

So anyway... I never have to wait for recharge now... not even on Insanity... using the Mako well is a skill (including one potential exploit).

Modifié par CajNatalie, 04 juin 2011 - 02:59 .


#9
kglaser

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I'm in the minority, I guess, in that I actually liked the Mako. I understand a lot of people despise it.

The most annoying thing about it is the total inability to customize the thing. Plus, it does feel like the shields are made of tissue paper sometimes.

On harder battles with lots of enemies, I would actually sometimes take a couple of them out until I'd taken so much damage I was on fire, then retreat. If you get far enough away from the red points/diamonds on the map so that they no longer show in the radar, you can get out of the Mako, whereupon one of your companions should say something like "Think we're good" or "All clear". Then I would save and reload, which would result in my shields being at 100%. Lather, rinse, repeat as needed. Sure, this is a major pain in the backside, but the 20 seconds to load a save sure beats the several minutes waiting for the damn shields to recharge.

I realize my first sentence may seem like a contradiction of everything after, but this really is my only complaint. I liked driving it up mountains and jumping over and on top of enemies and blowing away stuff.

Having said all that, it'd be a shame if this one thing ruined your enjoyment of a fantastic game like ME1, especially since you said you were liking the rest of it. Hang in there.

#10
CajNatalie

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kglaser wrote...

On harder battles with lots of enemies, I would actually sometimes take a couple of them out until I'd taken so much damage I was on fire, then retreat. If you get far enough away from the red points/diamonds on the map so that they no longer show in the radar, you can get out of the Mako, whereupon one of your companions should say something like "Think we're good" or "All clear". Then I would save and reload, which would result in my shields being at 100%. Lather, rinse, repeat as needed. Sure, this is a major pain in the backside, but the 20 seconds to load a save sure beats the several minutes waiting for the damn shields to recharge.

How does someone who doesn't hate the Mako still end up getting their Mako set on fire?
I do not understand. ._.

It's very easy to keep it safe for anyone willing to learn.

#11
kglaser

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LOL, I'm a pyro. :P

#12
mcsupersport

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One of the most important things to learn about the Mako is on worlds you have to drive and explore USE THE MAP TO PLAN YOUR ROUTE AND DON'T DRIVE UP MOUNTAINS UNLESS YOU HAVE TOO!! So many people complain about having to drive up 90 degree mountains and forget that 99% of the time you can just go around or through the valleys if you plan right. There is almost always an easier path that is overall quicker if you don't fight the mountains.

The other thing to remember is use the feature of going out of bounds to get back to original start on a map. By this I mean, if you are far south on a map through all sorts of mountains don't fight them back if you are close to the red edge of the map, simply go out of bounds and Joker will complain but it will reset you to where you dropped on the map saving the fight back there. A prime example is using the Trinket the Consort gives you, you have to fight over 2 mountain ranges, but the edge is right there if you continue on for another 20 seconds or so you are reset back to a nice plain where you start.

#13
kglaser

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Driving on "green" areas, like foliage on the rock, seemed to help a lot with getting traction for me, too...as does driving up the "seams" in rock.

#14
Agamo45

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The Mako wasn't that bad, but some of the planet exploration was just absolutely ridiculous. Whose bright idea was it to fill the maps with ridiculously steep mountains so that I have to spend 15 minutes just to get to my objective? Sometimes you flip over or get stuck in a crevice and have to reload. It's grinding.

Modifié par Agamo45, 04 juin 2011 - 06:43 .


#15
DoNotIngest

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Loved the thrusters on the Mako. Get to the top of a steep mountain, and DAMN, can't get over? Thrusters get you back on track at the bottom. And they look nice. Also very good for dodging rockets & armature/colossi eye beams; Also very fun, hopping around in a heavily armoured jeep with a little blue flame at every corner, dodging missiles and firing your howitzer.

#16
Michael177

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The Mako was amazing! Especially those bugs where it flip out randomly haha..

But i have to admit, it did get over used in ME1, =p

#17
Guest_Aotearas_*

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Mako is solid enough if one brings the patience to master the controls and not choose too rigid paths to drive over (though some planets don't make it easy, ... I am looking at you Elatania).

Also, as a tip, use the thrusters to jump over incoming heavy fire. You can effortlessly fight against two or three Colossi with taking as much as a scratch if your timing is right so you can evade their shots.

#18
CajNatalie

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One thing I recently started doing with the Mako is... when I end up on a hill or mountain and feel like getting down to drive in that valley or plain... I hit the boosters and watch the Mako jump...

Then it begins to fall... I hit the boosters again when I know they've recharged... it begins to turn... then it hits something and begins to flip... I hit boosters and it flips even faster... it hits the ground and begins spinning like Sonic the Hedgehog... I hit the boosters some more timed during a horizontal moment and it gets even crazier and speeds across the ground rolling and bouncing...
Eventually it stops. One wheel is flashing red (or two if I previously had a damaged wheel).

Hilarious... call me a weirdo if you want... but I love doing that.

Modifié par CajNatalie, 04 juin 2011 - 12:00 .


#19
CeoBohga

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I kind of liked the Mako and planetary exploration... it made me nostalgic for Starflight. That said though, I can understand how it could get annoying really quickly. The maps weren't the easiest to determine just where the 'intended' climb point was and some of the points of interest on a world were on the other side of those steep cliffs no matter what route you tried to take. Then you take into account that the Mako is the only gameplay mechanic that doesn't get to be modified or scaled with your level... it all kind of makes the Mako feel like an "if we have time" element of the game that got hurriedly finished.

#20
kglaser

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There was one particular mineral deposit, I can't remember where it was, which was right at the top of a steep mountain. It took me an hour, literally, to drive up there. (What can I say? I'm a completist/glutton for punishment.) I just couldn't help thinking, "This programmer must have really had an axe to grind the day this was placed."

#21
EMailakaSrFox

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I love the mako, but it was overly used, more missions ala Ilos and noveria and feros and others where fun, but I also loved the open world element of most worlds, I think that the major problem was that it was clunky and most people did not like the lack of customization on it.