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Does everyone really have to be bisexual?


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#251
Mr.House

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Kaiser_Wilhelm wrote...

Though I do enjoy female romances while using my female characters (Image IPB), I will admit it's quite odd that in DA2 everyone can be romanced. For example, in DA:O, it's great romancing Leliana and learning her past, then realizing she was in love with her mentor Marjolaine but now loves you even more. It really made you care for Leliana. But it was also great simply being friends with Morrigan. It made each character feel unique in their personalities.

In DA2, so I've read, with everyone able to be romanced, there's no real room for friendship nor real uniqueness. Just keep clicking the flirt options and boom, that's it. It seems much less complex than DA:O's system.

I'm not bisexual myself, but neither am I homophobic. I simply think making every character bi, however, dumbs down the system too much.

Because DAO was SOOOOOOOOOOOOOOOOOOOOOO complex.

Morrigan: I hate  you!
*gives golden ring*
Morrigan: It's cold in my tent all alone

:pinched:

#252
Mr.House

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ipgd wrote...

makalathbonagin wrote...

RageGT wrote...

Russalka wrote...

Would people even care much if Anders hadn't been a needy sad person?
Because him expressing interest that way was quite in-character.


DA2 Anders is a joke compared to his personality in Awakening, IMHO.

thanks to Hepler and her muse Stephenie Meyer

Sometimes I wonder if it's really possible to so completely miss the point and then I remember I am on BSN and yes, yes it is.

That should be the logo for BSN.

#253
AngelicMachinery

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[quote]Huntress wrote...


[/quote]

Bi people are obviously more prone to being awesome obviously.

But seriously,  Isabella hits on Males and Females.  People seem to not realize that you know,  some people don't care what your equipment is.  When romances are obviously one of the big draws to a Bioware game I don't understand why they shouldn't make all options available to all.  Is it realistic?  Maybe?  How many people swing both ways in Thedas?  Is it like the exalted setting where it's abnormal to be straight or gay? Realism doesn't really come into affect when were discussing something as miniscule as sexuality in a fantasy world.

[/quote]

Isabella and Anders hit anyone, now your character has to make Merril and fenris to see you as a potential Li, they don't come to you the same as this others, you have to do the work for it.
To me this means Fenris is totally gay and my Fhawk is forcing him and Merril is a virgen and my hawk is forcing her.

See what I just did? Am I wrong with that idea? I don't think so, thats how I see it, and it feel forced on top of that.

And answering the question if I have seen female hitting on males, no, I haven't, and that doesn't mean am going to be by my window waiting for that moment or rush to the beach and wait for woman's to run after well built men's.

[/quote]

Maybe?  Though,  I'm a tad confused about forcing her because she's a virgin but if that's the way you see it that's the way you see it?  I like to pretend that Aveline enjoys giving piggyback rides to Varrick myself.  It makes the game far more awesome.

#254
_Aine_

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mousestalker wrote...

The companions aren't bi. They aren't gay. They aren't straight. They are easily divided into companions Hawke may romance and companions Hawke may not romance. It truly is that simple. If you as a player do not wish your character to romance a companion that you are allowed to romance, you do not have to. If you want to romance a companion who is eligible, then you may.

None of this is rocket science and all of it is easier than in real life. In effect, romance has been dumbed down for a mass gamer audience.


This.  

The characters only have a certain orientation IF you *choose* to indulge in it with them. Otherwise, they just follow behind you and whine about whatever it is they whine about.  The romance just gives them something else to talk about now and then.  ;)    I *could* have romanced Merrill if I wanted to, as a male or female Hawke. I didn't choose it.  She just did what Merrill did despite that. I never romanced Isabella (yet) either and she just became a wonderful friend to my one Hawke.   Their sexuality never came into play, because I didn't take it that route.  It really is the players choice. 

I understand the conversation in general about how it is implimented, because I quite liked having people I *wished* I could romance but they simply couldn't/wouldn't.   *shrugs*  But in the end, the characters don't force you into romantic relationships. Some may try to test the waters (as people do in RL also) but your choices and answers define who they become.  

#255
catofnine

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Mmm...dead equine and well flogged already. OP, you are months behind on this fetid corpse.

Bioware making all LIs "bisexual" doesn't take a single thing away from me personally or diminish my enjoyment of their games. If I had to choose between "BI LIs" and characters with less fluid sexualities, I'd rather a game company be inclusive and allow *everybody* to enjoy their games than to cater to the narrow minded, self important and entitled "majority."


Just think of the LIs as Hawkesexual and move on with your life.

#256
Kaiser_Wilhelm

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Mr.House wrote...

Kaiser_Wilhelm wrote...

Though I do enjoy female romances while using my female characters (Image IPB), I will admit it's quite odd that in DA2 everyone can be romanced. For example, in DA:O, it's great romancing Leliana and learning her past, then realizing she was in love with her mentor Marjolaine but now loves you even more. It really made you care for Leliana. But it was also great simply being friends with Morrigan. It made each character feel unique in their personalities.

In DA2, so I've read, with everyone able to be romanced, there's no real room for friendship nor real uniqueness. Just keep clicking the flirt options and boom, that's it. It seems much less complex than DA:O's system.

I'm not bisexual myself, but neither am I homophobic. I simply think making every character bi, however, dumbs down the system too much.

Because DAO was SOOOOOOOOOOOOOOOOOOOOOO complex.

Morrigan: I hate  you!
*gives golden ring*
Morrigan: It's cold in my tent all alone

:pinched:


At least gift-giving is more sensible than simply clicking the "heart" dialogue option every time. Image IPB

#257
ipgd

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Kaiser_Wilhelm wrote...

At least gift-giving is more sensible than simply clicking the "heart" dialogue option every time. Image IPB

Good to know that all I need to do is give a woman a hundred dog bones and she'll fall in love with me.

#258
tmp7704

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jlb524 wrote...

Well, I mean not just being the 'bad' boy/girl, but doing some pretty nasty things like killing Conner/convincing the werewolves to kill the elves, saving the Anvil so you can enslave souls and make golems, etc...these are order of magnitudes larger than just being a bit roguish and commiting theft.

I guess our definitions of "bad boy/girl" differ, and mine is much closer to what's practiced in the gang cultures than the occasional jaywalking Image IPB

As far as DAO characters go, i think their relaxed attitude towards morals and such actually make a lot of sense -- Morrigan is romancing your character with ulterior motive in mind so she's quite obviously not going to be picky especially when she isn't exactly the "hug random kittens" type herself and continually urges you to look after your own benefit first and foremost, and Leliana not only displays very dubious sense of morality herself, but is also known as someone who'd already been in a relationship with a morally bankrupt woman.


Even today, there are people who won't date outside their own race, for various reasons.

Yes, but this is matter of mindset which was either taught or developed, and as such can be changed. This is different from sexuality which --as the GLBT people are quick to point out-- can't be altered through just working on one's attitude.


How can you assume that it's not common to have strong preferences such as these amongst people in Thedas?

Because we see no instance of it that i can recall, and you could expect to see some if it was indeed a common occurence. Do you meet anyone over the course of two games who would express such preferences?

#259
Mr.House

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Kaiser_Wilhelm wrote...

Mr.House wrote...

Kaiser_Wilhelm wrote...

Though I do enjoy female romances while using my female characters (Image IPB), I will admit it's quite odd that in DA2 everyone can be romanced. For example, in DA:O, it's great romancing Leliana and learning her past, then realizing she was in love with her mentor Marjolaine but now loves you even more. It really made you care for Leliana. But it was also great simply being friends with Morrigan. It made each character feel unique in their personalities.

In DA2, so I've read, with everyone able to be romanced, there's no real room for friendship nor real uniqueness. Just keep clicking the flirt options and boom, that's it. It seems much less complex than DA:O's system.

I'm not bisexual myself, but neither am I homophobic. I simply think making every character bi, however, dumbs down the system too much.

Because DAO was SOOOOOOOOOOOOOOOOOOOOOO complex.

Morrigan: I hate  you!
*gives golden ring*
Morrigan: It's cold in my tent all alone

:pinched:


At least gift-giving is more sensible than simply clicking the "heart" dialogue option every time. Image IPB

Giving a gift after pissing someone off to have sex is more sensible then flirting and making them feell warm and fluffy inside?

Wut is this I don't even...

#260
tmp7704

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ipgd wrote...

Good to know that all I need to do is give a woman a hundred dog bones and she'll fall in love with me.

Your bones will stop to have any impact on her after you give her the 5th one. Altogether they won't be enough to even move you to the "warm" stage.

Modifié par tmp7704, 04 juin 2011 - 04:38 .


#261
Kaiser_Wilhelm

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Mr.House wrote...

Kaiser_Wilhelm wrote...

Mr.House wrote...

Kaiser_Wilhelm wrote...

Though I do enjoy female romances while using my female characters (Image IPB), I will admit it's quite odd that in DA2 everyone can be romanced. For example, in DA:O, it's great romancing Leliana and learning her past, then realizing she was in love with her mentor Marjolaine but now loves you even more. It really made you care for Leliana. But it was also great simply being friends with Morrigan. It made each character feel unique in their personalities.

In DA2, so I've read, with everyone able to be romanced, there's no real room for friendship nor real uniqueness. Just keep clicking the flirt options and boom, that's it. It seems much less complex than DA:O's system.

I'm not bisexual myself, but neither am I homophobic. I simply think making every character bi, however, dumbs down the system too much.

Because DAO was SOOOOOOOOOOOOOOOOOOOOOO complex.

Morrigan: I hate  you!
*gives golden ring*
Morrigan: It's cold in my tent all alone

:pinched:


At least gift-giving is more sensible than simply clicking the "heart" dialogue option every time. Image IPB

Giving a gift after pissing someone off to have sex is more sensible then flirting and making them feell warm and fluffy inside?

Wut is this I don't even...



When you put it that way...

#262
Mr.House

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tmp7704 wrote...

ipgd wrote...

Good to know that all I need to do is give a woman a hundred dog bones and she'll fall in love with me.

Your bones will stop to have any impact on her after you give her the 5th one. Altogether they won't be enough to even move you to the "warm" stage.

a 100 bones would get her to almost love state.

#263
ipgd

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tmp7704 wrote...

Your bones will stop to have any impact on her after you give her the 5th one. Altogether they won't be enough to even move you to the "warm" stage.

:o

#264
Maugrim

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Mr.House wrote...

Kaiser_Wilhelm wrote...

At least gift-giving is more sensible than simply clicking the "heart" dialogue option every time. Image IPB

Giving a gift after pissing someone off to have sex is more sensible then flirting and making them feell warm and fluffy inside?

Wut is this I don't even...



Let me explain....

Image IPB

#265
Kaiser_Wilhelm

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makenzieshepard wrote...

Mr.House wrote...

Kaiser_Wilhelm wrote...

At least gift-giving is more sensible than simply clicking the "heart" dialogue option every time. Image IPB

Giving a gift after pissing someone off to have sex is more sensible then flirting and making them feell warm and fluffy inside?

Wut is this I don't even...



Let me explain....

Image IPB


+1

#266
AngelicMachinery

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Mr.House wrote...

tmp7704 wrote...

ipgd wrote...

Good to know that all I need to do is give a woman a hundred dog bones and she'll fall in love with me.

Your bones will stop to have any impact on her after you give her the 5th one. Altogether they won't be enough to even move you to the "warm" stage.

a 100 bones would get her to almost love state.


I tried this before...  it didn't end as well as I hoped.  Dragon Age Origins taught me all I had to do was give people things and they'd like me,  no matter how abrassive my personality was.  Let me tell you,  it most certainly isn't true.  :blush:

#267
tmp7704

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Mr.House wrote...

a 100 bones would get her to almost love state.

Don't gifts get diminishing returns? So (if you start fresh) the generic gifts would result in +5, +4, +3, +2, +1, and then nothing else?

(admittedly i don't think i've ever bothered to give a companion more than 2-3 things if that)

#268
Mr.House

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AngelicMachinery wrote...

Mr.House wrote...

tmp7704 wrote...

ipgd wrote...

Good to know that all I need to do is give a woman a hundred dog bones and she'll fall in love with me.

Your bones will stop to have any impact on her after you give her the 5th one. Altogether they won't be enough to even move you to the "warm" stage.

a 100 bones would get her to almost love state.


I tried this before...  it didn't end as well as I hoped.  Dragon Age Origins taught me all I had to do was give people things and they'd like me,  no matter how abrassive my personality was.  Let me tell you,  it most certainly isn't true.  :blush:

Don't tell me you gave a woman/man a slobery bone with drool dripping from everywhere!

#269
neppakyo

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AngelicMachinery wrote...

I tried this before...  it didn't end as well as I hoped.  Dragon Age Origins taught me all I had to do was give people things and they'd like me,  no matter how abrassive my personality was.  Let me tell you,  it most certainly isn't true.  :blush:


It works in RL. Give a girl diamonds/gold/emeralds and watch her legs open faster than the speed of sound.

#270
Mr.House

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tmp7704 wrote...

Mr.House wrote...

a 100 bones would get her to almost love state.

Don't gifts get diminishing returns? So (if you start fresh) the generic gifts would result in +5, +4, +3, +2, +1, and then nothing else?

(admittedly i don't think i've ever bothered to give a companion more than 2-3 things if that)

Nope, it would stay at 1.
so let's say you ****** someone off, you give a bone, +5 are back, give a new one+4 ect to +1, then keep on giving bones and it will be +1.

Modifié par Mr.House, 04 juin 2011 - 04:46 .


#271
Akka le Vil

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jlb524 wrote...

Logical?  Who cares...

This sums it up pretty much <_<
People who cares are the ones who prefer believability and depth. Pretty much expected that "I want to be catered to" whimsical kids don't care about it, but it hardly makes your position defensible.

#272
ipgd

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tmp7704 wrote...

Mr.House wrote...

a 100 bones would get her to almost love state.

Don't gifts get diminishing returns? So (if you start fresh) the generic gifts would result in +5, +4, +3, +2, +1, and then nothing else?

(admittedly i don't think i've ever bothered to give a companion more than 2-3 things if that)

Oh, you weren't making a dirty joke there? I am disappointed :crying:

I'm pretty sure you'll just keep getting 1s forever.

#273
Mr.House

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neppakyo wrote...

AngelicMachinery wrote...

I tried this before...  it didn't end as well as I hoped.  Dragon Age Origins taught me all I had to do was give people things and they'd like me,  no matter how abrassive my personality was.  Let me tell you,  it most certainly isn't true.  :blush:


It works in RL. Give a girl diamonds/gold/emeralds and watch her legs open faster than the speed of sound.

What happens if you give them a dog bone?

#274
neppakyo

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Mr.House wrote...

What happens if you give them a dog bone?


Well, depends if she's into S&M, could find many uses for it. 3 uses for sure!

#275
tmp7704

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neppakyo wrote...

It works in RL. Give a girl diamonds/gold/emeralds and watch her legs open faster than the speed of sound.

Oh great. Now i have this mental image of a girl spreading her legs...

... and Rainbow Dash emerging from there with a rainboom.

Image IPB