A real article on storytelling with good answers.
http://au.gamespot.c...r-storytellers/Unfortunately, it's pretty old... but the answers, they are pretty gold.
/badrhyme
Why do you think stories are important in gaming? You've probably played plenty of great games that had little or no story to them.
Chris Avellone wrote...
I think stories are secondary to making the gameplay fun, but a good story is like icing--it just enhances the experience (Half-Life, as an obvious example, and just about any RPG you ever want to play). It provides context for the fun, gives you a reason to keep going, can ****** you off and inspire you at the right points, and it can hit all the emotional points that adrenaline-stress-based gameplay elements can't.
....
When you encounter deep characters, interesting plot elements (and twists), and NPCs in the game-world that seem to have agendas of their own, I think it just challenges the player to think at a higher level when playing the game--suddenly an NPC you meet isn't just someone who gives you a quest; you have to figure out how and why he wants you to do it and what the consequences might be, especially morally, reputation-wise, and financially, for your character.
Hideo Kojima wrote...
When trying to assume the role of a character, you need a setting. It does not necessarily have to be a storyline. You need a minimum setting to become that character.
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A game will be monotone if the player is simply required to accomplish the assigned goal.
By adding the element of "infiltrate enemy territory without being discovered and save the world" to the simple rules of "hide and seek" (i.e. "do not get found"), you get to experience much more thrill.
Unlike film and novels in which you experience the story, in games I simply add the "story element" so that the player can enjoy the virtual experience.
Ken Levine wrote...
The story should serve to unify the game experience and the narrative, not to exist on a separate track.
And so on.
Much better than the circle jerk article imo.
Modifié par mrcrusty, 04 juin 2011 - 03:37 .