on another thread this is waht a bioware employee posted!Luke Barrett wrote...
Due to the
cross-platform nature of our games expensive UIs (those that have lots
of doodads and whatcha-hoozits) are very taxing on consoles and often
limit how much other content we can put in to a scene at any one time
without suffering a hefty framerate loss. Now, you could try to suggest
that PC games should have a more advanced UI to support their superior
(/flex) systems but I'm not sure how much weight that would carry, to be
blunt.
so in essence you are telling people that the UI was dumbed down because the game demanded too much out of the consoles...
if i understand this correctly that would be the most lamest thing i have
ever heard as an excuse for the game...why should i pay for consoles
players and their hardware?
are you telling people that dragon
age was designed across the board to be multiplatform all along and that
you did not care how it would impact the pc users?
are you telling people that Bioware as to offer an inferrior roduct to pc gamers
to accomodate the console people and that the company is too lazy or
does not want to use resources to properly design a proper UI for pc
players?
if the lead team intentions was to make DA2 more of a
console game than a pc game then they should have went exclusive to the
consoles!
i respect the console players but by the same token i should receive the service level of my rig...
those who choose to get a console should live with their limitations and i as
a pc player who upgrades his machine should not pay for the physical
and software barriers that console impose. i chose to invest in a pc to
get a better gaming experience but i should not pay for an xbox player
machine in terms of quality!!!!!!!!!!
Modifié par BrunoB1971, 04 juin 2011 - 06:04 .




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