Skilled Seeker wrote...
But that is a wrong method of thought. Games shouldn't be of equal quality across all platforms. I paid much more for my PC than your console, if I don't get a better product then what is the point. Would you have 360/PS3 games on the same level of quality as Wii games because then it isn't fair on the Wii gamers? This is a very flawed method of thinking and is just a silly excuse to justify this laziness of PC development.
And I fail to see how console gamers would be screwed over.
I mean within the context of a game that is coming out on multiple platforms as one build. That's a decision Bioware made. I don't mind the PC version being better since the machines can handle more than consoles, I just wouldn't want it ot be miles above the console version if it's essentially the same game.
For example, Star Wars the Force Unleashed came out on many different platforms; the PS3 and 360 versions were virtually identical, but the other versions (Wii, DS, and PS2) games each had different features and were related, but different games. For example, the Wii had versus while the DS had other features and so on.
DA:O was the same game on both platforms except for controls and graphics. The controls had to be different, obviously, but the graphics made a lot of eyebrows raise (at least in reviews I've seen).
At least that's my thought process. Again, I have no issue with the PC version having perks as long as the console versions don't suffer
too much. The same thing I've seen PC players say about the console versions.
In the end, I agree with the other poster: both versions should ideally be the best that they can realistically be. But realistically, the PC is probably going to give up a little to let the consoles stay in the same zone. And that is Bioware's choice (not to the mention the market, in a way).