Lord Gremlin wrote...
I support the developer here, really. If you want better version... Would you pay $80 instead of $60 for PC version then?
No, since I can't return my game in like console players can. *looks at DA2 disc*
Guest_Alistairlover94_*
Lord Gremlin wrote...
I support the developer here, really. If you want better version... Would you pay $80 instead of $60 for PC version then?
LOL, it's you who has no idea what you're talking about. The PC market is massive and thriving, particularly in europe and asia, and yes not including WoW or Starcraft. Overall the PC market is actually bigger than the console market (though this includes casual gamers of which there are many more on PC than console).Droma wrote...
so many professionals from the gaming industry here wow!
do you guys know how small the pc gaming market has become (if you factor out mmo's and strategic games or easier said starcraft)? you make your money on consoloes nowadays. there aren't many pc developers left (mainly valve and cd project) and also they go multiplattform (portal 2 for all plattforms, TW2 for xbox360), so it's totally understandable that you don't put too much effort into something that doesn't really pay off. if they had to please the pc gamers, this could easily cost some month of work (and therefor money) and you have to ask yourself if the people you attract more with these changes are worth it. pc gaming has become a small market and therefor the decision is often easily done.
also stop complain about something you guys have totally no clue about. i really wanna know how many people here demanding on stuff, actually know anything about the work bioware has to do and something about game programming and porting in general. i highly doubt there is anyone here who really has much intel on that.
Modifié par Skilled Seeker, 04 juin 2011 - 09:38 .
Halo Quea wrote...
Aaleel wrote...
The Ethereal Writer Redux wrote...
I admit PC players should get more bang for their buck. I'd be a PC player too for some games if I had a decent PC. It's not unreasonable to want a game to be at its very best and look its very best.
That doesn't mean though that consoles are incredibly inferior products that can't have amazing graphics.
I agree with the sentiment of PC first, console afterwards.
and I have to ask, why do these forums show so much vitriol for Call of Duty? And no, I don't want "because that's the crowd Bioware was aiming for with DA2" as an answer. I want an honest, good, well thought out answer.
I've only played one COD game, Call of Duty 4 - Modern Warfare and I don't see why people would hate the COD games so much. But i have only played 3 shooters. COD4, BF2-BC, and Crysis, so what do I know.
They really don't hate COD or shooters in general. They hate what shooters have come to represent for the RPG genre. Role playing gamers are frustrated that so much about role playing has been sacrificed in order to accomodate the shooter demographic..................that also admits that don't like playing and/or finishing the SP campaigns of games like COD, BF, etc.
So you have Bioware knocking themselves out for a shot at better numbers with gamers that don't like rpgs or SP campaign mode, the singular mode of play for rpgs. lol. Most gamers I know whose favorite genre is shooters have told me that ME3 isn't anywhere on their radar.
BrunoB1971 wrote...
Lord Gremlin wrote...
I support the developer here, really. If you want better version... Would you pay $80 instead of $60 for PC version then?
nope because cd project proved that a small company can whip DA2 behind with less resources , and make a better game for the same price... so no quality and price should not be mutually synonymous....
Realmzmaster wrote...
BrunoB1971 wrote...
Lord Gremlin wrote...
I support the developer here, really. If you want better version... Would you pay $80 instead of $60 for PC version then?
nope because cd project proved that a small company can whip DA2 behind with less resources , and make a better game for the same price... so no quality and price should not be mutually synonymous....
So if the Witcher 2 for the consoles is inferior to the Witcher 2 on the PC, console gamers should pay less than their PC counter parts for the game?
In fact since console games (by some standards here on the forum) are inferior to the PV counterparts should not the console gamers be paying less or the same and not more for the game.
As it is now console gamers pay more for the same game. What is the logic there?
Modifié par Skilled Seeker, 04 juin 2011 - 09:37 .
I disagree again.Skilled Seeker wrote...
LOL, it's you who has no idea what you're talking about. The PC market is massive and thriving, particularly in europe and asian, and yes not including WoW or Starcraft. Overall the PC market is actually bigger than the console market (though this includes casual gamers of which there are many more on PC than console).
Modifié par Skilled Seeker, 04 juin 2011 - 09:41 .
Droma wrote...
so many professionals from the gaming industry here wow!
do you guys know how small the pc gaming market has become (if you factor out mmo's and strategic games or easier said starcraft)? you make your money on consoloes nowadays. there aren't many pc developers left (mainly valve and cd project) and also they go multiplattform (portal 2 for all plattforms, TW2 for xbox360), so it's totally understandable that you don't put too much effort into something that doesn't really pay off. if they had to please the pc gamers, this could easily cost some month of work (and therefor money) and you have to ask yourself if the people you attract more with these changes are worth it. pc gaming has become a small market and therefor the decision is often easily done.
also stop complain about something you guys have totally no clue about. i really wanna know how many people here demanding on stuff, actually know anything about the work bioware has to do and something about game programming and porting in general. i highly doubt there is anyone here who really has much intel on that.
Droma wrote...
so many professionals from the gaming industry here wow!
do you guys know how small the pc gaming market has become (if you factor out mmo's and strategic games or easier said starcraft)? you make your money on consoloes nowadays. there aren't many pc developers left (mainly valve and cd project) and also they go multiplattform (portal 2 for all plattforms, TW2 for xbox360), so it's totally understandable that you don't put too much effort into something that doesn't really pay off. if they had to please the pc gamers, this could easily cost some month of work (and therefor money) and you have to ask yourself if the people you attract more with these changes are worth it. pc gaming has become a small market and therefor the decision is often easily done.
also stop complain about something you guys have totally no clue about. i really wanna know how many people here demanding on stuff, actually know anything about the work bioware has to do and something about game programming and porting in general. i highly doubt there is anyone here who really has much intel on that.
face it, pc market is dying since some years now (and yes it won't totally die but it becomes more and more less important). the reasons are mainly piracy and the 352305 variations of systems you have to factor in development. i mean imagine creating a website. you have to optimze it for any big browser (and there are only 4) and even this sometimes gets little bit complicated. so now imagine doing it for a lot more.
Modifié par Droma, 04 juin 2011 - 09:45 .
I never sayed it's dead, it's still bigger than consoles, but it has been getting smaller and smaller in past years. I'm not talking PC gaming in general, but single player games, like Bioware is doing. Example PC games dominate in mmorpg market.Skilled Seeker wrote...
Lol the tired old 'PC gaming is dead' nonsense. That's been going for what, 20 years now? I guess we PC gamers are zombies then
Trust me if PC gaming died, you'd know about it. Because no more games would come out on PC and console gaming would suffer as I explained earlier in this thread. As it stands, there are more PC releases now than ever before. Why would people release games that no one buys?
Modifié par Lumikki, 04 juin 2011 - 09:43 .
Lumikki wrote...
I disagree again.Skilled Seeker wrote...
LOL, it's you who has no idea what you're talking about. The PC market is massive and thriving, particularly in europe and asian, and yes not including WoW or Starcraft. Overall the PC market is actually bigger than the console market (though this includes casual gamers of which there are many more on PC than console).
PC market has been dying slowly for years on single player game market.
Do you have any stats to back up these claims? Otherwise they mean nothing. There are many single player games releasing on PC this year of all sorts.Lumikki wrote...
I never sayed it's dead, it's still bigger than consoles, but it has been getting smaller and smaller in past years. I'm not talking PC gaming in general, but single player games, like Bioware is doing. Example PC games dominate in mmorpg market.Skilled Seeker wrote...
Lol the tired old 'PC gaming is dead' nonsense. That's been going for what, 20 years now? I guess we PC gamers are zombies then
Trust me if PC gaming died, you'd know about it. Because no more games would come out on PC and console gaming would suffer as I explained earlier in this thread. As it stands, there are more PC releases now than ever before. Why would people release games that no one buys?
Babble, certainly. PCs are inherently superior in the overall scheme of things, so the term "PC Elitists" is an oxymoron. One term, "PC" equals another "Elite", so it's a meaningless pair when put together.Lord_Valandil wrote...
*Pc Elitist Babble*
Nope, but I have been reading internet. Try example this one, it's 3 years ago.Skilled Seeker wrote...
Do you have any stats to back up these claims? Otherwise they mean nothing. There are many single player games releasing on PC this year of all sorts.
US PC Game Software Sales
1998 - $1.8 billion
1999 - $1.9 billion
2000 - $1.78 billion (84.9 million units)
2001 - $1.75 billion (83.6 million units)
2002 - $1.4 billion (61.5 million units)
2003 - $1.2 billion (52.8 million units)
2004 - $1.1 billion (47 million units)
2005 - $953 million (38 million units)
2006 - $970 million
Modifié par Lumikki, 04 juin 2011 - 09:52 .
Droma wrote...
i'm not talking about casual and facebook games, if you factor them in then yes you are right again. im talking about AAA titles and industry "giants", namely sony, ms, nintendo,activison/blizzard, bioware/ea, squareenix, capcom, bethesda and so on. they make there money on consoles, not on pcs anymore. sry to destroy your dreamworld. look at the sales of any big game and you will see that console sales often are way higher then pc games. and in europe (and especially in asia) the console market is still way bigger then the pc market.
again i'm just talking about AAA games here. no facebook games and no apps.
Among the key findings: Annual shipment volumes for the PC Gaming hardware market in 2009 were over two times larger than the combined Wii™, PlayStation® 2, PlayStation® 3 and Xbox 360® console units shipped in the same period. This trend for the PC Gaminghardware market to outpace all console shipments combined is expected to continue through the forecasted period of the research. In addition, revenues from consumer PCs capable of gaming that shipped with a discrete GPU (excludes Netbooks and integrated graphics-based PCs) totaled approximately $54.6 billion in 2009 and are forecasted to grow to $61.3 billion by 2014. These revenue figures are based on an estimated 61.5 million PCs (Desktop and Laptops) shipped in 2009 that can largely be associated with PC gaming as a key usage scenario.
Modifié par Dragoonlordz, 04 juin 2011 - 09:59 .
Skilled Seeker wrote...
Do you have any stats to back up these claims? Otherwise they mean nothing. There are many single player games releasing on PC this year of all sorts.Lumikki wrote...
I never sayed it's dead, it's still bigger than consoles, but it has been getting smaller and smaller in past years. I'm not talking PC gaming in general, but single player games, like Bioware is doing. Example PC games dominate in mmorpg market.Skilled Seeker wrote...
Lol the tired old 'PC gaming is dead' nonsense. That's been going for what, 20 years now? I guess we PC gamers are zombies then
Trust me if PC gaming died, you'd know about it. Because no more games would come out on PC and console gaming would suffer as I explained earlier in this thread. As it stands, there are more PC releases now than ever before. Why would people release games that no one buys?
Modifié par Droma, 04 juin 2011 - 10:00 .
Skilled Seeker wrote...
Realmzmaster wrote...
BrunoB1971 wrote...
Lord Gremlin wrote...
I support the developer here, really. If you want better version... Would you pay $80 instead of $60 for PC version then?
nope because cd project proved that a small company can whip DA2 behind with less resources , and make a better game for the same price... so no quality and price should not be mutually synonymous....
So if the Witcher 2 for the consoles is inferior to the Witcher 2 on the PC, console gamers should pay less than their PC counter parts for the game?
In fact since console games (by some standards here on the forum) are inferior to the PV counterparts should not the console gamers be paying less or the same and not more for the game.
As it is now console gamers pay more for the same game. What is the logic there?
You pay more because of loyalty fees. Discounting those, we all pay the same. If you don't want to pay loyalty fees, then play on PC. Quality has nothing to do with it since quality is subjective so this whole brand of thinking is stupid.
Now that's really funny. PC hardware is moving out of traditional gaming stores because there are PC dedicated stores like Curry's or PC world and the rising popularity of consoles means console stuff needs to be sold somewhere. High end PC hardware can be found at these stores in abundance. There are few PC games being sold in traditional stores because more and more people are buying PC games online as it is far more convenient and tends to be cheaper.Lumikki wrote...
Nope, but I have been reading internet. Try example this one, it's 3 years ago.Skilled Seeker wrote...
Do you have any stats to back up these claims? Otherwise they mean nothing. There are many single player games releasing on PC this year of all sorts.
http://www.tomshardw...-console-losing
Modifié par Skilled Seeker, 04 juin 2011 - 10:02 .
Droma wrote...
and many more, just look for yourself. sure you can add some digital downloads to the pc front but still, console sales are higher then pc sales. so why focus too much on pc only content when only a small percent of your costumers get something out of it.
dragonguy, read my post again, i factored blizzard out (and you can factor them in agian if you treat them as activision/blizzard as they are and they mainly make there money on cod, which also has superior pc games. and wow yes 22billion pc sales say so much, because pcs are only for gaming! i forget that sry. i have no point in arguing with pc gamers who don't see reality. i never said pc gaming is dying but as a matter of fact it becomes less and less important (thank piracy for that =D)
Modifié par AtreiyaN7, 04 juin 2011 - 10:01 .
Droma wrote...
dragonguy, read my post again, i factored blizzard out (and you can factor them in agian if you treat them as activision/blizzard as they are and they mainly make there money on cod, which also has superior console sales. and wow yes 22billion pc sales say so much, because pcs are only for gaming! i forget that sry. i have no point in arguing with pc gamers who don't see reality. i never said pc gaming is dying but as a matter of fact it becomes less and less important (thank piracy for that =D)