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Which Species have the best/worst chances at surviving the Reapers?


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#1
Bearcut

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Granted that we do, as a galactic collective, survive the Reaper onslaught for the first time in known history, which species/races do you think have better survival chances than others, and why? Rate them on a 1-5 scale, 5 being very likely to survive, 1 being little to no chance.

Council Races - all have the added protection of combined council fleets and the relative safety of the citadel hub, assuming we don't get another Sovererign repeat.

Humans (5)- Have a very good chance at surviving because of fast reproduction rates and adaptability. Hell, the reason primates became the dominant species on earth is because of our ability to conceive year round. We are still relatively contained within our solar system but it's shown that the majority of life supporting worlds are levo-chirality, so even if Earth is wiped out, Humans will be able to recover (most likely.)

Turians (4)- Have a good chance at surviving because their military prowess will probably allow their worlds greater defensability. Dextro-DNA puts them in the minority at discovering new worlds if others are lost.

Asari (5)- Large community but seem to rely too much on the military might of the other council races. I think they have greater survivability because of a long life span and the ability to reproduce with other races. They do seem to have a large population spread over many worlds, so chances are, if the galactic community survives the war, the asari will be there among the survivors. They gain a point because they control many worlds both in and outside of council space.

Salarians (4)- They may not have the strongest military presence, but their quick turnover rate produces quick responses to threats. They probably will deal and adapt to new information faster than any other race (except maybe humans, since we are the newcomers anyway). Their short life span probably implies that they breed and reproduce quickly, which will make recovery from losses easier.

Non-Council Races - they may still have some council protection, but many do not. As a whole, Non-Council races seem to be getting the short end of the stick.

Krogan (2)- would have their superior adaptability to hostile environments if not for the genophage utterly destroying their chance at reproduction; Reaper invasion or no. This depends on Krogan specific events in ME3 (genophage cure?). Krogans are tough and have shown that they can survive almost anything, so a Reaper war probably wouldn't result in instant genocide. However, the genophage preventing reproduction would make any significant losses to the krogan population very difficult to recover from.

Quarians (1)- They are already on the endangered species list, and having the largest fleet in the galaxy will more than likely make them a priority target for the Reapers. Not to mention that the loss of one Quarian vessel will result in the loss of several generations of Quarians. Their immune system problems combined with Dextro-DNA will make recovery from severe losses in the war difficult, and maybe even impossible, especially considering they have met nothing but disdain from other known races. They have yet to colonize any worlds, even as an outpost. Retaking the homeworld is probably the only chance they have, and even then, they are probably screwed as a species, simply because the war will most likely begin before they have a chance to recolonize. I would like to give them a point for resourcefulness but... I'm talking long term here. They haven't done much but decline in 300 years.

Volus (3)- Not sure what to think here. Probably should lump them in with the Turians. They have some pretty specific environment requirements, but could probably survive in modified controlled environments like the quarians have.

Battarians (3)- They were a council race (right?) but were recently removed. I'm sure the war wasn't easy on them economically, but they still control a large amount of worlds and a significant military presence. However, the fact that they no longer have the protection or information network of the council puts them at higher risk than council species. If they do form an alliance with the council races (unlikely given recent events), this will drastically increase their chances.

Hanar - Not sure what to say here.

Drell - Pretty sure they are almost extinct already, so no comment here either.

Elcor - "With deep regret; I am too slow to run from the husks."

Geth (4)- Because they are machines and can probably recover from anything short of complete annihilation or genocide, they have a very high survivability. They lose a point simply because they've shown themselves to be susceptible to reaper control.

Vorcha (5) - They can adapt to almost any environment or atmosphere, and reproduce quickly. They have very low intelligence and short life spans, but could probably survive in small pockets even if the Reapers wipe out the whole galaxy. I doubt theyd take the time to closely scan every single planet after the major species are wiped out, making the vorchas very likely to make it out of the war regardless of the outcome. This is assuming that Reapers can get bored.

Rachni (3) - Considering they may already be extinct based on player actions, they lose a point automatically. Even though they breed quickly and are both powerful and stealthy, if they make their presence known during the war and survive, there is a good chance at a second Rachni war aimed at wiping them out once again. Plus, they lose another point for previously being indoctrinated. Any species that has already been screwed with loses a point in my book.

Modifié par Bearcut, 06 juin 2011 - 05:52 .


#2
Bearcut

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Wow not one person had any opinions to offer?

#3
TheCerberus14

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I would say humans have a much less chance to survive just because they are the primary target the reapers are going after for whatever their plans are.

#4
habitat 67

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I'd cry if bad things happened to the Elcor because they are so cute.

#5
Bearcut

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habitat 67 wrote...

I'd cry if bad things happened to the Elcor because they are so cute.


Oh damn I forgot about the Elcor. Know anything about their chances?

#6
Bearcut

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TheCerberus14 wrote...

I would say humans have a much less chance to survive just because they are the primary target the reapers are going after for whatever their plans are.


Yeah, Earth is probably screwed. But chances are if we win the war, the human race will not be wiped out. My point is we will survive.

#7
The Spamming Troll

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id say moon-cows.

#8
chris2365

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Ya council races would definatly have a better time surviving than the others

#9
SkittlesKat96

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I pretty much agree with this. I think humans though might have a little bit more trouble, after all Earth is there homeworld and the Alliance economic and war centre and all that. I'd probably put it at like 4.5 or 4.

EDIT: On the other hand though I'm sure since they are a council species they would get lots of help and I'm sure Earth won't be completely destroyed after the war, and they are pretty spread out and all.

Modifié par SkittlesKat96, 05 juin 2011 - 01:43 .


#10
WizenSlinky0

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Humans: 5
-Humanity has one of the most adaptable and persistent military of any of the council races. They repeatedly find ways around treaties and laws that allow them to excel even within the restrictions the Council places on much military growth. Although distrusted by many aliens it's safe to say the Alliance will be at the forefront of any effort to stop the reapers and their population ready to recover, albeit slowly, from any civilian losses.

Turians: 3
-They are one of the most military disciplined races but they also have very little in the way of creative tactics. They are good front-line soldiers but will be counting heavily on the other races in order to make up for their lack of tech, biotic, and tactical potential. Because of the mandatory military service the Turians are also likely to see a high casualty rate in the war that may be difficult to recover from.

Asari: 4
-They are diplomatic and adept at biotics as well as powerful fighters in their own right. They unfortunately lack the sheer numbers of many other races. Their age, reproduction style, and vast diversity in colonized words will allow for very easy rebuilding. However, militarily, they will not be able to put up the same struggle as other races. Survivability on the other hand, they have.

Salarians: 5
-They have a weaker military and fleet than most of the other races. Except they excel in unconventional fighting and improvising.They are sheer geniuses at inventing new ways of disrupting an enemies plan. What they lack in numbers and brute strength they will more than make up for in utilizing their resources to the absolute pinnacle of their effectiveness. So long as the galaxy doesn't go extinct, the salarians will be in a prime position to recover and continue to dominate in information and espionage...as they always have.

Krogan: 3
- There is no doubt they'll survive the war. No matter what you throw at the Krogan they seem to be more than capable of rising to meet the challenge. The difficult part will be rebuilding under the Genophage. Their bodies have been shown to naturally adapt to it over time, so it may just be a matter of waiting it out. Their survivability is likely to be left up to the player.

Quarian: 4
- Their fleet is fragile, old, and maintains a high civilian population. Still it's also very, very large and many of the civilian vessels have been upgraded to allow for military capabilities. They still have 90 or so years before their fleet can no longer meet the needs of the Quarian population (due to failing ships and lack of parts). One admiral mentioned they'd need a world to drop their civilians off at before confronting the reapers (nervous system problems or not, they still have their suits, and it won't be a problem to drop them off). So they won't necessarily lose their civilian population...only their ability to maintain a nomadic lifestyle.

They will be stuck on whatever world they get pick until they adapt, slowly, over many generations.

Another aspect is they are tech strong, giving them an edge against opponents who count on technology like the reapers. They've learned much about fighting machines from their lessons with the Geth.

Volus: 1
-They are crafty and often hide behind others. Their survival will come down to luck. When the Turians get pressed hard enough they will be unable to provide assistance to the Volus, who count on the Turians for protection.

If the reapers choose to target their worlds, their population will fall hard, and we haven't seen if they are capable of recovering from it.

Batarians: 4
-I was tempting to rate them low but they have a lot going for them. They've been in an arms race with humans for years, meaning they've likely assembled quite the little fleet, and their culture encourages people to stay in their place and follow orders. Reapers also normally use information gathered from worlds to help them infiltrate and further damage the races other worlds. Very little is known about the batarians outside batarian space. They have a lot of potential to pull a "surprise" and catch the reapers off guard.

It'll likely come down to if they are able to check their hatred of the other races long enough to take one for the team.

Geth: 5
-When one Geth is destroyed its processes are downloaded to another unit. Their "population" therefore doesn't really go anywhere. So long as they have the resources to build more Geth platforms, they will come out of the war shining, unless the player actively undermines them. You can't starve them out, you can't outlast them, and they will make for a strong force to be reckoned with.

Hanar/Drell: 3
-Likely to give the reapers a ticket for "vandalizing" their planet with the massive amount of bodies. But, they aren't likely to be targeted due to their low threat.

#11
Gavinthelocust

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Wouldn't be the first time the human race has been saved by ****ing like rabbits. The Toba super volcano eruption dropped us down to below 20,000 breeding pairs, and guess how we got out of that situation of near extinction.

#12
Bluko

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The Geth have the best chance.

If nothing else should the Reapers win, the Reapers will repurpose the Geth as the new Keepers. Also to
Geth casualties are something of a non-issue since they don't really value individualism anyways. Although they still have to build more of themselves, this is probably simpler for them since they just need to duplicate their programs and or provide new platforms. Yes a "Geth" can be killed but it's not the same sort of loss when a living organic being dies with it'sunique  DNA. The Geth only essentially lose one of many "eyes". Really the Geth only suffer major loss if they lose one of their network hubs (in essence making them partly blind).

Obviously the Geth wish to exist/live, but I don't think the idea of death traumatizes them or least not in the same way.

As for the others on a scale I really won't into detail.

Humans (4)
Turians (4)
Salarians (4)
Asari (4)
Krogan (3)
Quarians (1)
Volus (2)
Hanar (2)
Drell (1)
Geth (5)

Modifié par Bluko, 05 juin 2011 - 02:30 .


#13
Bearcut

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I agree with the Geth opinions - there are really only two things that can hurt them.
1) Reaper viruses - total control over the geth collective.
2) A loss of so many units that they are unable to maintain a sembalance of AI. Remember that Geth need a network to work properly.

Both of these points can be disputed by current evidence - the Heretic schism, and the fact that Legion exists.

#14
DoNotIngest

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Asari and Geth would be my picks for most likely to survive. An asari and any intelligent (not sure if that's necessary, even) life form can make many more asari. Geth, as has been said, can make lots of platforms, fast, and store their hive-minds in many, many places.


Considering Reapers tend to specialize in sacking worlds one at a time, and seem to rely on close-quarters lasers for most of their fire power, I'd think a mobile fleet would be able to outrun them for quite some time. Of course, like any other race, it'd just be a waiting game until one unlucky FTL jump into the proximity of a Reaper.

#15
Seboist

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The Vorcha and Yahg have the best chances of survival. They're pre-spaceflight so they can sit back, relax and crack open cans of bud lite while they watch the Reapers and everyone else killing each other off.

#16
b1n0ry

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The Varrren.

#17
DoNotIngest

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Reapers exterminate all life, intelligent and not. At least, that's what I got from it.

#18
Bearcut

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DoNotIngest wrote...

Reapers exterminate all life, intelligent and not. At least, that's what I got from it.


I thought it was implied that they went after Civilizations rather than total life annihilation. Of course, if you compare them to Berserkers, they would definitely sterilize planets.

:bandit:

#19
DoNotIngest

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Bearcut wrote...

DoNotIngest wrote...

Reapers exterminate all life, intelligent and not. At least, that's what I got from it.


I thought it was implied that they went after Civilizations rather than total life annihilation. Of course, if you compare them to Berserkers, they would definitely sterilize planets.

:bandit:




Just with all of their "We cleanse the galaxy of organic life every 50,000 years" (not a direct quote, I'm pretty sure) stuff, made me think they wouldn't leave something like Pyjaks around start flying through space within 20,000 years (random number).

#20
Bearcut

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Yeah but if they wiped out all life, they wouldn't have a reason to keep coming back every 50,000 years.

#21
Hatchetman77

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I think Quarians have the best chance of survival.  They're mobile and can hide from the Reapers until they're gone, then they can spend the next 50,000 years advancing their technology in a non Reaper focused way to give the Reapers a suprise the next time they come back. 

#22
Bearcut

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Hatchetman77 wrote...

I think Quarians have the best chance of survival.  They're mobile and can hide from the Reapers until they're gone, then they can spend the next 50,000 years advancing their technology in a non Reaper focused way to give the Reapers a suprise the next time they come back. 


Youre kidding. The Quarians might go extinct even if the Reapers don't invade!

#23
DoNotIngest

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Bearcut wrote...

Hatchetman77 wrote...

I think Quarians have the best chance of survival.  They're mobile and can hide from the Reapers until they're gone, then they can spend the next 50,000 years advancing their technology in a non Reaper focused way to give the Reapers a suprise the next time they come back. 


Youre kidding. The Quarians might go extinct even if the Reapers don't invade!



But if everyone else has been Reaped... That secenario would make me laugh Posted Image

#24
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The Vorcha. They can naturally adapt to any climate, condition, and region.

Volus are probably the worst when it comes to adapting, because they need low radiation-ammonia based atmosphere. Them or the Hanar.

#25
SennenScale

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Bearcut wrote...

Hatchetman77 wrote...

I think Quarians have the best chance of survival.  They're mobile and can hide from the Reapers until they're gone, then they can spend the next 50,000 years advancing their technology in a non Reaper focused way to give the Reapers a suprise the next time they come back. 


Youre kidding. The Quarians might go extinct even if the Reapers don't invade!


If the rest of the galaxy has been reaped, the Quarians would then have the galaxy and it's resources all to themselves. They would get their old colonies and homeworld back, plus every other habitable world.

I don't want every other species to get reaped, but it is a hell of an opportunity.