I usually choose either a defensive power (i.e. fortification or barirer) when on insanity
I really like Inferno grenade, but I want to know what people have to say about some of the other powers.
Slam looks cool I'll admit
and seems to have a short cooldown
I really don't see the point of the extra ammo powers if I all ready have inferno ammo, are there advantages of picking them?
Can someone explain why they pick stasis? I really don't like having an enemy being stuck in one place and suddely coming out of statsis to attack me from behind. I would like to see someone give me reason to use it (some people really like it but)
I would really like to hear some opinions on hese powers please (I know I'm sure there are other threads about this)
Modifié par Arrow70, 04 juin 2011 - 08:18 .





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